Add icons

- Add LKey
- Add LParcelClosed
- Add LParcelInsert
- Add LParcelOpened
- Add LParcelTakeOut
- Add LPrinter
This commit is contained in:
David Vogel 2023-06-23 20:37:45 +02:00
parent 159bce4f12
commit 87ccd01306
15 changed files with 702 additions and 74 deletions

View File

@ -39,6 +39,7 @@
<icons:LHourglass></icons:LHourglass> <icons:LHourglass></icons:LHourglass>
<icons:LInfoCircle></icons:LInfoCircle> <icons:LInfoCircle></icons:LInfoCircle>
<icons:LInputField></icons:LInputField> <icons:LInputField></icons:LInputField>
<icons:LKey></icons:LKey>
<icons:LLoadingCircle></icons:LLoadingCircle> <icons:LLoadingCircle></icons:LLoadingCircle>
<icons:LLockClosed></icons:LLockClosed> <icons:LLockClosed></icons:LLockClosed>
<icons:LLockDisabled></icons:LLockDisabled> <icons:LLockDisabled></icons:LLockDisabled>
@ -48,10 +49,15 @@
<icons:LMailOpened></icons:LMailOpened> <icons:LMailOpened></icons:LMailOpened>
<icons:LMinus></icons:LMinus> <icons:LMinus></icons:LMinus>
<icons:LMore></icons:LMore> <icons:LMore></icons:LMore>
<icons:LParcelClosed></icons:LParcelClosed>
<icons:LParcelInsert></icons:LParcelInsert>
<icons:LParcelOpened></icons:LParcelOpened>
<icons:LParcelTakeOut></icons:LParcelTakeOut>
<icons:LPaste></icons:LPaste> <icons:LPaste></icons:LPaste>
<icons:LPause></icons:LPause> <icons:LPause></icons:LPause>
<icons:LPlus></icons:LPlus> <icons:LPlus></icons:LPlus>
<icons:LPowerButton></icons:LPowerButton> <icons:LPowerButton></icons:LPowerButton>
<icons:LPrinter></icons:LPrinter>
<icons:LQuestionMark></icons:LQuestionMark> <icons:LQuestionMark></icons:LQuestionMark>
<icons:LRedo></icons:LRedo> <icons:LRedo></icons:LRedo>
<icons:LReload></icons:LReload> <icons:LReload></icons:LReload>

