Add FieldBindPassword for the input field

This commit is contained in:
David Vogel 2023-05-25 17:20:12 +02:00
parent cd35a61dc8
commit c81d49c00d
4 changed files with 116 additions and 21 deletions

View File

@ -180,3 +180,27 @@ func (f FieldBindAny) HTMLInputType() string {
return "text" return "text"
} }
// FieldBindPassword implements the FieldBinder interface for strings.
type FieldBindPassword struct{ Value *string }
func (f FieldBindPassword) String() string {
if f.Value != nil {
return *f.Value
}
return ""
}
func (f FieldBindPassword) SetString(value string) error {
if f.Value != nil {
*f.Value = value
return nil
}
return fmt.Errorf("no value is bound to this component")
}
func (f FieldBindPassword) HTMLInputType() string {
return "password"
}

View File

@ -7,4 +7,5 @@ type PageInput struct {
input1String string `vugu:"data"` input1String string `vugu:"data"`
input2Int int `vugu:"data"` input2Int int `vugu:"data"`
input3Float float64 `vugu:"data"` input3Float float64 `vugu:"data"`
input4String string `vugu:"data"`
} }

View File

@ -61,6 +61,10 @@
<label for="page-input-3">Some input field bound to float value</label> <label for="page-input-3">Some input field bound to float value</label>
<input:Field id="page-input-3" :Bind="input.FieldBindAny{&c.input3Float}"></input:Field> <input:Field id="page-input-3" :Bind="input.FieldBindAny{&c.input3Float}"></input:Field>
<span vg-content='fmt.Sprintf("Current value is %v.", c.input3Float)'></span> <span vg-content='fmt.Sprintf("Current value is %v.", c.input3Float)'></span>
<p>For passwords you have to use the <view:CodeInline>input.FieldBindPassword</view:CodeInline> binder:</p>
<label for="page-input-4">Some input field bound to password string</label>
<input:Field id="page-input-4" :Bind="input.FieldBindPassword{&c.input4String}"></input:Field>
<span vg-content='fmt.Sprintf("Secret password is %q.", c.input4String)'></span>
</layout:Container> </layout:Container>
</div> </div>

