Add timeout/duration option to toasts
- Rename overlay-classes.go to interfaces.go - Add event parameter to AddToast method - Update overlay example page
This commit is contained in:
parent
c5b642cdc8
commit
69160e02c4
@ -1,6 +1,8 @@
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package overlay
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package overlay
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import (
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import (
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"time"
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"git.d3nexus.de/Dadido3/D3vugu-components/components/navigation"
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"git.d3nexus.de/Dadido3/D3vugu-components/components/navigation"
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"github.com/vugu/vugu"
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"github.com/vugu/vugu"
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"golang.org/x/exp/slices"
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"golang.org/x/exp/slices"
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@ -47,7 +49,7 @@ func (c *Container) handleToastClose(event vugu.DOMEvent, toast vugu.Builder) {
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c.CloseToast(toast)
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c.CloseToast(toast)
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}
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}
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func (c *Container) AddToast(component vugu.Builder) {
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func (c *Container) AddToast(event vugu.DOMEvent, component vugu.Builder) {
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toast := ContainerToast{
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toast := ContainerToast{
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body: component,
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body: component,
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signalClasses: "d3c-color-accent",
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signalClasses: "d3c-color-accent",
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@ -58,6 +60,16 @@ func (c *Container) AddToast(component vugu.Builder) {
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toast.signalClasses, toast.containerClasses = overlayClassesGetter.OverlayClasses()
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toast.signalClasses, toast.containerClasses = overlayClassesGetter.OverlayClasses()
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}
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}
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// Handle auto close after a given amount of time.
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if durationGetter, ok := component.(ToastDurationGetter); ok && durationGetter.ToastDuration() > 0 {
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go func(component vugu.Builder) {
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time.Sleep(durationGetter.ToastDuration())
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event.EventEnv().Lock()
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defer event.EventEnv().UnlockRender()
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c.CloseToast(component)
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}(component)
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}
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c.toasts = append(c.toasts, toast)
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c.toasts = append(c.toasts, toast)
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}
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}
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@ -1,8 +1,15 @@
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package overlay
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package overlay
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import "time"
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// OverlayClassesGetter can be implemented by components that are used in overlays.
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// OverlayClassesGetter can be implemented by components that are used in overlays.
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// With this mechanic these components can set additional CSS classes to the modal or toast container.
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// With this mechanic these components can set additional CSS classes to the modal or toast container.
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// One use case is to give a toast or modal some other color with the `d3c-color-*` classes.
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// One use case is to give a toast or modal some other color with the `d3c-color-*` classes.
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type OverlayClassesGetter interface {
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type OverlayClassesGetter interface {
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OverlayClasses() (signalClasses, containerClasses string)
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OverlayClasses() (signalClasses, containerClasses string)
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}
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}
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// ToastDurationGetter can be implemented by toast components to signal that the toast should close automatically after some given duration.
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type ToastDurationGetter interface {
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ToastDuration() time.Duration
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}
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@ -1,5 +1,7 @@
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package overlay
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package overlay
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import "time"
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type ToastMessageType int
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type ToastMessageType int
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const (
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const (
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@ -12,6 +14,7 @@ const (
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type ToastMessage struct {
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type ToastMessage struct {
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MessageType ToastMessageType `vugu:"data"`
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MessageType ToastMessageType `vugu:"data"`
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Message string `vugu:"data"`
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Message string `vugu:"data"`
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Duration time.Duration // Auto close toast after this duration.
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}
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}
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func (c *ToastMessage) OverlayClasses() (signalClasses, containerClasses string) {
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func (c *ToastMessage) OverlayClasses() (signalClasses, containerClasses string) {
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@ -28,3 +31,7 @@ func (c *ToastMessage) OverlayClasses() (signalClasses, containerClasses string)
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return "", ""
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return "", ""
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}
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}
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func (c *ToastMessage) ToastDuration() time.Duration {
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return c.Duration
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}
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@ -1,13 +1,16 @@
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package overlay
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package overlay
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import (
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import (
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"time"
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"github.com/vugu/vugu"
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"github.com/vugu/vugu"
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)
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)
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type ToastSimple struct {
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type ToastSimple struct {
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IconSlot vugu.Builder `vugu:"data"` // Slot for the symbol.
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IconSlot vugu.Builder `vugu:"data"` // Slot for the symbol.