View File

@ -33,7 +33,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"} vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn) vgparent.AppendChild(vgn)
{ {
vgcompKey := vugu.MakeCompKey(0x8FF424DB2F0C46BB^vgin.CurrentPositionHash(), vgiterkey) vgcompKey := vugu.MakeCompKey(0x80CC1B9900ABE9F5^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component // ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LAccept) vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LAccept)
if vgcomp == nil { if vgcomp == nil {
@ -49,7 +49,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"} vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn) vgparent.AppendChild(vgn)
{ {
vgcompKey := vugu.MakeCompKey(0x90C516ACB6DDA61C^vgin.CurrentPositionHash(), vgiterkey) vgcompKey := vugu.MakeCompKey(0xBA9F23D0D264AF93^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component // ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LArrowDown) vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LArrowDown)
if vgcomp == nil { if vgcomp == nil {
@ -65,7 +65,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"} vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn) vgparent.AppendChild(vgn)
{ {
vgcompKey := vugu.MakeCompKey(0x14F78FBDFB9042ED^vgin.CurrentPositionHash(), vgiterkey) vgcompKey := vugu.MakeCompKey(0xCD0E0ED629310F0^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component // ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LArrowLeft) vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LArrowLeft)
if vgcomp == nil { if vgcomp == nil {
@ -81,7 +81,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"} vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn) vgparent.AppendChild(vgn)
{ {
vgcompKey := vugu.MakeCompKey(0xD88841CE73703CAB^vgin.CurrentPositionHash(), vgiterkey) vgcompKey := vugu.MakeCompKey(0x603F9C906AA8A01^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component // ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LArrowRight) vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LArrowRight)
if vgcomp == nil { if vgcomp == nil {
@ -97,7 +97,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"} vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn) vgparent.AppendChild(vgn)
{ {
vgcompKey := vugu.MakeCompKey(0x49FDD62998AECCEA^vgin.CurrentPositionHash(), vgiterkey) vgcompKey := vugu.MakeCompKey(0x9FA0A52C1E7AC883^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component // ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LArrowUp) vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LArrowUp)
if vgcomp == nil { if vgcomp == nil {
@ -113,7 +113,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"} vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn) vgparent.AppendChild(vgn)
{ {
vgcompKey := vugu.MakeCompKey(0x6AF110954C9792B7^vgin.CurrentPositionHash(), vgiterkey) vgcompKey := vugu.MakeCompKey(0x45662F0E61A5875^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component // ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LBackToWindow) vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LBackToWindow)
if vgcomp == nil { if vgcomp == nil {
@ -129,7 +129,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"} vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn) vgparent.AppendChild(vgn)
{ {
vgcompKey := vugu.MakeCompKey(0xBB3FC9736B82DECC^vgin.CurrentPositionHash(), vgiterkey) vgcompKey := vugu.MakeCompKey(0x8A16FD31A79A7D9C^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component // ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LBell) vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LBell)
if vgcomp == nil { if vgcomp == nil {
@ -145,7 +145,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"} vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn) vgparent.AppendChild(vgn)
{ {
vgcompKey := vugu.MakeCompKey(0x6FCCD211B8FD4994^vgin.CurrentPositionHash(), vgiterkey) vgcompKey := vugu.MakeCompKey(0x98F529D3A406EEB0^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component // ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LBellDisabled) vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LBellDisabled)
if vgcomp == nil { if vgcomp == nil {
@ -161,7 +161,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"} vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn) vgparent.AppendChild(vgn)
{ {
vgcompKey := vugu.MakeCompKey(0x44094042F62DFBBF^vgin.CurrentPositionHash(), vgiterkey) vgcompKey := vugu.MakeCompKey(0x510C5234E1289500^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component // ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LCancel) vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LCancel)
if vgcomp == nil { if vgcomp == nil {
@ -177,7 +177,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"} vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn) vgparent.AppendChild(vgn)
{ {
vgcompKey := vugu.MakeCompKey(0xB35F3B4173A610AD^vgin.CurrentPositionHash(), vgiterkey) vgcompKey := vugu.MakeCompKey(0x3CD44FA97105491B^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component // ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LChevronDown) vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LChevronDown)
if vgcomp == nil { if vgcomp == nil {
@ -193,7 +193,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"} vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn) vgparent.AppendChild(vgn)
{ {
vgcompKey := vugu.MakeCompKey(0xEB1AA557C5EAD3BD^vgin.CurrentPositionHash(), vgiterkey) vgcompKey := vugu.MakeCompKey(0xBC8A3D0C07384A94^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component // ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LChevronLeft) vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LChevronLeft)
if vgcomp == nil { if vgcomp == nil {
@ -209,7 +209,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"} vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn) vgparent.AppendChild(vgn)
{ {
vgcompKey := vugu.MakeCompKey(0x8B2122DD323E5241^vgin.CurrentPositionHash(), vgiterkey) vgcompKey := vugu.MakeCompKey(0x74C795C142CF3D37^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component // ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LChevronRight) vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LChevronRight)
if vgcomp == nil { if vgcomp == nil {
@ -225,7 +225,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"} vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn) vgparent.AppendChild(vgn)
{ {
vgcompKey := vugu.MakeCompKey(0x47A735533A03E2E3^vgin.CurrentPositionHash(), vgiterkey) vgcompKey := vugu.MakeCompKey(0x19949A80E6DCC7A^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component // ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LChevronUp) vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LChevronUp)
if vgcomp == nil { if vgcomp == nil {
@ -241,7 +241,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"} vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn) vgparent.AppendChild(vgn)
{ {
vgcompKey := vugu.MakeCompKey(0x2D598D184D024ECF^vgin.CurrentPositionHash(), vgiterkey) vgcompKey := vugu.MakeCompKey(0x6543BBFCA904282B^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component // ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LCircleMinus) vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LCircleMinus)
if vgcomp == nil { if vgcomp == nil {
@ -257,7 +257,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"} vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn) vgparent.AppendChild(vgn)
{ {
vgcompKey := vugu.MakeCompKey(0x5D88A3DCB2029449^vgin.CurrentPositionHash(), vgiterkey) vgcompKey := vugu.MakeCompKey(0x5D4B19FE6919225F^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component // ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LCirclePlus) vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LCirclePlus)
if vgcomp == nil { if vgcomp == nil {
@ -273,7 +273,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"} vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn) vgparent.AppendChild(vgn)
{ {
vgcompKey := vugu.MakeCompKey(0x157DB4B0F920B503^vgin.CurrentPositionHash(), vgiterkey) vgcompKey := vugu.MakeCompKey(0x95E069556F4696C8^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component // ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LClock) vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LClock)
if vgcomp == nil { if vgcomp == nil {
@ -289,7 +289,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"} vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn) vgparent.AppendChild(vgn)
{ {
vgcompKey := vugu.MakeCompKey(0x1F09739880E5907E^vgin.CurrentPositionHash(), vgiterkey) vgcompKey := vugu.MakeCompKey(0xD460BCEEBF0960F3^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component // ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LCodeTags) vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LCodeTags)
if vgcomp == nil { if vgcomp == nil {
@ -305,7 +305,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"} vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn) vgparent.AppendChild(vgn)
{ {
vgcompKey := vugu.MakeCompKey(0x339407D3033946B7^vgin.CurrentPositionHash(), vgiterkey) vgcompKey := vugu.MakeCompKey(0x7BD66CE0C36BD9B7^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component // ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LCodeTagsClosing) vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LCodeTagsClosing)
if vgcomp == nil { if vgcomp == nil {
@ -321,7 +321,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"} vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn) vgparent.AppendChild(vgn)
{ {
vgcompKey := vugu.MakeCompKey(0x40BABB6C62D8FFE9^vgin.CurrentPositionHash(), vgiterkey) vgcompKey := vugu.MakeCompKey(0xA924C1D0029E0520^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component // ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LCopy) vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LCopy)
if vgcomp == nil { if vgcomp == nil {
@ -337,7 +337,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"} vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn) vgparent.AppendChild(vgn)
{ {
vgcompKey := vugu.MakeCompKey(0x4BA3E2C443FEAAE8^vgin.CurrentPositionHash(), vgiterkey) vgcompKey := vugu.MakeCompKey(0xE12AED2205EEE039^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component // ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LCustomize) vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LCustomize)
if vgcomp == nil { if vgcomp == nil {
@ -353,7 +353,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"} vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn) vgparent.AppendChild(vgn)
{ {
vgcompKey := vugu.MakeCompKey(0x2734B5814EBEC4B^vgin.CurrentPositionHash(), vgiterkey) vgcompKey := vugu.MakeCompKey(0x4743D79C2A013663^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component // ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LCut) vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LCut)
if vgcomp == nil { if vgcomp == nil {
@ -369,7 +369,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"} vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn) vgparent.AppendChild(vgn)
{ {
vgcompKey := vugu.MakeCompKey(0x323735CEBB1D8C87^vgin.CurrentPositionHash(), vgiterkey) vgcompKey := vugu.MakeCompKey(0x7316442260BF2457^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component // ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LDelete) vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LDelete)
if vgcomp == nil { if vgcomp == nil {
@ -385,7 +385,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"} vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn) vgparent.AppendChild(vgn)
{ {
vgcompKey := vugu.MakeCompKey(0x99F56FD4CBC44761^vgin.CurrentPositionHash(), vgiterkey) vgcompKey := vugu.MakeCompKey(0xFA246C802A0901A5^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component // ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LDeliver) vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LDeliver)
if vgcomp == nil { if vgcomp == nil {
@ -401,7 +401,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"} vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn) vgparent.AppendChild(vgn)
{ {
vgcompKey := vugu.MakeCompKey(0x5060D65AD778681^vgin.CurrentPositionHash(), vgiterkey) vgcompKey := vugu.MakeCompKey(0x7E9F8C56CF785A81^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component // ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LDocument) vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LDocument)
if vgcomp == nil { if vgcomp == nil {
@ -417,7 +417,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"} vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn) vgparent.AppendChild(vgn)
{ {
vgcompKey := vugu.MakeCompKey(0x56185F683428594E^vgin.CurrentPositionHash(), vgiterkey) vgcompKey := vugu.MakeCompKey(0x3B4CED8E883C6687^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component // ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LDocumentBulletList) vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LDocumentBulletList)
if vgcomp == nil { if vgcomp == nil {
@ -433,7 +433,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"} vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn) vgparent.AppendChild(vgn)
{ {
vgcompKey := vugu.MakeCompKey(0x312BD48EBA3FB99F^vgin.CurrentPositionHash(), vgiterkey) vgcompKey := vugu.MakeCompKey(0xE0AC4DA0656C7E34^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component // ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LDocumentCheckboxes) vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LDocumentCheckboxes)
if vgcomp == nil { if vgcomp == nil {
@ -449,7 +449,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"} vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn) vgparent.AppendChild(vgn)
{ {
