Add ID tag to input:Field component

master
David Vogel 12 months ago
parent 4d18fad115
commit 51289acce3

@ -8,6 +8,7 @@ import (
// The HTML input type is determined by the bound data type.
type Field struct {
AttrMap vugu.AttrMap
ID string // The ID of the internal input component.
Bind FieldBinder

@ -1,5 +1,5 @@
<div class="d3c-1684925699 d3c-button-borderless">
<input vg-attr='c.AttrMap' :type="c.inputType()" :value="c.content()" @input="c.handleChange(event)">
<div vg-attr='utils.AttributesAppend{AttrMap: c.AttrMap, Classes: "d3c-1684925699 d3c-button-borderless"}'>
<input :id="c.ID" :type="c.inputType()" :value="c.content()" @input="c.handleChange(event)">
<vg-comp expr="c.DefaultSlot"></vg-comp>
<div class="d3c-1684925699-error d3c-color-critical" vg-if="c.err != nil"></div>
</div>
@ -42,6 +42,6 @@
<script type="application/x-go">
import (
//"git.d3nexus.de/Dadido3/D3vugu-components/icons"
//"git.d3nexus.de/Dadido3/D3vugu-components/utils"
"git.d3nexus.de/Dadido3/D3vugu-components/utils"
)
</script>

@ -8,8 +8,10 @@ import "github.com/vugu/vjson"
import "github.com/vugu/vugu"
import js "github.com/vugu/vugu/js"
//"git.d3nexus.de/Dadido3/D3vugu-components/icons"
//"git.d3nexus.de/Dadido3/D3vugu-components/utils"
import (
//"git.d3nexus.de/Dadido3/D3vugu-components/icons"
"git.d3nexus.de/Dadido3/D3vugu-components/utils"
)
func (c *Field) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
@ -18,8 +20,9 @@ func (c *Field) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
var vgiterkey interface{}
_ = vgiterkey
var vgn *vugu.VGNode
vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Namespace: "", Data: "div", Attr: []vugu.VGAttribute{vugu.VGAttribute{Namespace: "", Key: "class", Val: "d3c-1684925699 d3c-button-borderless"}}}
vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Namespace: "", Data: "div", Attr: []vugu.VGAttribute(nil)}
vgout.Out = append(vgout.Out, vgn) // root for output
vgn.AddAttrList(utils.AttributesAppend{AttrMap: c.AttrMap, Classes: "d3c-1684925699 d3c-button-borderless"})
{
vgparent := vgn
_ = vgparent
@ -27,9 +30,9 @@ func (c *Field) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgparent.AppendChild(vgn)
vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Namespace: "", Data: "input", Attr: []vugu.VGAttribute(nil)}
vgparent.AppendChild(vgn)
vgn.AddAttrInterface("id", c.ID)
vgn.AddAttrInterface("type", c.inputType())
vgn.AddAttrInterface("value", c.content())
vgn.AddAttrList(c.AttrMap)
vgn.DOMEventHandlerSpecList = append(vgn.DOMEventHandlerSpecList, vugu.DOMEventHandlerSpec{
EventType: "input",
Func: func(event vugu.DOMEvent) { c.handleChange(event) },