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Message string `vugu:"data"`
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Message string `vugu:"data"`
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Duration time.Duration // Auto close toast after this duration.
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SignalColor string // A d3c CSS class for the color scheme of the small bar.
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SignalColor string // A d3c CSS class for the color scheme of the small bar.
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}
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}
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@ -15,3 +18,7 @@ type ToastSimple struct {
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func (c *ToastSimple) OverlayClasses() (signalClasses, containerClasses string) {
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func (c *ToastSimple) OverlayClasses() (signalClasses, containerClasses string) {
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return c.SignalColor, ""
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return c.SignalColor, ""
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}
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}
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func (c *ToastSimple) ToastDuration() time.Duration {
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return c.Duration
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}
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@ -25,7 +25,7 @@ func (c *PageOverlays) handleSimpleModalButton(event vugu.DOMEvent) {
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}
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}
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func (c *PageOverlays) handleSimpleToastButton(event vugu.DOMEvent) {
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func (c *PageOverlays) handleSimpleToastButton(event vugu.DOMEvent) {
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c.AddToast(&overlay.ToastSimple{
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c.AddToast(event, &overlay.ToastSimple{
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IconSlot: &icons.LInfoCircle{AttrMap: vugu.AttrMap{"style": "font-size: 2em;"}},
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IconSlot: &icons.LInfoCircle{AttrMap: vugu.AttrMap{"style": "font-size: 2em;"}},
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Message: "This is a simple toast!\nIt supports multiple lines and has an icon slot.\nThere also can be multiple of it at the same time, this one was opened at " + time.Now().Format(time.TimeOnly) + ".",
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Message: "This is a simple toast!\nIt supports multiple lines and has an icon slot.\nThere also can be multiple of it at the same time, this one was opened at " + time.Now().Format(time.TimeOnly) + ".",
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SignalColor: "d3c-color-attention",
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SignalColor: "d3c-color-attention",
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@ -33,7 +33,7 @@ func (c *PageOverlays) handleSimpleToastButton(event vugu.DOMEvent) {
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}
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}
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func (c *PageOverlays) handleWarningToastButton(event vugu.DOMEvent) {
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func (c *PageOverlays) handleWarningToastButton(event vugu.DOMEvent) {
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c.AddToast(&overlay.ToastSimple{
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c.AddToast(event, &overlay.ToastSimple{
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IconSlot: &icons.LWarning{AttrMap: vugu.AttrMap{"style": "font-size: 2em;", "class": "d3c-color-caution d3c-icon-use-color"}},
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IconSlot: &icons.LWarning{AttrMap: vugu.AttrMap{"style": "font-size: 2em;", "class": "d3c-color-caution d3c-icon-use-color"}},
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Message: "This is a warning, be careful!",
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Message: "This is a warning, be careful!",
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SignalColor: "d3c-color-caution",
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SignalColor: "d3c-color-caution",
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@ -41,5 +41,9 @@ func (c *PageOverlays) handleWarningToastButton(event vugu.DOMEvent) {
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}
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}
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func (c *PageOverlays) handleToastMessageButton(event vugu.DOMEvent) {
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func (c *PageOverlays) handleToastMessageButton(event vugu.DOMEvent) {
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c.AddToast(&overlay.ToastMessage{MessageType: overlay.ToastMessageTypeCritical, Message: "Uh oh!"})
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c.AddToast(event, &overlay.ToastMessage{MessageType: overlay.ToastMessageTypeCritical, Message: "Uh oh!"})
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}