vgcompKey := vugu.MakeCompKey(0x611EE6CEBD7A60BA^vgin.CurrentPositionHash(), vgiterkey) vgcompKey := vugu.MakeCompKey(0x1F0B5AA0F9ADC813^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component // ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LDocumentRichText) vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LDocumentRichText)
if vgcomp == nil { if vgcomp == nil {
@ -465,7 +465,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"} vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn) vgparent.AppendChild(vgn)
{ {
vgcompKey := vugu.MakeCompKey(0x830C0AB93D6D2B06^vgin.CurrentPositionHash(), vgiterkey) vgcompKey := vugu.MakeCompKey(0x92608E43FF185736^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component // ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LDocumentText) vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LDocumentText)
if vgcomp == nil { if vgcomp == nil {
@ -481,7 +481,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"} vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn) vgparent.AppendChild(vgn)
{ {
vgcompKey := vugu.MakeCompKey(0x5E5C2113873B6B2B^vgin.CurrentPositionHash(), vgiterkey) vgcompKey := vugu.MakeCompKey(0xC5682704CBA38B6^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component // ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LDownload) vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LDownload)
if vgcomp == nil { if vgcomp == nil {
@ -497,7 +497,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"} vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn) vgparent.AppendChild(vgn)
{ {
vgcompKey := vugu.MakeCompKey(0x49615A9CBA530872^vgin.CurrentPositionHash(), vgiterkey) vgcompKey := vugu.MakeCompKey(0x7E002F433C3CA25E^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component // ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LEdit) vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LEdit)
if vgcomp == nil { if vgcomp == nil {
@ -513,7 +513,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"} vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn) vgparent.AppendChild(vgn)
{ {
vgcompKey := vugu.MakeCompKey(0xE771045A415684BE^vgin.CurrentPositionHash(), vgiterkey) vgcompKey := vugu.MakeCompKey(0xA9CFBFE09CADF4E4^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component // ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LEllipsis) vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LEllipsis)
if vgcomp == nil { if vgcomp == nil {
@ -529,7 +529,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"} vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn) vgparent.AppendChild(vgn)
{ {
vgcompKey := vugu.MakeCompKey(0xEBFEF2B4A44E61A6^vgin.CurrentPositionHash(), vgiterkey) vgcompKey := vugu.MakeCompKey(0xED6BDEB9DA69E9E3^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component // ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LFilter) vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LFilter)
if vgcomp == nil { if vgcomp == nil {
@ -545,7 +545,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"} vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn) vgparent.AppendChild(vgn)
{ {
vgcompKey := vugu.MakeCompKey(0x7CE7AFBE4A60D728^vgin.CurrentPositionHash(), vgiterkey) vgcompKey := vugu.MakeCompKey(0x427B681AB72D9383^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component // ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LFullScreen) vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LFullScreen)
if vgcomp == nil { if vgcomp == nil {
@ -561,7 +561,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"} vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn) vgparent.AppendChild(vgn)
{ {
vgcompKey := vugu.MakeCompKey(0xAFF84AF5C6E3F7FE^vgin.CurrentPositionHash(), vgiterkey) vgcompKey := vugu.MakeCompKey(0xCABEDCC84ECE6BBE^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component // ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LGlobalNav) vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LGlobalNav)
if vgcomp == nil { if vgcomp == nil {
@ -577,7 +577,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"} vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn) vgparent.AppendChild(vgn)
{ {
vgcompKey := vugu.MakeCompKey(0xE908D2D2F5D2F11^vgin.CurrentPositionHash(), vgiterkey) vgcompKey := vugu.MakeCompKey(0xD79CD9F636CEFF90^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component // ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LGlobe) vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LGlobe)
if vgcomp == nil { if vgcomp == nil {
@ -593,7 +593,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"} vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn) vgparent.AppendChild(vgn)
{ {
vgcompKey := vugu.MakeCompKey(0x7E67B4B909B7B963^vgin.CurrentPositionHash(), vgiterkey) vgcompKey := vugu.MakeCompKey(0x52608509479EDC30^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component // ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LGroup) vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LGroup)
if vgcomp == nil { if vgcomp == nil {
@ -609,7 +609,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"} vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn) vgparent.AppendChild(vgn)
{ {
vgcompKey := vugu.MakeCompKey(0x9324D76724730F52^vgin.CurrentPositionHash(), vgiterkey) vgcompKey := vugu.MakeCompKey(0xF2981D554E008733^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component // ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LHome) vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LHome)
if vgcomp == nil { if vgcomp == nil {
@ -625,7 +625,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"} vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn) vgparent.AppendChild(vgn)
{ {
vgcompKey := vugu.MakeCompKey(0x374908F1B9AC9D25^vgin.CurrentPositionHash(), vgiterkey) vgcompKey := vugu.MakeCompKey(0x96C2703EE6F547DF^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component // ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LHourglass) vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LHourglass)
if vgcomp == nil { if vgcomp == nil {
@ -641,7 +641,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"} vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn) vgparent.AppendChild(vgn)
{ {
vgcompKey := vugu.MakeCompKey(0xA4576154163D7980^vgin.CurrentPositionHash(), vgiterkey) vgcompKey := vugu.MakeCompKey(0xEA30845BE6112438^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component // ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LInfoCircle) vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LInfoCircle)
if vgcomp == nil { if vgcomp == nil {
@ -657,7 +657,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"} vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn) vgparent.AppendChild(vgn)
{ {
vgcompKey := vugu.MakeCompKey(0x4BA902BD83CD8272^vgin.CurrentPositionHash(), vgiterkey) vgcompKey := vugu.MakeCompKey(0x8BBA2D5AA113A2F0^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component // ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LInputField) vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LInputField)
if vgcomp == nil { if vgcomp == nil {
@ -673,7 +673,23 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"} vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn) vgparent.AppendChild(vgn)
{ {
vgcompKey := vugu.MakeCompKey(0xEB635C7119FCEEB9^vgin.CurrentPositionHash(), vgiterkey) vgcompKey := vugu.MakeCompKey(0x8D280FD39B85BC9^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LKey)
if vgcomp == nil {
// create new one if needed
vgcomp = new(icons.LKey)
vgin.BuildEnv.WireComponent(vgcomp)
}
vgin.BuildEnv.UseComponent(vgcompKey, vgcomp) // ensure we can use this in the cache next time around
vgout.Components = append(vgout.Components, vgcomp)
vgn = &vugu.VGNode{Component: vgcomp}
vgparent.AppendChild(vgn)
}
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0x565D20EBDF01A5B1^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component // ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LLoadingCircle) vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LLoadingCircle)
if vgcomp == nil { if vgcomp == nil {
@ -689,7 +705,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"} vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn) vgparent.AppendChild(vgn)
{ {
vgcompKey := vugu.MakeCompKey(0x36CF2E05FB6C1465^vgin.CurrentPositionHash(), vgiterkey) vgcompKey := vugu.MakeCompKey(0x940FF330353C4E07^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component // ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LLockClosed) vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LLockClosed)
if vgcomp == nil { if vgcomp == nil {
@ -705,7 +721,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"} vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn) vgparent.AppendChild(vgn)
{ {
vgcompKey := vugu.MakeCompKey(0xD85DE4CF9513E955^vgin.CurrentPositionHash(), vgiterkey) vgcompKey := vugu.MakeCompKey(0xF859D9A9FB7EA4A2^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component // ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LLockDisabled) vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LLockDisabled)
if vgcomp == nil { if vgcomp == nil {
@ -721,7 +737,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"} vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn) vgparent.AppendChild(vgn)
{ {
vgcompKey := vugu.MakeCompKey(0x8AC09F046553A095^vgin.CurrentPositionHash(), vgiterkey) vgcompKey := vugu.MakeCompKey(0xC13544A5E0F7F290^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component // ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LLockOpened) vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LLockOpened)
if vgcomp == nil { if vgcomp == nil {
@ -737,7 +753,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"} vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn) vgparent.AppendChild(vgn)
{ {
vgcompKey := vugu.MakeCompKey(0x4C68CBE1F611B29D^vgin.CurrentPositionHash(), vgiterkey) vgcompKey := vugu.MakeCompKey(0x5E5C2343A6D2A462^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component // ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LLogout) vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LLogout)
if vgcomp == nil { if vgcomp == nil {
@ -753,7 +769,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"} vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn) vgparent.AppendChild(vgn)
{ {
vgcompKey := vugu.MakeCompKey(0xB567120E91CE80AD^vgin.CurrentPositionHash(), vgiterkey) vgcompKey := vugu.MakeCompKey(0x2553B7742EEFDA1C^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component // ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LMail) vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LMail)
if vgcomp == nil { if vgcomp == nil {
@ -769,7 +785,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"} vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn) vgparent.AppendChild(vgn)
{ {
vgcompKey := vugu.MakeCompKey(0xEF1AB3367C23E0E8^vgin.CurrentPositionHash(), vgiterkey) vgcompKey := vugu.MakeCompKey(0x98FF6B4EF004BDFB^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component // ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LMailOpened) vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LMailOpened)
if vgcomp == nil { if vgcomp == nil {
@ -785,7 +801,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"} vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn) vgparent.AppendChild(vgn)
{ {
vgcompKey := vugu.MakeCompKey(0xE32AFEB83F4384CC^vgin.CurrentPositionHash(), vgiterkey) vgcompKey := vugu.MakeCompKey(0xE08DF559A4746FC6^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component // ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LMinus) vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LMinus)
if vgcomp == nil { if vgcomp == nil {
@ -801,7 +817,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"} vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn) vgparent.AppendChild(vgn)
{ {
vgcompKey := vugu.MakeCompKey(0xD26F8A6C7F668739^vgin.CurrentPositionHash(), vgiterkey) vgcompKey := vugu.MakeCompKey(0x84E5FC5F24462CB5^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component // ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LMore) vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LMore)
if vgcomp == nil { if vgcomp == nil {
@ -817,7 +833,71 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"} vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn) vgparent.AppendChild(vgn)
{ {
vgcompKey := vugu.MakeCompKey(0x75E36D429904EE4C^vgin.CurrentPositionHash(), vgiterkey) vgcompKey := vugu.MakeCompKey(0xE92A208A667D5952^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LParcelClosed)
if vgcomp == nil {
// create new one if needed
vgcomp = new(icons.LParcelClosed)
vgin.BuildEnv.WireComponent(vgcomp)
}
vgin.BuildEnv.UseComponent(vgcompKey, vgcomp) // ensure we can use this in the cache next time around
vgout.Components = append(vgout.Components, vgcomp)
vgn = &vugu.VGNode{Component: vgcomp}
vgparent.AppendChild(vgn)
}
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0xDE858A1C37D06B59^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LParcelInsert)
if vgcomp == nil {
// create new one if needed
vgcomp = new(icons.LParcelInsert)
vgin.BuildEnv.WireComponent(vgcomp)
}
vgin.BuildEnv.UseComponent(vgcompKey, vgcomp) // ensure we can use this in the cache next time around
vgout.Components = append(vgout.Components, vgcomp)
vgn = &vugu.VGNode{Component: vgcomp}
vgparent.AppendChild(vgn)
}
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0x8C6454016F3E3E6C^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LParcelOpened)
if vgcomp == nil {
// create new one if needed
vgcomp = new(icons.LParcelOpened)
vgin.BuildEnv.WireComponent(vgcomp)
}
vgin.BuildEnv.UseComponent(vgcompKey, vgcomp) // ensure we can use this in the cache next time around