@ -46,28 +46,29 @@
<h2>Input fields</h2>
<p>Input fields can be bound to data. They will automatically change their type based on the bound data type.</p>
<p>To make labels work correctly, you have to use the <view:CodeInline>ID="some-id"</view:CodeInline> tag (uppercase ID), which will set the ID of the embedded input element!</p>
<view:Code>
<pre vg-content='"<label for=\"page-input-1\">Some input field</label>\n" +
"<input:Field id=\"page-input-1\" :Bind=\"input.FieldBindAny{&c.inputField1String}\"></input:Field>"' style="margin: 0;"></pre>
"<input:Field ID=\"page-input-1\" :Bind=\"input.FieldBindAny{&c.inputField1String}\"></input:Field>"' style="margin: 0;"></pre>
</view:Code>
<label for="page-input-1">Some input field bound to string value</label>
<input:Field id="page-input-1" :Bind="input.FieldBindAny{&c.inputField1String}"></input:Field>
<input:Field ID="page-input-1" :Bind="input.FieldBindAny{&c.inputField1String}"></input:Field>
<span vg-content='fmt.Sprintf("Current value is %q.", c.inputField1String)'></span>
<br>
<label for="page-input-2">Some input field bound to integer value</label>
<input:Field id="page-input-2" :Bind="input.FieldBindAny{&c.inputField2Int}"></input:Field>
<input:Field ID="page-input-2" :Bind="input.FieldBindAny{&c.inputField2Int}"></input:Field>
<span vg-content='fmt.Sprintf("Current value is %v.", c.inputField2Int)'></span>
<br>
<label for="page-input-3">Some input field bound to float value</label>
<input:Field id="page-input-3" :Bind="input.FieldBindAny{&c.inputField3Float}"></input:Field>
<input:Field ID="page-input-3" :Bind="input.FieldBindAny{&c.inputField3Float}"></input:Field>
<span vg-content='fmt.Sprintf("Current value is %v.", c.inputField3Float)'></span>
<p>For passwords you have to use the <view:CodeInline>input.FieldBindPassword</view:CodeInline> binder:</p>
<label for="page-input-4">Some input field bound to password string</label>
<input:Field id="page-input-4" :Bind="input.FieldBindPassword{&c.inputField4String}"></input:Field>
<input:Field ID="page-input-4" :Bind="input.FieldBindPassword{&c.inputField4String}"></input:Field>
<span vg-content='fmt.Sprintf("Secret password is %q.", c.inputField4String)'></span>
<p>You can add additional buttons to the input field:</p>
<label for="page-input-5">Some input field with some extra button</label>
<input:Field id="page-input-5" :Bind="input.FieldBindAny{&c.inputField5String}">
<input:Field ID="page-input-5" :Bind="input.FieldBindAny{&c.inputField5String}">
<input:Button :Bind="&c.inputField5Bool">
<icons:LLockOpened vg-if="!c.inputField5Bool" class="d3c-button-borderless"></icons:LLockOpened>
<icons:LLockClosed vg-if="c.inputField5Bool" class="d3c-button-borderless"></icons:LLockClosed>