View File

@ -31,7 +31,7 @@ func (c *PageInput) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"} vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn) vgparent.AppendChild(vgn)
{ {
vgcompKey := vugu.MakeCompKey(0xDF5D3F79949389E5^vgin.CurrentPositionHash(), vgiterkey) vgcompKey := vugu.MakeCompKey(0xC22DDE5B6BFE0832^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component // ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*layout.Container) vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*layout.Container)
if vgcomp == nil { if vgcomp == nil {
@ -62,7 +62,7 @@ func (c *PageInput) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "Clickable components support the "} vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "Clickable components support the "}
vgparent.AppendChild(vgn) vgparent.AppendChild(vgn)
{ {
vgcompKey := vugu.MakeCompKey(0x8B4C45FD29FDFBBC^vgin.CurrentPositionHash(), vgiterkey) vgcompKey := vugu.MakeCompKey(0x59F69B4F6C5BDA6A^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component // ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*view.CodeInline) vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*view.CodeInline)
if vgcomp == nil { if vgcomp == nil {
@ -89,7 +89,7 @@ func (c *PageInput) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: " event that handlers can be registered to with "} vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: " event that handlers can be registered to with "}
vgparent.AppendChild(vgn) vgparent.AppendChild(vgn)
{ {
vgcompKey := vugu.MakeCompKey(0xB75B9AD43FA62FAC^vgin.CurrentPositionHash(), vgiterkey) vgcompKey := vugu.MakeCompKey(0x14219A8F237A8A44^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component // ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*view.CodeInline) vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*view.CodeInline)
if vgcomp == nil { if vgcomp == nil {
@ -117,7 +117,7 @@ func (c *PageInput) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"} vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"}
vgparent.AppendChild(vgn) vgparent.AppendChild(vgn)
{ {
vgcompKey := vugu.MakeCompKey(0xA00EEDE2E930F00F^vgin.CurrentPositionHash(), vgiterkey) vgcompKey := vugu.MakeCompKey(0x9794E8F35738F27^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component // ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*view.Code) vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*view.Code)
if vgcomp == nil { if vgcomp == nil {
@ -166,7 +166,7 @@ func (c *PageInput) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"} vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"}
vgparent.AppendChild(vgn) vgparent.AppendChild(vgn)
{ {
vgcompKey := vugu.MakeCompKey(0x2DBAE75227B0F529^vgin.CurrentPositionHash(), vgiterkey) vgcompKey := vugu.MakeCompKey(0x4F033E58EC649380^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component // ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*view.Code) vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*view.Code)
if vgcomp == nil { if vgcomp == nil {
@ -198,7 +198,7 @@ func (c *PageInput) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"} vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"}
vgparent.AppendChild(vgn) vgparent.AppendChild(vgn)
{ {
vgcompKey := vugu.MakeCompKey(0xE19829F002BBD424^vgin.CurrentPositionHash(), vgiterkey) vgcompKey := vugu.MakeCompKey(0x10CD21DEF4514889^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component // ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*input.Button) vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*input.Button)
if vgcomp == nil { if vgcomp == nil {
@ -232,7 +232,7 @@ func (c *PageInput) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"} vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"}
vgparent.AppendChild(vgn) vgparent.AppendChild(vgn)
{ {
vgcompKey := vugu.MakeCompKey(0x3C96CB3EBB39445D^vgin.CurrentPositionHash(), vgiterkey) vgcompKey := vugu.MakeCompKey(0xF7BB886DF1216355^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component // ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*view.Code) vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*view.Code)
if vgcomp == nil { if vgcomp == nil {
@ -267,7 +267,7 @@ func (c *PageInput) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"} vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"}
vgparent.AppendChild(vgn) vgparent.AppendChild(vgn)
{ {
vgcompKey := vugu.MakeCompKey(0x8018CCE8E762AFA9^vgin.CurrentPositionHash(), vgiterkey) vgcompKey := vugu.MakeCompKey(0xF8A2420E39F2415C^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component // ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*input.Button) vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*input.Button)
if vgcomp == nil { if vgcomp == nil {
@ -284,7 +284,7 @@ func (c *PageInput) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
_ = vgparent _ = vgparent
{ {
vgcompKey := vugu.MakeCompKey(0xBE684A63A3B94236^vgin.CurrentPositionHash(), vgiterkey) vgcompKey := vugu.MakeCompKey(0xF0C7F02200B137BC^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component // ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LDocument) vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LDocument)
if vgcomp == nil { if vgcomp == nil {
@ -330,7 +330,7 @@ func (c *PageInput) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "Use the "} vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "Use the "}
vgparent.AppendChild(vgn) vgparent.AppendChild(vgn)
{ {
vgcompKey := vugu.MakeCompKey(0x307BBC85FB56FDE5^vgin.CurrentPositionHash(), vgiterkey) vgcompKey := vugu.MakeCompKey(0xEB81B350C2CF1159^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component // ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*view.CodeInline) vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*view.CodeInline)
if vgcomp == nil { if vgcomp == nil {
@ -360,7 +360,7 @@ func (c *PageInput) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"} vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"}
vgparent.AppendChild(vgn) vgparent.AppendChild(vgn)
{ {
vgcompKey := vugu.MakeCompKey(0x2BE5347445C1EF5F^vgin.CurrentPositionHash(), vgiterkey) vgcompKey := vugu.MakeCompKey(0x2DC9BCD93B9858D1^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component // ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*view.Code) vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*view.Code)
if vgcomp == nil { if vgcomp == nil {
@ -395,7 +395,7 @@ func (c *PageInput) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"} vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"}
vgparent.AppendChild(vgn) vgparent.AppendChild(vgn)
{ {
vgcompKey := vugu.MakeCompKey(0x55177BCCED839985^vgin.CurrentPositionHash(), vgiterkey) vgcompKey := vugu.MakeCompKey(0xEA75A143AA77A70F^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component // ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*input.Button) vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*input.Button)
if vgcomp == nil { if vgcomp == nil {
@ -414,7 +414,7 @@ func (c *PageInput) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
_ = vgparent _ = vgparent
{ {
vgcompKey := vugu.MakeCompKey(0xC688D04EC2EDF2AB^vgin.CurrentPositionHash(), vgiterkey) vgcompKey := vugu.MakeCompKey(0x5C6C5649D58283EC^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component // ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LGlobe) vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LGlobe)