vgout.Components = append(vgout.Components, vgcomp)
vgn = &vugu.VGNode{Component: vgcomp}
vgparent.AppendChild(vgn)
}
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0xC23F6E239E30E993^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LParcelTakeOut)
if vgcomp == nil {
// create new one if needed
vgcomp = new(icons.LParcelTakeOut)
vgin.BuildEnv.WireComponent(vgcomp)
}
vgin.BuildEnv.UseComponent(vgcompKey, vgcomp) // ensure we can use this in the cache next time around
vgout.Components = append(vgout.Components, vgcomp)
vgn = &vugu.VGNode{Component: vgcomp}
vgparent.AppendChild(vgn)
}
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0x133CB2E14854EF2B^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component // ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LPaste) vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LPaste)
if vgcomp == nil { if vgcomp == nil {
@ -833,7 +913,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"} vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn) vgparent.AppendChild(vgn)
{ {
vgcompKey := vugu.MakeCompKey(0xFE5814064690368F^vgin.CurrentPositionHash(), vgiterkey) vgcompKey := vugu.MakeCompKey(0xEAD2C7AF86D02673^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component // ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LPause) vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LPause)
if vgcomp == nil { if vgcomp == nil {
@ -849,7 +929,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"} vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn) vgparent.AppendChild(vgn)
{ {
vgcompKey := vugu.MakeCompKey(0xF8A4812D85FF1168^vgin.CurrentPositionHash(), vgiterkey) vgcompKey := vugu.MakeCompKey(0x1BE54899E5AAF196^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component // ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LPlus) vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LPlus)
if vgcomp == nil { if vgcomp == nil {
@ -865,7 +945,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"} vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn) vgparent.AppendChild(vgn)
{ {
vgcompKey := vugu.MakeCompKey(0xEA789921DB2238A2^vgin.CurrentPositionHash(), vgiterkey) vgcompKey := vugu.MakeCompKey(0xB59FBD037345BFAD^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component // ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LPowerButton) vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LPowerButton)
if vgcomp == nil { if vgcomp == nil {
@ -881,7 +961,23 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"} vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn) vgparent.AppendChild(vgn)
{ {
vgcompKey := vugu.MakeCompKey(0x922DB6F54818295A^vgin.CurrentPositionHash(), vgiterkey) vgcompKey := vugu.MakeCompKey(0x310576BD147961F^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LPrinter)
if vgcomp == nil {
// create new one if needed
vgcomp = new(icons.LPrinter)
vgin.BuildEnv.WireComponent(vgcomp)
}
vgin.BuildEnv.UseComponent(vgcompKey, vgcomp) // ensure we can use this in the cache next time around
vgout.Components = append(vgout.Components, vgcomp)
vgn = &vugu.VGNode{Component: vgcomp}
vgparent.AppendChild(vgn)
}
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0x26918460D62FC^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component // ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LQuestionMark) vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LQuestionMark)
if vgcomp == nil { if vgcomp == nil {
@ -897,7 +993,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"} vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn) vgparent.AppendChild(vgn)
{ {
vgcompKey := vugu.MakeCompKey(0xEE04E0BE672227A^vgin.CurrentPositionHash(), vgiterkey) vgcompKey := vugu.MakeCompKey(0x6A819FB16CE64CFD^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component // ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LRedo) vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LRedo)
if vgcomp == nil { if vgcomp == nil {
@ -913,7 +1009,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"} vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn) vgparent.AppendChild(vgn)
{ {
vgcompKey := vugu.MakeCompKey(0x1833F05405BAE373^vgin.CurrentPositionHash(), vgiterkey) vgcompKey := vugu.MakeCompKey(0x44BFB74CC9C308C8^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component // ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LReload) vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LReload)
if vgcomp == nil { if vgcomp == nil {
@ -929,7 +1025,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"} vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn) vgparent.AppendChild(vgn)
{ {
vgcompKey := vugu.MakeCompKey(0x9E83C15A6E6A4B3F^vgin.CurrentPositionHash(), vgiterkey) vgcompKey := vugu.MakeCompKey(0xF2A4F6C01BCF3B3A^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component // ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LSave) vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LSave)
if vgcomp == nil { if vgcomp == nil {
@ -945,7 +1041,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"} vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn) vgparent.AppendChild(vgn)
{ {
vgcompKey := vugu.MakeCompKey(0x8DBD3D7C504C17C8^vgin.CurrentPositionHash(), vgiterkey) vgcompKey := vugu.MakeCompKey(0x1EA2D972DDE4DDF0^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component // ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LSearch) vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LSearch)
if vgcomp == nil { if vgcomp == nil {
@ -961,7 +1057,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"} vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn) vgparent.AppendChild(vgn)
{ {
vgcompKey := vugu.MakeCompKey(0xFD914D59C0A94BCE^vgin.CurrentPositionHash(), vgiterkey) vgcompKey := vugu.MakeCompKey(0xB0354CEA90D75E56^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component // ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LSettings) vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LSettings)
if vgcomp == nil { if vgcomp == nil {
@ -977,7 +1073,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"} vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn) vgparent.AppendChild(vgn)
{ {
vgcompKey := vugu.MakeCompKey(0xBB0F7EF0A139AD11^vgin.CurrentPositionHash(), vgiterkey) vgcompKey := vugu.MakeCompKey(0x1B804C26C62C8305^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component // ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LSort) vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LSort)
if vgcomp == nil { if vgcomp == nil {
@ -993,7 +1089,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"} vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn) vgparent.AppendChild(vgn)
{ {
vgcompKey := vugu.MakeCompKey(0x5E16F884676D7F22^vgin.CurrentPositionHash(), vgiterkey) vgcompKey := vugu.MakeCompKey(0xFA7DF366AE519AD2^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component // ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LStar) vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LStar)
if vgcomp == nil { if vgcomp == nil {
@ -1009,7 +1105,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"} vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn) vgparent.AppendChild(vgn)
{ {
vgcompKey := vugu.MakeCompKey(0x8DB3F27A836B9865^vgin.CurrentPositionHash(), vgiterkey) vgcompKey := vugu.MakeCompKey(0xD84C599AF4554B2D^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component // ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LStart) vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LStart)
if vgcomp == nil { if vgcomp == nil {
@ -1025,7 +1121,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"} vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn) vgparent.AppendChild(vgn)
{ {
vgcompKey := vugu.MakeCompKey(0xDC1BEAFB2DEA8E08^vgin.CurrentPositionHash(), vgiterkey) vgcompKey := vugu.MakeCompKey(0x607FB79ABDF83915^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component // ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LStop) vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LStop)
if vgcomp == nil { if vgcomp == nil {
@ -1041,7 +1137,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"} vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn) vgparent.AppendChild(vgn)
{ {
vgcompKey := vugu.MakeCompKey(0x68F193DBDE9DD45E^vgin.CurrentPositionHash(), vgiterkey) vgcompKey := vugu.MakeCompKey(0xBDAB09D48A196FED^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component // ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LStopWatch) vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LStopWatch)
if vgcomp == nil { if vgcomp == nil {
@ -1057,7 +1153,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"} vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn) vgparent.AppendChild(vgn)
{ {
vgcompKey := vugu.MakeCompKey(0xF706125900B5A6E2^vgin.CurrentPositionHash(), vgiterkey) vgcompKey := vugu.MakeCompKey(0xFB19B6AD1EC539C3^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component // ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LTodoList) vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LTodoList)
if vgcomp == nil { if vgcomp == nil {
@ -1073,7 +1169,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"} vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn) vgparent.AppendChild(vgn)
{ {
vgcompKey := vugu.MakeCompKey(0xFA4674A767E3EEDA^vgin.CurrentPositionHash(), vgiterkey) vgcompKey := vugu.MakeCompKey(0x6746C1F2B8353059^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component // ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LUndo) vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LUndo)
if vgcomp == nil { if vgcomp == nil {
@ -1089,7 +1185,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"} vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn) vgparent.AppendChild(vgn)
{ {
vgcompKey := vugu.MakeCompKey(0xD4ABDA410D7ED874^vgin.CurrentPositionHash(), vgiterkey) vgcompKey := vugu.MakeCompKey(0xC1290CD216114A70^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component // ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LUpload) vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LUpload)
if vgcomp == nil { if vgcomp == nil {
@ -1105,7 +1201,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"} vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn) vgparent.AppendChild(vgn)
{ {
vgcompKey := vugu.MakeCompKey(0xEB8D8E67B1B3DBC6^vgin.CurrentPositionHash(), vgiterkey) vgcompKey := vugu.MakeCompKey(0xF527C879F1E67B10^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component // ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LUser) vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LUser)
if vgcomp == nil { if vgcomp == nil {
@ -1121,7 +1217,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"} vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn) vgparent.AppendChild(vgn)
{ {
vgcompKey := vugu.MakeCompKey(0x6BFBD028E075B399^vgin.CurrentPositionHash(), vgiterkey) vgcompKey := vugu.MakeCompKey(0xB62495BE58931D95^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component // ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LWarehouse) vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LWarehouse)
if vgcomp == nil { if vgcomp == nil {
@ -1137,7 +1233,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"} vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn) vgparent.AppendChild(vgn)
{ {
vgcompKey := vugu.MakeCompKey(0x495E4EA7748C9B98^vgin.CurrentPositionHash(), vgiterkey) vgcompKey := vugu.MakeCompKey(0xEBB7AB54026464A4^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component // ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LWarning) vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LWarning)
if vgcomp == nil { if vgcomp == nil {
@ -1153,7 +1249,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"} vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn) vgparent.AppendChild(vgn)
{ {
vgcompKey := vugu.MakeCompKey(0x46BF577C4FD050EA^vgin.CurrentPositionHash(), vgiterkey) vgcompKey := vugu.MakeCompKey(0xDA98E10FA4CD05EA^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component // ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LWarningCircle) vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LWarningCircle)
if vgcomp == nil { if vgcomp == nil {
@ -1169,7 +1265,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"} vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn) vgparent.AppendChild(vgn)
{ {
vgcompKey := vugu.MakeCompKey(0x97341A89797954F8^vgin.CurrentPositionHash(), vgiterkey) vgcompKey := vugu.MakeCompKey(0x6ECB3748B4EA69CC^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component // ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LZoom) vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LZoom)
if vgcomp == nil { if vgcomp == nil {
@ -1185,7 +1281,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"} vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn) vgparent.AppendChild(vgn)
{ {
vgcompKey := vugu.MakeCompKey(0x61EB9A9777AA8063^vgin.CurrentPositionHash(), vgiterkey) vgcompKey := vugu.MakeCompKey(0x94CC303A9922F1B7^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component // ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LZoomIn) vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LZoomIn)
if vgcomp == nil { if vgcomp == nil {
@ -1201,7 +1297,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"} vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn) vgparent.AppendChild(vgn)
{ {
vgcompKey := vugu.MakeCompKey(0xEB26097D06C827AD^vgin.CurrentPositionHash(), vgiterkey) vgcompKey := vugu.MakeCompKey(0xB2F5807855782E9A^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component // ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LZoomOut) vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LZoomOut)
if vgcomp == nil { if vgcomp == nil {