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func (c *PageOverlays) handleToastMessageTimeoutButton(event vugu.DOMEvent) {
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c.AddToast(event, &overlay.ToastMessage{MessageType: overlay.ToastMessageTypeSuccess, Message: "That worked!", Duration: 5 * time.Second})
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}
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}
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@ -24,7 +24,7 @@
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<p>A simple toast with an icon slot and custom color setting can be found in the overlay package. Use it with:</p>
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<p>A simple toast with an icon slot and custom color setting can be found in the overlay package. Use it with:</p>
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<view:Code>
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<view:Code>
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<pre vg-content='"func (c *PageOverlays) handleButton(event vugu.DOMEvent) {\n" +
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<pre vg-content='"func (c *PageOverlays) handleButton(event vugu.DOMEvent) {\n" +
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" c.AddToast(&overlay.ToastSimple{\n" +
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" c.AddToast(event, &overlay.ToastSimple{\n" +
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" IconSlot: &icons.LInfoCircle{AttrMap: vugu.AttrMap{\"style\": \"font-size: 2em;\"}},\n" +
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" IconSlot: &icons.LInfoCircle{AttrMap: vugu.AttrMap{\"style\": \"font-size: 2em;\"}},\n" +
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" Message: \"This is a simple toast!\\nIt supports multiple lines and has an icon slot.\\nThere also can be multiple of it at the same time, this one was opened at \" + time.Now().Format(time.TimeOnly) + \".\",\n" +
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" Message: \"This is a simple toast!\\nIt supports multiple lines and has an icon slot.\\nThere also can be multiple of it at the same time, this one was opened at \" + time.Now().Format(time.TimeOnly) + \".\",\n" +
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" SignalColor: \"d3c-color-accent\",\n" +
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" SignalColor: \"d3c-color-accent\",\n" +
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@ -44,10 +44,17 @@
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</ul>
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</ul>
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<view:Code>
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<view:Code>
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<pre vg-content='"func (c *PageOverlays) handleButton(event vugu.DOMEvent) {\n" +
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<pre vg-content='"func (c *PageOverlays) handleButton(event vugu.DOMEvent) {\n" +
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" c.AddToast(&overlay.ToastMessage{MessageType: overlay.ToastMessageTypeCritical, Message: \"Uh oh!\"})\n" +
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" c.AddToast(event, &overlay.ToastMessage{MessageType: overlay.ToastMessageTypeCritical, Message: \"Uh oh!\"})\n" +
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"}"' style="margin: 0;"></pre>
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"}"' style="margin: 0;"></pre>
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</view:Code>
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</view:Code>
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<input:Button @Click="c.handleToastMessageButton(event)">Open message toast</input:Button>
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<input:Button @Click="c.handleToastMessageButton(event)">Open message toast</input:Button>
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<p>To let the toast close itself after some time, you can use the <view:CodeInline>duration</view:CodeInline> field:</p>
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<view:Code>
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<pre vg-content='"func (c *PageOverlays) handleButton(event vugu.DOMEvent) {\n" +
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" c.AddToast(event, &overlay.ToastMessage{MessageType: overlay.ToastMessageTypeSuccess, Message: \"That worked!\", Duration: 5 * time.Second})\n" +
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"}"' style="margin: 0;"></pre>
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</view:Code>
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<input:Button @Click="c.handleToastMessageTimeoutButton(event)">Open self closing message toast</input:Button>
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</layout:Container>
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</layout:Container>
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</div>
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</div>
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@ -29,7 +29,7 @@ func (c *PageOverlays) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
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vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
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vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
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vgparent.AppendChild(vgn)