if vgcomp == nil { if vgcomp == nil {
@ -450,11 +450,11 @@ func (c *PageInput) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgparent.AppendChild(vgn) vgparent.AppendChild(vgn)
vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Namespace: "", Data: "p", Attr: []vugu.VGAttribute(nil)} vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Namespace: "", Data: "p", Attr: []vugu.VGAttribute(nil)}
vgparent.AppendChild(vgn) vgparent.AppendChild(vgn)
vgn.SetInnerHTML(vugu.HTML("Buttons can be bound to boolean variable, in this case they will function as a toggle:")) vgn.SetInnerHTML(vugu.HTML("Buttons can be bound to boolean variables, in this case they will function as a toggle:"))
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"} vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"}
vgparent.AppendChild(vgn) vgparent.AppendChild(vgn)
{ {
vgcompKey := vugu.MakeCompKey(0x4F4F880E626F4F25^vgin.CurrentPositionHash(), vgiterkey) vgcompKey := vugu.MakeCompKey(0xC55F497851F56570^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component // ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*view.Code) vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*view.Code)
if vgcomp == nil { if vgcomp == nil {
@ -486,7 +486,7 @@ func (c *PageInput) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"} vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"}
vgparent.AppendChild(vgn) vgparent.AppendChild(vgn)
{ {
vgcompKey := vugu.MakeCompKey(0x58D93F32F03504E1^vgin.CurrentPositionHash(), vgiterkey) vgcompKey := vugu.MakeCompKey(0xF1AD429EB840E2F^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component // ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*input.Button) vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*input.Button)
if vgcomp == nil { if vgcomp == nil {
@ -529,7 +529,7 @@ func (c *PageInput) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"} vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"}
vgparent.AppendChild(vgn) vgparent.AppendChild(vgn)
{ {
vgcompKey := vugu.MakeCompKey(0x8E059AF11DFD605^vgin.CurrentPositionHash(), vgiterkey) vgcompKey := vugu.MakeCompKey(0xDD9A2869F1839484^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component // ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*view.Code) vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*view.Code)
if vgcomp == nil { if vgcomp == nil {
@ -567,7 +567,7 @@ func (c *PageInput) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"} vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"}
vgparent.AppendChild(vgn) vgparent.AppendChild(vgn)
{ {
vgcompKey := vugu.MakeCompKey(0x756CB00237D8810^vgin.CurrentPositionHash(), vgiterkey) vgcompKey := vugu.MakeCompKey(0x7D4F43932DEDE021^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component // ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*input.Field) vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*input.Field)
if vgcomp == nil { if vgcomp == nil {
@ -601,7 +601,7 @@ func (c *PageInput) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"} vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"}
vgparent.AppendChild(vgn) vgparent.AppendChild(vgn)
{ {
vgcompKey := vugu.MakeCompKey(0x7C3A36DA5DCF3ED3^vgin.CurrentPositionHash(), vgiterkey) vgcompKey := vugu.MakeCompKey(0xB0EA81F9A317ADA1^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component // ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*input.Field) vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*input.Field)
if vgcomp == nil { if vgcomp == nil {
@ -635,7 +635,7 @@ func (c *PageInput) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"} vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"}
vgparent.AppendChild(vgn) vgparent.AppendChild(vgn)
{ {
vgcompKey := vugu.MakeCompKey(0xA262AF139BBC7695^vgin.CurrentPositionHash(), vgiterkey) vgcompKey := vugu.MakeCompKey(0x819FBFBA88D2E9E7^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component // ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*input.Field) vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*input.Field)
if vgcomp == nil { if vgcomp == nil {
@ -656,6 +656,72 @@ func (c *PageInput) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Namespace: "", Data: "span", Attr: []vugu.VGAttribute(nil)} vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Namespace: "", Data: "span", Attr: []vugu.VGAttribute(nil)}
vgparent.AppendChild(vgn) vgparent.AppendChild(vgn)
vgn.SetInnerHTML(fmt.Sprintf("Current value is %v.", c.input3Float)) vgn.SetInnerHTML(fmt.Sprintf("Current value is %v.", c.input3Float))
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"}
vgparent.AppendChild(vgn)
vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Namespace: "", Data: "p", Attr: []vugu.VGAttribute(nil)}
vgparent.AppendChild(vgn)
{
vgparent := vgn
_ = vgparent
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "For passwords you have to use the "}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0x620ADFDAD9D1E612^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*view.CodeInline)
if vgcomp == nil {
// create new one if needed
vgcomp = new(view.CodeInline)
vgin.BuildEnv.WireComponent(vgcomp)
}
vgin.BuildEnv.UseComponent(vgcompKey, vgcomp) // ensure we can use this in the cache next time around
vgcomp.DefaultSlot = vugu.NewBuilderFunc(func(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn := &vugu.VGNode{Type: vugu.VGNodeType(3)}
vgout = &vugu.BuildOut{}
vgout.Out = append(vgout.Out, vgn)
vgparent := vgn
_ = vgparent
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "input.FieldBindPassword"}
vgparent.AppendChild(vgn)
return
})
vgout.Components = append(vgout.Components, vgcomp)
vgn = &vugu.VGNode{Component: vgcomp}
vgparent.AppendChild(vgn)
}
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: " binder:"}
vgparent.AppendChild(vgn)
}
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"}
vgparent.AppendChild(vgn)
vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Namespace: "", Data: "label", Attr: []vugu.VGAttribute{vugu.VGAttribute{Namespace: "", Key: "for", Val: "page-input-4"}}}
vgparent.AppendChild(vgn)
vgn.SetInnerHTML(vugu.HTML("Some input field bound to password string"))
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0x947AC7AB0BD9A1A1^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*input.Field)
if vgcomp == nil {
// create new one if needed
vgcomp = new(input.Field)
vgin.BuildEnv.WireComponent(vgcomp)
}
vgin.BuildEnv.UseComponent(vgcompKey, vgcomp) // ensure we can use this in the cache next time around
vgcomp.Bind = input.FieldBindPassword{&c.input4String}
vgcomp.AttrMap = make(map[string]interface{}, 8)
vgcomp.AttrMap["id"] = "page-input-4"
vgout.Components = append(vgout.Components, vgcomp)
vgn = &vugu.VGNode{Component: vgcomp}
vgparent.AppendChild(vgn)
}
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"}
vgparent.AppendChild(vgn)
vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Namespace: "", Data: "span", Attr: []vugu.VGAttribute(nil)}
vgparent.AppendChild(vgn)
vgn.SetInnerHTML(fmt.Sprintf("Secret password is %q.", c.input4String))
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t\n\t"} vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t\n\t"}
vgparent.AppendChild(vgn) vgparent.AppendChild(vgn)
return return