36
icons/l-key.vugu Normal file
View File

@ -0,0 +1,36 @@
<svg viewBox="0 0 16 16" vg-attr='utils.AttributesAppend{AttrMap: c.AttrMap, Classes: "d3c-icon d3-lineicon"}'>
<path class="d3c-icon-stroke" d="M2.5 13.5l5 -5m2.21 0.79c0.4,0.14 0.84,0.21 1.29,0.21 2.21,0 4,-1.79 4,-4 0,-2.21 -1.79,-4 -4,-4 -2.21,0 -4,1.79 -4,4 0,0.45 0.08,0.88 0.21,1.29l-6.71 6.71 0 1c0,0.55 0.45,1 1,1l2 0 0 -1 1 0 0 -1 1 -1 1 0 0 -1 1 -1 1 0 1.21 -1.21z" stroke-width="1" stroke-linejoin="round" stroke-linecap="round" fill="none"/>
<circle class="d3c-icon-stroke" cx="11.5" cy="4.5" r="1" stroke-width="1" stroke-linejoin="round" stroke-linecap="round" fill="none"/>
</svg>
<style>
.d3c-icon {
height: 1em;
}
.d3c-icon-stroke {
stroke: var(--d3c-color-text);
}
.d3c-icon-fill {
fill: var(--d3c-color-text);
}
.d3c-icon-use-color .d3c-icon-stroke {
stroke: var(--d3c-color-background);
}
.d3c-icon-use-color .d3c-icon-fill {
fill: var(--d3c-color-background);
}
</style>
<script type="application/x-go">
import (
"git.d3nexus.de/Dadido3/D3vugu-components/utils"
)
type LKey struct{
AttrMap vugu.AttrMap
}
</script>