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vgparent.AppendChild(vgn)
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{
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{
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vgcompKey := vugu.MakeCompKey(0x4259B5437ED85B00^vgin.CurrentPositionHash(), vgiterkey)
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vgcompKey := vugu.MakeCompKey(0x39023F0CDBACD966^vgin.CurrentPositionHash(), vgiterkey)
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// ask BuildEnv for prior instance of this specific component
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// ask BuildEnv for prior instance of this specific component
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vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*layout.Container)
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vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*layout.Container)
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if vgcomp == nil {
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if vgcomp == nil {
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@ -60,7 +60,7 @@ func (c *PageOverlays) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
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vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "Overlays are handled by the "}
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vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "Overlays are handled by the "}
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vgparent.AppendChild(vgn)
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vgparent.AppendChild(vgn)
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{
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{
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vgcompKey := vugu.MakeCompKey(0x847F13BFC8F180A^vgin.CurrentPositionHash(), vgiterkey)
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vgcompKey := vugu.MakeCompKey(0xB9DE577442910F7F^vgin.CurrentPositionHash(), vgiterkey)
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// ask BuildEnv for prior instance of this specific component
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// ask BuildEnv for prior instance of this specific component
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vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*view.CodeInline)
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vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*view.CodeInline)
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if vgcomp == nil {
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if vgcomp == nil {
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@ -97,7 +97,7 @@ func (c *PageOverlays) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
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vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "Every page or component that creates overlays has to embed the "}
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vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "Every page or component that creates overlays has to embed the "}
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vgparent.AppendChild(vgn)
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vgparent.AppendChild(vgn)
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{
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{
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vgcompKey := vugu.MakeCompKey(0x11597539355F8078^vgin.CurrentPositionHash(), vgiterkey)
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vgcompKey := vugu.MakeCompKey(0xBE6722F0749B5217^vgin.CurrentPositionHash(), vgiterkey)
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// ask BuildEnv for prior instance of this specific component
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// ask BuildEnv for prior instance of this specific component
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vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*view.CodeInline)
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vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*view.CodeInline)
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if vgcomp == nil {
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if vgcomp == nil {
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@ -124,7 +124,7 @@ func (c *PageOverlays) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
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vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: " structure. Your wiring function also needs to set the reference to your "}
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vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: " structure. Your wiring function also needs to set the reference to your "}
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vgparent.AppendChild(vgn)
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vgparent.AppendChild(vgn)
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{
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{
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vgcompKey := vugu.MakeCompKey(0xE17ED7F11D89B9CE^vgin.CurrentPositionHash(), vgiterkey)
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vgcompKey := vugu.MakeCompKey(0xCAD94AC17E6E5B74^vgin.CurrentPositionHash(), vgiterkey)
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// ask BuildEnv for prior instance of this specific component
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// ask BuildEnv for prior instance of this specific component
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vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*view.CodeInline)
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vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*view.CodeInline)
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if vgcomp == nil {
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if vgcomp == nil {
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@ -164,7 +164,7 @@ func (c *PageOverlays) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
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vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"}
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vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"}
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vgparent.AppendChild(vgn)
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vgparent.AppendChild(vgn)
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{
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{
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vgcompKey := vugu.MakeCompKey(0xDF14E85915FF331E^vgin.CurrentPositionHash(), vgiterkey)
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vgcompKey := vugu.MakeCompKey(0x2E967CD9233EB11B^vgin.CurrentPositionHash(), vgiterkey)
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// ask BuildEnv for prior instance of this specific component
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// ask BuildEnv for prior instance of this specific component
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vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*view.Code)
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vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*view.Code)
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if vgcomp == nil {
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if vgcomp == nil {
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@ -205,7 +205,7 @@ func (c *PageOverlays) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
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vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"}
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vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"}
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vgparent.AppendChild(vgn)
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vgparent.AppendChild(vgn)
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{
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{
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vgcompKey := vugu.MakeCompKey(0x91259EFC8AFAADC7^vgin.CurrentPositionHash(), vgiterkey)
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vgcompKey := vugu.MakeCompKey(0xD16C8563CD69BC62^vgin.CurrentPositionHash(), vgiterkey)
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// ask BuildEnv for prior instance of this specific component
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// ask BuildEnv for prior instance of this specific component
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vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*input.Button)
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vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*input.Button)
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if vgcomp == nil {
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if vgcomp == nil {
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@ -243,7 +243,7 @@ func (c *PageOverlays) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
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vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"}
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vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"}
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vgparent.AppendChild(vgn)
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vgparent.AppendChild(vgn)
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{
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{
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vgcompKey := vugu.MakeCompKey(0x9E888D62321BFAB^vgin.CurrentPositionHash(), vgiterkey)
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vgcompKey := vugu.MakeCompKey(0xC09B140F2D9BB51D^vgin.CurrentPositionHash(), vgiterkey)
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// ask BuildEnv for prior instance of this specific component
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// ask BuildEnv for prior instance of this specific component
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vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*view.Code)
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vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*view.Code)
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if vgcomp == nil {
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if vgcomp == nil {
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@ -264,7 +264,7 @@ func (c *PageOverlays) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
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vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Namespace: "", Data: "pre", Attr: []vugu.VGAttribute{vugu.VGAttribute{Namespace: "", Key: "style", Val: "margin: 0;"}}}