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55
icons/l-key_vgen.go Normal file
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package icons
// Code generated by vugu via vugugen. Please regenerate instead of editing or add additional code in a separate file. DO NOT EDIT.
import "fmt"
import "reflect"
import "github.com/vugu/vjson"
import "github.com/vugu/vugu"
import js "github.com/vugu/vugu/js"
import (
"git.d3nexus.de/Dadido3/D3vugu-components/utils"
)
type LKey struct {
AttrMap vugu.AttrMap
}
func (c *LKey) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgout = &vugu.BuildOut{}
var vgiterkey interface{}
_ = vgiterkey
var vgn *vugu.VGNode
vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Namespace: "svg", Data: "svg", Attr: []vugu.VGAttribute{vugu.VGAttribute{Namespace: "", Key: "viewBox", Val: "0 0 16 16"}}}
vgout.Out = append(vgout.Out, vgn) // root for output
vgn.AddAttrList(utils.AttributesAppend{AttrMap: c.AttrMap, Classes: "d3c-icon d3-lineicon"})
{
vgparent := vgn
_ = vgparent
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Namespace: "svg", Data: "path", Attr: []vugu.VGAttribute{vugu.VGAttribute{Namespace: "", Key: "class", Val: "d3c-icon-stroke"}, vugu.VGAttribute{Namespace: "", Key: "d", Val: "M2.5 13.5l5 -5m2.21 0.79c0.4,0.14 0.84,0.21 1.29,0.21 2.21,0 4,-1.79 4,-4 0,-2.21 -1.79,-4 -4,-4 -2.21,0 -4,1.79 -4,4 0,0.45 0.08,0.88 0.21,1.29l-6.71 6.71 0 1c0,0.55 0.45,1 1,1l2 0 0 -1 1 0 0 -1 1 -1 1 0 0 -1 1 -1 1 0 1.21 -1.21z"}, vugu.VGAttribute{Namespace: "", Key: "stroke-width", Val: "1"}, vugu.VGAttribute{Namespace: "", Key: "stroke-linejoin", Val: "round"}, vugu.VGAttribute{Namespace: "", Key: "stroke-linecap", Val: "round"}, vugu.VGAttribute{Namespace: "", Key: "fill", Val: "none"}}}
vgparent.AppendChild(vgn)
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Namespace: "svg", Data: "circle", Attr: []vugu.VGAttribute{vugu.VGAttribute{Namespace: "", Key: "class", Val: "d3c-icon-stroke"}, vugu.VGAttribute{Namespace: "", Key: "cx", Val: "11.5"}, vugu.VGAttribute{Namespace: "", Key: "cy", Val: "4.5"}, vugu.VGAttribute{Namespace: "", Key: "r", Val: "1"}, vugu.VGAttribute{Namespace: "", Key: "stroke-width", Val: "1"}, vugu.VGAttribute{Namespace: "", Key: "stroke-linejoin", Val: "round"}, vugu.VGAttribute{Namespace: "", Key: "stroke-linecap", Val: "round"}, vugu.VGAttribute{Namespace: "", Key: "fill", Val: "none"}}}
vgparent.AppendChild(vgn)
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n"}
vgparent.AppendChild(vgn)
}
vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Data: "style", Attr: []vugu.VGAttribute(nil)}
{
vgn.AppendChild(&vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t.d3c-icon {\n\t\theight: 1em;\n\t}\n\n\t.d3c-icon-stroke {\n\t\tstroke: var(--d3c-color-text);\n\t}\n\n\t.d3c-icon-fill {\n\t\tfill: var(--d3c-color-text);\n\t}\n\n\t.d3c-icon-use-color .d3c-icon-stroke {\n\t\tstroke: var(--d3c-color-background);\n\t}\n\n\t.d3c-icon-use-color .d3c-icon-fill {\n\t\tfill: var(--d3c-color-background);\n\t}\n", Attr: []vugu.VGAttribute(nil)})
}
vgout.AppendCSS(vgn)
return vgout
}
// 'fix' unused imports
var _ fmt.Stringer
var _ reflect.Type
var _ vjson.RawMessage
var _ js.Value

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<svg viewBox="0 0 16 16" vg-attr='utils.AttributesAppend{AttrMap: c.AttrMap, Classes: "d3c-icon d3-lineicon"}'>
<path class="d3c-icon-stroke" d="M7.5 14.5l-6 -3 0 -6 6 3m0 0l0 6 6 -3 0 -6 -6 3zm-6 -3l6 -3 6 3m-9 1.5l6 -3" stroke-width="1" stroke-linejoin="round" stroke-linecap="round" fill="none"/>
</svg>
<style>
.d3c-icon {
height: 1em;
}
.d3c-icon-stroke {
stroke: var(--d3c-color-text);
}
.d3c-icon-fill {
fill: var(--d3c-color-text);
}
.d3c-icon-use-color .d3c-icon-stroke {
stroke: var(--d3c-color-background);
}
.d3c-icon-use-color .d3c-icon-fill {
fill: var(--d3c-color-background);
}
</style>
<script type="application/x-go">
import (
"git.d3nexus.de/Dadido3/D3vugu-components/utils"
)
type LParcelClosed struct{
AttrMap vugu.AttrMap
}
</script>

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package icons
// Code generated by vugu via vugugen. Please regenerate instead of editing or add additional code in a separate file. DO NOT EDIT.
import "fmt"
import "reflect"
import "github.com/vugu/vjson"
import "github.com/vugu/vugu"
import js "github.com/vugu/vugu/js"
import (
"git.d3nexus.de/Dadido3/D3vugu-components/utils"
)
type LParcelClosed struct {
AttrMap vugu.AttrMap
}
func (c *LParcelClosed) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgout = &vugu.BuildOut{}
var vgiterkey interface{}
_ = vgiterkey
var vgn *vugu.VGNode
vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Namespace: "svg", Data: "svg", Attr: []vugu.VGAttribute{vugu.VGAttribute{Namespace: "", Key: "viewBox", Val: "0 0 16 16"}}}
vgout.Out = append(vgout.Out, vgn) // root for output
vgn.AddAttrList(utils.AttributesAppend{AttrMap: c.AttrMap, Classes: "d3c-icon d3-lineicon"})
{
vgparent := vgn
_ = vgparent
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Namespace: "svg", Data: "path", Attr: []vugu.VGAttribute{vugu.VGAttribute{Namespace: "", Key: "class", Val: "d3c-icon-stroke"}, vugu.VGAttribute{Namespace: "", Key: "d", Val: "M7.5 14.5l-6 -3 0 -6 6 3m0 0l0 6 6 -3 0 -6 -6 3zm-6 -3l6 -3 6 3m-9 1.5l6 -3"}, vugu.VGAttribute{Namespace: "", Key: "stroke-width", Val: "1"}, vugu.VGAttribute{Namespace: "", Key: "stroke-linejoin", Val: "round"}, vugu.VGAttribute{Namespace: "", Key: "stroke-linecap", Val: "round"}, vugu.VGAttribute{Namespace: "", Key: "fill", Val: "none"}}}
vgparent.AppendChild(vgn)
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n"}
vgparent.AppendChild(vgn)
}
vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Data: "style", Attr: []vugu.VGAttribute(nil)}
{
vgn.AppendChild(&vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t.d3c-icon {\n\t\theight: 1em;\n\t}\n\n\t.d3c-icon-stroke {\n\t\tstroke: var(--d3c-color-text);\n\t}\n\n\t.d3c-icon-fill {\n\t\tfill: var(--d3c-color-text);\n\t}\n\n\t.d3c-icon-use-color .d3c-icon-stroke {\n\t\tstroke: var(--d3c-color-background);\n\t}\n\n\t.d3c-icon-use-color .d3c-icon-fill {\n\t\tfill: var(--d3c-color-background);\n\t}\n", Attr: []vugu.VGAttribute(nil)})
}
vgout.AppendCSS(vgn)
return vgout
}
// 'fix' unused imports
var _ fmt.Stringer
var _ reflect.Type
var _ vjson.RawMessage
var _ js.Value

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<svg viewBox="0 0 16 16" vg-attr='utils.AttributesAppend{AttrMap: c.AttrMap, Classes: "d3c-icon d3-lineicon"}'>
<path class="d3c-icon-stroke" d="M7.5 9.5l0 6 -6 -3 0 -6 6 3zm0 0l0 6 6 -3 0 -6 -6 3zm-6 -3l2 -1m6 -1l-2 2 -2 -2m2 -4l0 6m6 0l-2 -1" stroke-width="1" stroke-linejoin="round" stroke-linecap="round" fill="none"/>
</svg>
<style>
.d3c-icon {
height: 1em;
}
.d3c-icon-stroke {
stroke: var(--d3c-color-text);
}
.d3c-icon-fill {
fill: var(--d3c-color-text);
}
.d3c-icon-use-color .d3c-icon-stroke {
stroke: var(--d3c-color-background);
}
.d3c-icon-use-color .d3c-icon-fill {
fill: var(--d3c-color-background);
}
</style>
<script type="application/x-go">
import (
"git.d3nexus.de/Dadido3/D3vugu-components/utils"
)
type LParcelInsert struct{
AttrMap vugu.AttrMap
}
</script>