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vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Namespace: "", Data: "pre", Attr: []vugu.VGAttribute{vugu.VGAttribute{Namespace: "", Key: "style", Val: "margin: 0;"}}}
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vgparent.AppendChild(vgn)
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vgparent.AppendChild(vgn)
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vgn.SetInnerHTML("func (c *PageOverlays) handleButton(event vugu.DOMEvent) {\n" +
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vgn.SetInnerHTML("func (c *PageOverlays) handleButton(event vugu.DOMEvent) {\n" +
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" c.AddToast(&overlay.ToastSimple{\n" +
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" c.AddToast(event, &overlay.ToastSimple{\n" +
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" IconSlot: &icons.LInfoCircle{AttrMap: vugu.AttrMap{\"style\": \"font-size: 2em;\"}},\n" +
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" IconSlot: &icons.LInfoCircle{AttrMap: vugu.AttrMap{\"style\": \"font-size: 2em;\"}},\n" +
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" Message: \"This is a simple toast!\\nIt supports multiple lines and has an icon slot.\\nThere also can be multiple of it at the same time, this one was opened at \" + time.Now().Format(time.TimeOnly) + \".\",\n" +
|
" Message: \"This is a simple toast!\\nIt supports multiple lines and has an icon slot.\\nThere also can be multiple of it at the same time, this one was opened at \" + time.Now().Format(time.TimeOnly) + \".\",\n" +
|
||||||
" SignalColor: \"d3c-color-accent\",\n" +
|
" SignalColor: \"d3c-color-accent\",\n" +
|
||||||
@ -281,7 +281,7 @@ func (c *PageOverlays) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
|
|||||||
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"}
|
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"}
|
||||||
vgparent.AppendChild(vgn)
|
vgparent.AppendChild(vgn)
|
||||||
{
|
{
|
||||||
vgcompKey := vugu.MakeCompKey(0xF0ED0ED27EF42994^vgin.CurrentPositionHash(), vgiterkey)
|
vgcompKey := vugu.MakeCompKey(0xCDDB62C2B0EDDA4D^vgin.CurrentPositionHash(), vgiterkey)
|
||||||
// ask BuildEnv for prior instance of this specific component
|
// ask BuildEnv for prior instance of this specific component
|
||||||
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*layout.ContainerHorizontal)
|
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*layout.ContainerHorizontal)
|
||||||
if vgcomp == nil {
|
if vgcomp == nil {
|
||||||
@ -300,7 +300,7 @@ func (c *PageOverlays) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
|
|||||||
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t\t"}
|
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t\t"}
|
||||||
vgparent.AppendChild(vgn)
|
vgparent.AppendChild(vgn)
|
||||||
{
|
{
|
||||||
vgcompKey := vugu.MakeCompKey(0xB1222E40FFE80BA6^vgin.CurrentPositionHash(), vgiterkey)
|
vgcompKey := vugu.MakeCompKey(0x2AD22AAFDE078627^vgin.CurrentPositionHash(), vgiterkey)
|
||||||
// ask BuildEnv for prior instance of this specific component
|
// ask BuildEnv for prior instance of this specific component
|
||||||
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*input.Button)
|
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*input.Button)
|
||||||
if vgcomp == nil {
|
if vgcomp == nil {
|
||||||
@ -328,7 +328,7 @@ func (c *PageOverlays) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
|
|||||||
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t\t"}
|
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t\t"}
|
||||||
vgparent.AppendChild(vgn)
|
vgparent.AppendChild(vgn)
|
||||||
{
|
{
|
||||||
vgcompKey := vugu.MakeCompKey(0xB774FA1DAD6A06B1^vgin.CurrentPositionHash(), vgiterkey)
|
vgcompKey := vugu.MakeCompKey(0xAF384B6BFDDE9052^vgin.CurrentPositionHash(), vgiterkey)
|
||||||
// ask BuildEnv for prior instance of this specific component
|
// ask BuildEnv for prior instance of this specific component
|
||||||
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*input.Button)
|
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*input.Button)
|
||||||
if vgcomp == nil {
|
if vgcomp == nil {
|
||||||
@ -371,7 +371,7 @@ func (c *PageOverlays) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
|
|||||||
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "A shorter version of this is "}
|
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "A shorter version of this is "}
|
||||||
vgparent.AppendChild(vgn)
|
vgparent.AppendChild(vgn)
|
||||||
{
|
{
|
||||||
vgcompKey := vugu.MakeCompKey(0x2008FD3859753FBA^vgin.CurrentPositionHash(), vgiterkey)
|
vgcompKey := vugu.MakeCompKey(0x2E896CD80369149D^vgin.CurrentPositionHash(), vgiterkey)
|
||||||
// ask BuildEnv for prior instance of this specific component
|
// ask BuildEnv for prior instance of this specific component
|
||||||
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*view.CodeInline)
|
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*view.CodeInline)
|
||||||
if vgcomp == nil {
|
if vgcomp == nil {
|
||||||
@ -413,7 +413,7 @@ func (c *PageOverlays) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
|
|||||||
vgparent := vgn
|
vgparent := vgn
|
||||||
_ = vgparent
|
_ = vgparent
|
||||||
{
|
{
|
||||||
vgcompKey := vugu.MakeCompKey(0x4F0C4E3C8478E528^vgin.CurrentPositionHash(), vgiterkey)
|
vgcompKey := vugu.MakeCompKey(0x65CF0DB4D3D649DD^vgin.CurrentPositionHash(), vgiterkey)
|
||||||
// ask BuildEnv for prior instance of this specific component
|
// ask BuildEnv for prior instance of this specific component
|
||||||
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*view.CodeInline)
|
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*view.CodeInline)
|
||||||
if vgcomp == nil {
|
if vgcomp == nil {
|
||||||
@ -446,7 +446,7 @@ func (c *PageOverlays) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
|
|||||||
vgparent := vgn
|
vgparent := vgn
|
||||||
_ = vgparent
|
_ = vgparent
|
||||||
{
|
{
|
||||||
vgcompKey := vugu.MakeCompKey(0xFF67905442723348^vgin.CurrentPositionHash(), vgiterkey)
|
vgcompKey := vugu.MakeCompKey(0x448A597BAE8DDE71^vgin.CurrentPositionHash(), vgiterkey)
|
||||||
// ask BuildEnv for prior instance of this specific component
|
// ask BuildEnv for prior instance of this specific component
|
||||||
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*view.CodeInline)
|
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*view.CodeInline)
|
||||||
if vgcomp == nil {
|
if vgcomp == nil {
|
||||||
@ -479,7 +479,7 @@ func (c *PageOverlays) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
|
|||||||
vgparent := vgn
|
vgparent := vgn
|
||||||
_ = vgparent
|
_ = vgparent
|
||||||
{
|
{
|
||||||
vgcompKey := vugu.MakeCompKey(0x9191C8062B221604^vgin.CurrentPositionHash(), vgiterkey)
|
vgcompKey := vugu.MakeCompKey(0x9827A06ADED88FEF^vgin.CurrentPositionHash(), vgiterkey)
|
||||||
// ask BuildEnv for prior instance of this specific component
|
// ask BuildEnv for prior instance of this specific component
|
||||||
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*view.CodeInline)
|
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*view.CodeInline)
|
||||||
if vgcomp == nil {
|
if vgcomp == nil {
|
||||||
@ -512,7 +512,7 @@ func (c *PageOverlays) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
|
|||||||
vgparent := vgn
|
vgparent := vgn
|
||||||
_ = vgparent
|
_ = vgparent
|
||||||
{
|
{
|
||||||
vgcompKey := vugu.MakeCompKey(0x7285F93CF5D54FFA^vgin.CurrentPositionHash(), vgiterkey)
|
vgcompKey := vugu.MakeCompKey(0xACC46AE85C7B6DA7^vgin.CurrentPositionHash(), vgiterkey)
|
||||||
// ask BuildEnv for prior instance of this specific component
|
// ask BuildEnv for prior instance of this specific component
|
||||||
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*view.CodeInline)
|
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*view.CodeInline)
|
||||||
if vgcomp == nil {
|
if vgcomp == nil {
|
||||||
@ -543,7 +543,7 @@ func (c *PageOverlays) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
|
|||||||
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"}
|
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"}
|
||||||
vgparent.AppendChild(vgn)
|
vgparent.AppendChild(vgn)
|
||||||
{
|
{
|
||||||
vgcompKey := vugu.MakeCompKey(0xB141CFD7553FCCCC^vgin.CurrentPositionHash(), vgiterkey)
|
vgcompKey := vugu.MakeCompKey(0x1B1D06940120CF81^vgin.CurrentPositionHash(), vgiterkey)
|
||||||
// ask BuildEnv for prior instance of this specific component
|
// ask BuildEnv for prior instance of this specific component
|
||||||
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*view.Code)
|
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*view.Code)
|
||||||
if vgcomp == nil {
|
if vgcomp == nil {
|
||||||
@ -564,7 +564,7 @@ func (c *PageOverlays) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
|
|||||||
vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Namespace: "", Data: "pre", Attr: []vugu.VGAttribute{vugu.VGAttribute{Namespace: "", Key: "style", Val: "margin: 0;"}}}
|
vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Namespace: "", Data: "pre", Attr: []vugu.VGAttribute{vugu.VGAttribute{Namespace: "", Key: "style", Val: "margin: 0;"}}}
|
||||||
vgparent.AppendChild(vgn)
|
vgparent.AppendChild(vgn)
|
||||||
vgn.SetInnerHTML("func (c *PageOverlays) handleButton(event vugu.DOMEvent) {\n" +
|
vgn.SetInnerHTML("func (c *PageOverlays) handleButton(event vugu.DOMEvent) {\n" +
|
||||||
" c.AddToast(&overlay.ToastMessage{MessageType: overlay.ToastMessageTypeCritical, Message: \"Uh oh!\"})\n" +
|
" c.AddToast(event, &overlay.ToastMessage{MessageType: overlay.ToastMessageTypeCritical, Message: \"Uh oh!\"})\n" +
|
||||||
"}")
|
"}")
|
||||||
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"}
|
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"}
|
||||||
vgparent.AppendChild(vgn)
|
vgparent.AppendChild(vgn)
|
||||||
@ -577,7 +577,7 @@ func (c *PageOverlays) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
|
|||||||
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"}
|
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"}
|
||||||
vgparent.AppendChild(vgn)
|
vgparent.AppendChild(vgn)
|
||||||
{
|
{
|
||||||
vgcompKey := vugu.MakeCompKey(0x5A0135D77FE2347F^vgin.CurrentPositionHash(), vgiterkey)
|
vgcompKey := vugu.MakeCompKey(0x71D988D384981F90^vgin.CurrentPositionHash(), vgiterkey)
|
||||||
// ask BuildEnv for prior instance of this specific component
|
// ask BuildEnv for prior instance of this specific component
|
||||||
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*input.Button)
|
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*input.Button)
|
||||||
if vgcomp == nil {
|
if vgcomp == nil {
|
||||||
@ -602,6 +602,105 @@ func (c *PageOverlays) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