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package icons
// Code generated by vugu via vugugen. Please regenerate instead of editing or add additional code in a separate file. DO NOT EDIT.
import "fmt"
import "reflect"
import "github.com/vugu/vjson"
import "github.com/vugu/vugu"
import js "github.com/vugu/vugu/js"
import (
"git.d3nexus.de/Dadido3/D3vugu-components/utils"
)
type LParcelInsert struct {
AttrMap vugu.AttrMap
}
func (c *LParcelInsert) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgout = &vugu.BuildOut{}
var vgiterkey interface{}
_ = vgiterkey
var vgn *vugu.VGNode
vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Namespace: "svg", Data: "svg", Attr: []vugu.VGAttribute{vugu.VGAttribute{Namespace: "", Key: "viewBox", Val: "0 0 16 16"}}}
vgout.Out = append(vgout.Out, vgn) // root for output
vgn.AddAttrList(utils.AttributesAppend{AttrMap: c.AttrMap, Classes: "d3c-icon d3-lineicon"})
{
vgparent := vgn
_ = vgparent
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Namespace: "svg", Data: "path", Attr: []vugu.VGAttribute{vugu.VGAttribute{Namespace: "", Key: "class", Val: "d3c-icon-stroke"}, vugu.VGAttribute{Namespace: "", Key: "d", Val: "M7.5 9.5l0 6 -6 -3 0 -6 6 3zm0 0l0 6 6 -3 0 -6 -6 3zm-6 -3l2 -1m6 -1l-2 2 -2 -2m2 -4l0 6m6 0l-2 -1"}, vugu.VGAttribute{Namespace: "", Key: "stroke-width", Val: "1"}, vugu.VGAttribute{Namespace: "", Key: "stroke-linejoin", Val: "round"}, vugu.VGAttribute{Namespace: "", Key: "stroke-linecap", Val: "round"}, vugu.VGAttribute{Namespace: "", Key: "fill", Val: "none"}}}
vgparent.AppendChild(vgn)
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n"}
vgparent.AppendChild(vgn)
}
vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Data: "style", Attr: []vugu.VGAttribute(nil)}
{
vgn.AppendChild(&vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t.d3c-icon {\n\t\theight: 1em;\n\t}\n\n\t.d3c-icon-stroke {\n\t\tstroke: var(--d3c-color-text);\n\t}\n\n\t.d3c-icon-fill {\n\t\tfill: var(--d3c-color-text);\n\t}\n\n\t.d3c-icon-use-color .d3c-icon-stroke {\n\t\tstroke: var(--d3c-color-background);\n\t}\n\n\t.d3c-icon-use-color .d3c-icon-fill {\n\t\tfill: var(--d3c-color-background);\n\t}\n", Attr: []vugu.VGAttribute(nil)})
}
vgout.AppendCSS(vgn)
return vgout
}
// 'fix' unused imports
var _ fmt.Stringer
var _ reflect.Type
var _ vjson.RawMessage
var _ js.Value

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<svg viewBox="0 0 16 16" vg-attr='utils.AttributesAppend{AttrMap: c.AttrMap, Classes: "d3c-icon d3-lineicon"}'>
<path class="d3c-icon-stroke" d="M7.5 9.5l0 6 -6 -3 0 -6 6 3zm0 0l0 6 6 -3 0 -6 -6 3zm-6 -3l6 -3 6 3 2.03 -1.99 -6.03 -3.01 -2 2 -1 -3 -6 3 1 3z" stroke-width="1" stroke-linejoin="round" stroke-linecap="round" fill="none"/>
</svg>
<style>
.d3c-icon {
height: 1em;
}
.d3c-icon-stroke {
stroke: var(--d3c-color-text);
}
.d3c-icon-fill {
fill: var(--d3c-color-text);
}
.d3c-icon-use-color .d3c-icon-stroke {
stroke: var(--d3c-color-background);
}
.d3c-icon-use-color .d3c-icon-fill {
fill: var(--d3c-color-background);
}
</style>
<script type="application/x-go">
import (
"git.d3nexus.de/Dadido3/D3vugu-components/utils"
)
type LParcelOpened struct{
AttrMap vugu.AttrMap
}
</script>

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package icons
// Code generated by vugu via vugugen. Please regenerate instead of editing or add additional code in a separate file. DO NOT EDIT.
import "fmt"
import "reflect"
import "github.com/vugu/vjson"
import "github.com/vugu/vugu"
import js "github.com/vugu/vugu/js"
import (
"git.d3nexus.de/Dadido3/D3vugu-components/utils"
)
type LParcelOpened struct {
AttrMap vugu.AttrMap
}
func (c *LParcelOpened) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgout = &vugu.BuildOut{}
var vgiterkey interface{}
_ = vgiterkey
var vgn *vugu.VGNode
vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Namespace: "svg", Data: "svg", Attr: []vugu.VGAttribute{vugu.VGAttribute{Namespace: "", Key: "viewBox", Val: "0 0 16 16"}}}
vgout.Out = append(vgout.Out, vgn) // root for output
vgn.AddAttrList(utils.AttributesAppend{AttrMap: c.AttrMap, Classes: "d3c-icon d3-lineicon"})
{
vgparent := vgn
_ = vgparent
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Namespace: "svg", Data: "path", Attr: []vugu.VGAttribute{vugu.VGAttribute{Namespace: "", Key: "class", Val: "d3c-icon-stroke"}, vugu.VGAttribute{Namespace: "", Key: "d", Val: "M7.5 9.5l0 6 -6 -3 0 -6 6 3zm0 0l0 6 6 -3 0 -6 -6 3zm-6 -3l6 -3 6 3 2.03 -1.99 -6.03 -3.01 -2 2 -1 -3 -6 3 1 3z"}, vugu.VGAttribute{Namespace: "", Key: "stroke-width", Val: "1"}, vugu.VGAttribute{Namespace: "", Key: "stroke-linejoin", Val: "round"}, vugu.VGAttribute{Namespace: "", Key: "stroke-linecap", Val: "round"}, vugu.VGAttribute{Namespace: "", Key: "fill", Val: "none"}}}
vgparent.AppendChild(vgn)
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n"}
vgparent.AppendChild(vgn)
}
vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Data: "style", Attr: []vugu.VGAttribute(nil)}
{
vgn.AppendChild(&vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t.d3c-icon {\n\t\theight: 1em;\n\t}\n\n\t.d3c-icon-stroke {\n\t\tstroke: var(--d3c-color-text);\n\t}\n\n\t.d3c-icon-fill {\n\t\tfill: var(--d3c-color-text);\n\t}\n\n\t.d3c-icon-use-color .d3c-icon-stroke {\n\t\tstroke: var(--d3c-color-background);\n\t}\n\n\t.d3c-icon-use-color .d3c-icon-fill {\n\t\tfill: var(--d3c-color-background);\n\t}\n", Attr: []vugu.VGAttribute(nil)})
}
vgout.AppendCSS(vgn)
return vgout
}
// 'fix' unused imports
var _ fmt.Stringer
var _ reflect.Type
var _ vjson.RawMessage
var _ js.Value

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@ -0,0 +1,35 @@
<svg viewBox="0 0 16 16" vg-attr='utils.AttributesAppend{AttrMap: c.AttrMap, Classes: "d3c-icon d3-lineicon"}'>
<path class="d3c-icon-stroke" d="M7.5 9.5l0 6 -6 -3 0 -6 6 3zm0 0l0 6 6 -3 0 -6 -6 3zm-6 -3l4 -2m2 2l0 -6m-2 2l2 -2 2 2m4 4l-4 -2" stroke-width="1" stroke-linejoin="round" stroke-linecap="round" fill="none"/>
</svg>
<style>
.d3c-icon {
height: 1em;
}
.d3c-icon-stroke {
stroke: var(--d3c-color-text);
}
.d3c-icon-fill {
fill: var(--d3c-color-text);
}
.d3c-icon-use-color .d3c-icon-stroke {
stroke: var(--d3c-color-background);
}
.d3c-icon-use-color .d3c-icon-fill {
fill: var(--d3c-color-background);
}
</style>
<script type="application/x-go">
import (
"git.d3nexus.de/Dadido3/D3vugu-components/utils"
)
type LParcelTakeOut struct{
AttrMap vugu.AttrMap
}
</script>