|
|||||||
vgn = &vugu.VGNode{Component: vgcomp}
|
vgn = &vugu.VGNode{Component: vgcomp}
|
||||||
vgparent.AppendChild(vgn)
|
vgparent.AppendChild(vgn)
|
||||||
}
|
}
|
||||||
|
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"}
|
||||||
|
vgparent.AppendChild(vgn)
|
||||||
|
vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Namespace: "", Data: "p", Attr: []vugu.VGAttribute(nil)}
|
||||||
|
vgparent.AppendChild(vgn)
|
||||||
|
{
|
||||||
|
vgparent := vgn
|
||||||
|
_ = vgparent
|
||||||
|
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "To let the toast close itself after some time, you can use the "}
|
||||||
|
vgparent.AppendChild(vgn)
|
||||||
|
{
|
||||||
|
vgcompKey := vugu.MakeCompKey(0xF5B1D1CAC9C72095^vgin.CurrentPositionHash(), vgiterkey)
|
||||||
|
// ask BuildEnv for prior instance of this specific component
|
||||||
|
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*view.CodeInline)
|
||||||
|
if vgcomp == nil {
|
||||||
|
// create new one if needed
|
||||||
|
vgcomp = new(view.CodeInline)
|
||||||
|
vgin.BuildEnv.WireComponent(vgcomp)
|
||||||
|
}
|
||||||
|
vgin.BuildEnv.UseComponent(vgcompKey, vgcomp) // ensure we can use this in the cache next time around
|
||||||
|
vgcomp.DefaultSlot = vugu.NewBuilderFunc(func(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
|
||||||
|
vgn := &vugu.VGNode{Type: vugu.VGNodeType(3)}
|
||||||
|
vgout = &vugu.BuildOut{}
|
||||||
|
vgout.Out = append(vgout.Out, vgn)
|
||||||
|
vgparent := vgn
|
||||||
|
_ = vgparent
|
||||||
|
|
||||||
|
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "duration"}
|
||||||
|
vgparent.AppendChild(vgn)
|
||||||
|
return
|
||||||
|
})
|
||||||
|
vgout.Components = append(vgout.Components, vgcomp)
|
||||||
|
vgn = &vugu.VGNode{Component: vgcomp}
|
||||||
|
vgparent.AppendChild(vgn)
|
||||||
|
}
|
||||||
|
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: " field:"}
|
||||||
|
vgparent.AppendChild(vgn)
|
||||||
|
}
|
||||||
|
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"}
|
||||||
|
vgparent.AppendChild(vgn)
|
||||||
|
{
|
||||||
|
vgcompKey := vugu.MakeCompKey(0x77D7C4A8AA214DCF^vgin.CurrentPositionHash(), vgiterkey)
|
||||||
|
// ask BuildEnv for prior instance of this specific component
|
||||||
|
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*view.Code)
|
||||||
|
if vgcomp == nil {
|
||||||
|
// create new one if needed
|
||||||
|
vgcomp = new(view.Code)
|
||||||
|
vgin.BuildEnv.WireComponent(vgcomp)
|
||||||
|
}
|
||||||
|
vgin.BuildEnv.UseComponent(vgcompKey, vgcomp) // ensure we can use this in the cache next time around
|
||||||
|
vgcomp.DefaultSlot = vugu.NewBuilderFunc(func(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
|
||||||
|
vgn := &vugu.VGNode{Type: vugu.VGNodeType(3)}
|
||||||
|
vgout = &vugu.BuildOut{}
|
||||||
|
vgout.Out = append(vgout.Out, vgn)
|
||||||
|
vgparent := vgn
|
||||||
|
_ = vgparent
|
||||||
|
|
||||||
|
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t\t"}
|
||||||
|
vgparent.AppendChild(vgn)
|
||||||
|
vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Namespace: "", Data: "pre", Attr: []vugu.VGAttribute{vugu.VGAttribute{Namespace: "", Key: "style", Val: "margin: 0;"}}}
|
||||||
|
vgparent.AppendChild(vgn)
|
||||||
|
vgn.SetInnerHTML("func (c *PageOverlays) handleButton(event vugu.DOMEvent) {\n" +
|
||||||
|
" c.AddToast(event, &overlay.ToastMessage{MessageType: overlay.ToastMessageTypeSuccess, Message: \"That worked!\", Duration: 5 * time.Second})\n" +
|
||||||
|
"}")
|
||||||
|
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"}
|
||||||
|
vgparent.AppendChild(vgn)
|
||||||
|
return
|
||||||
|
})
|
||||||
|
vgout.Components = append(vgout.Components, vgcomp)
|
||||||
|
vgn = &vugu.VGNode{Component: vgcomp}
|
||||||
|
vgparent.AppendChild(vgn)
|
||||||
|
}
|
||||||
|
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"}
|
||||||
|
vgparent.AppendChild(vgn)
|
||||||
|
{
|
||||||
|
vgcompKey := vugu.MakeCompKey(0xD9ECCD7398AA380A^vgin.CurrentPositionHash(), vgiterkey)
|
||||||
|
// ask BuildEnv for prior instance of this specific component
|
||||||
|
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*input.Button)
|
||||||
|
if vgcomp == nil {
|
||||||
|
// create new one if needed
|
||||||
|
vgcomp = new(input.Button)
|
||||||
|
vgin.BuildEnv.WireComponent(vgcomp)
|
||||||
|
}
|
||||||
|
vgin.BuildEnv.UseComponent(vgcompKey, vgcomp) // ensure we can use this in the cache next time around
|
||||||
|
vgcomp.Click = input.ClickFunc(func(event input.ClickEvent) { c.handleToastMessageTimeoutButton(event) })
|
||||||
|
vgcomp.DefaultSlot = vugu.NewBuilderFunc(func(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
|
||||||
|
vgn := &vugu.VGNode{Type: vugu.VGNodeType(3)}
|
||||||
|
vgout = &vugu.BuildOut{}
|
||||||
|
vgout.Out = append(vgout.Out, vgn)
|
||||||
|
vgparent := vgn
|
||||||
|
_ = vgparent
|
||||||
|
|
||||||
|
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "Open self closing message toast"}
|
||||||
|
vgparent.AppendChild(vgn)
|
||||||
|
return
|
||||||
|
})
|
||||||
|
vgout.Components = append(vgout.Components, vgcomp)
|
||||||
|
vgn = &vugu.VGNode{Component: vgcomp}
|
||||||
|
vgparent.AppendChild(vgn)
|
||||||
|
}
|
||||||
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
|
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
|
||||||
vgparent.AppendChild(vgn)
|
vgparent.AppendChild(vgn)
|
||||||
return
|
return
|
||||||
|
Loading…
Reference in New Issue
Block a user