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package icons
// Code generated by vugu via vugugen. Please regenerate instead of editing or add additional code in a separate file. DO NOT EDIT.
import "fmt"
import "reflect"
import "github.com/vugu/vjson"
import "github.com/vugu/vugu"
import js "github.com/vugu/vugu/js"
import (
"git.d3nexus.de/Dadido3/D3vugu-components/utils"
)
type LParcelTakeOut struct {
AttrMap vugu.AttrMap
}
func (c *LParcelTakeOut) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgout = &vugu.BuildOut{}
var vgiterkey interface{}
_ = vgiterkey
var vgn *vugu.VGNode
vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Namespace: "svg", Data: "svg", Attr: []vugu.VGAttribute{vugu.VGAttribute{Namespace: "", Key: "viewBox", Val: "0 0 16 16"}}}
vgout.Out = append(vgout.Out, vgn) // root for output
vgn.AddAttrList(utils.AttributesAppend{AttrMap: c.AttrMap, Classes: "d3c-icon d3-lineicon"})
{
vgparent := vgn
_ = vgparent
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Namespace: "svg", Data: "path", Attr: []vugu.VGAttribute{vugu.VGAttribute{Namespace: "", Key: "class", Val: "d3c-icon-stroke"}, vugu.VGAttribute{Namespace: "", Key: "d", Val: "M7.5 9.5l0 6 -6 -3 0 -6 6 3zm0 0l0 6 6 -3 0 -6 -6 3zm-6 -3l4 -2m2 2l0 -6m-2 2l2 -2 2 2m4 4l-4 -2"}, vugu.VGAttribute{Namespace: "", Key: "stroke-width", Val: "1"}, vugu.VGAttribute{Namespace: "", Key: "stroke-linejoin", Val: "round"}, vugu.VGAttribute{Namespace: "", Key: "stroke-linecap", Val: "round"}, vugu.VGAttribute{Namespace: "", Key: "fill", Val: "none"}}}
vgparent.AppendChild(vgn)
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n"}
vgparent.AppendChild(vgn)
}
vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Data: "style", Attr: []vugu.VGAttribute(nil)}
{
vgn.AppendChild(&vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t.d3c-icon {\n\t\theight: 1em;\n\t}\n\n\t.d3c-icon-stroke {\n\t\tstroke: var(--d3c-color-text);\n\t}\n\n\t.d3c-icon-fill {\n\t\tfill: var(--d3c-color-text);\n\t}\n\n\t.d3c-icon-use-color .d3c-icon-stroke {\n\t\tstroke: var(--d3c-color-background);\n\t}\n\n\t.d3c-icon-use-color .d3c-icon-fill {\n\t\tfill: var(--d3c-color-background);\n\t}\n", Attr: []vugu.VGAttribute(nil)})
}
vgout.AppendCSS(vgn)
return vgout
}
// 'fix' unused imports
var _ fmt.Stringer
var _ reflect.Type
var _ vjson.RawMessage
var _ js.Value

36
icons/l-printer.vugu Normal file
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<svg viewBox="0 0 16 16" vg-attr='utils.AttributesAppend{AttrMap: c.AttrMap, Classes: "d3c-icon d3-lineicon"}'>
<path class="d3c-icon-stroke" d="M4.5 7.5l7 0 0 -6 -7 0 0 6zm0 6l-3 0c-0.55,0 -1,-0.45 -1,-1l0 -4c0,-0.55 0.45,-1 1,-1l13 0c0.55,0 1,0.45 1,1l0 4c0,0.55 -0.45,1 -1,1l-3 0m-7 -2l7 0 0 4 -7 0 0 -4z" stroke-width="1" stroke-linejoin="round" stroke-linecap="round" fill="none"/>
<circle class="d3c-icon-fill" cx="13.5" cy="9.5" r="0.5" stroke="none"/>
</svg>
<style>
.d3c-icon {
height: 1em;
}
.d3c-icon-stroke {
stroke: var(--d3c-color-text);
}
.d3c-icon-fill {
fill: var(--d3c-color-text);
}
.d3c-icon-use-color .d3c-icon-stroke {
stroke: var(--d3c-color-background);
}
.d3c-icon-use-color .d3c-icon-fill {
fill: var(--d3c-color-background);
}
</style>
<script type="application/x-go">
import (
"git.d3nexus.de/Dadido3/D3vugu-components/utils"
)
type LPrinter struct{
AttrMap vugu.AttrMap
}
</script>

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icons/l-printer_vgen.go Normal file
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package icons
// Code generated by vugu via vugugen. Please regenerate instead of editing or add additional code in a separate file. DO NOT EDIT.
import "fmt"
import "reflect"
import "github.com/vugu/vjson"
import "github.com/vugu/vugu"
import js "github.com/vugu/vugu/js"
import (
"git.d3nexus.de/Dadido3/D3vugu-components/utils"
)
type LPrinter struct {
AttrMap vugu.AttrMap
}
func (c *LPrinter) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgout = &vugu.BuildOut{}
var vgiterkey interface{}
_ = vgiterkey
var vgn *vugu.VGNode
vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Namespace: "svg", Data: "svg", Attr: []vugu.VGAttribute{vugu.VGAttribute{Namespace: "", Key: "viewBox", Val: "0 0 16 16"}}}
vgout.Out = append(vgout.Out, vgn) // root for output
vgn.AddAttrList(utils.AttributesAppend{AttrMap: c.AttrMap, Classes: "d3c-icon d3-lineicon"})
{
vgparent := vgn
_ = vgparent
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Namespace: "svg", Data: "path", Attr: []vugu.VGAttribute{vugu.VGAttribute{Namespace: "", Key: "class", Val: "d3c-icon-stroke"}, vugu.VGAttribute{Namespace: "", Key: "d", Val: "M4.5 7.5l7 0 0 -6 -7 0 0 6zm0 6l-3 0c-0.55,0 -1,-0.45 -1,-1l0 -4c0,-0.55 0.45,-1 1,-1l13 0c0.55,0 1,0.45 1,1l0 4c0,0.55 -0.45,1 -1,1l-3 0m-7 -2l7 0 0 4 -7 0 0 -4z"}, vugu.VGAttribute{Namespace: "", Key: "stroke-width", Val: "1"}, vugu.VGAttribute{Namespace: "", Key: "stroke-linejoin", Val: "round"}, vugu.VGAttribute{Namespace: "", Key: "stroke-linecap", Val: "round"}, vugu.VGAttribute{Namespace: "", Key: "fill", Val: "none"}}}
vgparent.AppendChild(vgn)
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Namespace: "svg", Data: "circle", Attr: []vugu.VGAttribute{vugu.VGAttribute{Namespace: "", Key: "class", Val: "d3c-icon-fill"}, vugu.VGAttribute{Namespace: "", Key: "cx", Val: "13.5"}, vugu.VGAttribute{Namespace: "", Key: "cy", Val: "9.5"}, vugu.VGAttribute{Namespace: "", Key: "r", Val: "0.5"}, vugu.VGAttribute{Namespace: "", Key: "stroke", Val: "none"}}}
vgparent.AppendChild(vgn)
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n"}
vgparent.AppendChild(vgn)
}
vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Data: "style", Attr: []vugu.VGAttribute(nil)}
{
vgn.AppendChild(&vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t.d3c-icon {\n\t\theight: 1em;\n\t}\n\n\t.d3c-icon-stroke {\n\t\tstroke: var(--d3c-color-text);\n\t}\n\n\t.d3c-icon-fill {\n\t\tfill: var(--d3c-color-text);\n\t}\n\n\t.d3c-icon-use-color .d3c-icon-stroke {\n\t\tstroke: var(--d3c-color-background);\n\t}\n\n\t.d3c-icon-use-color .d3c-icon-fill {\n\t\tfill: var(--d3c-color-background);\n\t}\n", Attr: []vugu.VGAttribute(nil)})
}
vgout.AppendCSS(vgn)
return vgout
}
// 'fix' unused imports
var _ fmt.Stringer
var _ reflect.Type
var _ vjson.RawMessage
var _ js.Value

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