@ -31,7 +31,7 @@ func (c *PageInput) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0x615B183A39086BAD^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0x20AFF4661A9DBAD9^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*layout.Container)
if vgcomp == nil {
@ -62,7 +62,7 @@ func (c *PageInput) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "Clickable components support the "}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0x144927BBBE822C9D^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0x2E6D6C403988153C^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*view.CodeInline)
if vgcomp == nil {
@ -89,7 +89,7 @@ func (c *PageInput) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: " event that handlers can be registered to with "}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0x14FD40DE21F3B5A9^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0x8E897D05FF62A33^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*view.CodeInline)
if vgcomp == nil {
@ -117,7 +117,7 @@ func (c *PageInput) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0x170617C61FF19735^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0xC1C3CCC0AF55B34A^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*view.Code)
if vgcomp == nil {
@ -166,7 +166,7 @@ func (c *PageInput) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0x7DC7020BB251F184^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0x736F807B47B17752^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*view.Code)
if vgcomp == nil {
@ -198,7 +198,7 @@ func (c *PageInput) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0xD796F89AFC5AFF02^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0xCBC9DEE03A1E26A2^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*input.Button)
if vgcomp == nil {
@ -232,7 +232,7 @@ func (c *PageInput) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0x6F80C7C729EAD6B7^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0x5F232F759A4B73AE^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*view.Code)
if vgcomp == nil {
@ -267,7 +267,7 @@ func (c *PageInput) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0x84BE4EA2C6B25413^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0xEB082BAAB0ABC376^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*input.Button)
if vgcomp == nil {
@ -284,7 +284,7 @@ func (c *PageInput) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
_ = vgparent
{
vgcompKey := vugu.MakeCompKey(0x8C7F8502EBBA648^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0xE26F025C754B71B6^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LDocument)
if vgcomp == nil {
@ -330,7 +330,7 @@ func (c *PageInput) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "Use the "}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0x42521B1B8BA38C19^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0x67ED61626DC06036^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*view.CodeInline)
if vgcomp == nil {
@ -360,7 +360,7 @@ func (c *PageInput) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0xAD2AC147785AC8D1^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0x1B4AC4970673A406^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*view.Code)
if vgcomp == nil {
@ -395,7 +395,7 @@ func (c *PageInput) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0xB9256E7634F07044^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0x793CBD2C6ACD6913^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*input.Button)
if vgcomp == nil {
@ -414,7 +414,7 @@ func (c *PageInput) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
_ = vgparent
{
vgcompKey := vugu.MakeCompKey(0x812673DC183AC45E^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0xD464CB7D5C84AD3E^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LGlobe)
if vgcomp == nil {
@ -454,7 +454,7 @@ func (c *PageInput) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0x482382C587C006C3^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0x96B6DA51AAF049CA^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*view.Code)
if vgcomp == nil {
@ -486,7 +486,7 @@ func (c *PageInput) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0x25F0462B514B1151^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0x3F74EE4F364D7546^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*input.Button)
if vgcomp == nil {
@ -528,8 +528,45 @@ func (c *PageInput) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn.SetInnerHTML(vugu.HTML("Input fields can be bound to data. They will automatically change their type based on the bound data type."))
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"}
vgparent.AppendChild(vgn)
vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Namespace: "", Data: "p", Attr: []vugu.VGAttribute(nil)}
vgparent.AppendChild(vgn)
{
vgparent := vgn
_ = vgparent
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "To make labels work correctly, you have to use the "}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0x5A116BC94CF63768^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*view.CodeInline)
if vgcomp == nil {
// create new one if needed
vgcomp = new(view.CodeInline)
vgin.BuildEnv.WireComponent(vgcomp)
}
vgin.BuildEnv.UseComponent(vgcompKey, vgcomp) // ensure we can use this in the cache next time around
vgcomp.DefaultSlot = vugu.NewBuilderFunc(func(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn := &vugu.VGNode{Type: vugu.VGNodeType(3)}
vgout = &vugu.BuildOut{}
vgout.Out = append(vgout.Out, vgn)
vgparent := vgn
_ = vgparent
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "ID=\"some-id\""}
vgparent.AppendChild(vgn)
return
})
vgout.Components = append(vgout.Components, vgcomp)
vgn = &vugu.VGNode{Component: vgcomp}
vgparent.AppendChild(vgn)
}
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: " tag (uppercase ID), which will set the ID of the embedded input element!"}
vgparent.AppendChild(vgn)
}
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0x31B5453F49A04DDC^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0xE85FB93B618818E8^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*view.Code)
if vgcomp == nil {
@ -550,7 +587,7 @@ func (c *PageInput) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Namespace: "", Data: "pre", Attr: []vugu.VGAttribute{vugu.VGAttribute{Namespace: "", Key: "style", Val: "margin: 0;"}}}
vgparent.AppendChild(vgn)
vgn.SetInnerHTML("<label for=\"page-input-1\">Some input field</label>\n" +
"<input:Field id=\"page-input-1\" :Bind=\"input.FieldBindAny{&c.inputField1String}\"></input:Field>")
"<input:Field ID=\"page-input-1\" :Bind=\"input.FieldBindAny{&c.inputField1String}\"></input:Field>")
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"}
vgparent.AppendChild(vgn)
return
@ -567,7 +604,7 @@ func (c *PageInput) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0x30CEFACA214DCAC3^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0x89C59B48EFCFE8B2^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*input.Field)
if vgcomp == nil {
@ -577,8 +614,7 @@ func (c *PageInput) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
}
vgin.BuildEnv.UseComponent(vgcompKey, vgcomp) // ensure we can use this in the cache next time around
vgcomp.Bind = input.FieldBindAny{&c.inputField1String}
vgcomp.AttrMap = make(map[string]interface{}, 8)
vgcomp.AttrMap["id"] = "page-input-1"
vgcomp.ID = "page-input-1"
vgout.Components = append(vgout.Components, vgcomp)
vgn = &vugu.VGNode{Component: vgcomp}
vgparent.AppendChild(vgn)
@ -601,7 +637,7 @@ func (c *PageInput) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0xEE8003837DFEF834^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0x4E2591ABE6D3FA81^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*input.Field)
if vgcomp == nil {
@ -611,8 +647,7 @@ func (c *PageInput) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
}
vgin.BuildEnv.UseComponent(vgcompKey, vgcomp) // ensure we can use this in the cache next time around
vgcomp.Bind = input.FieldBindAny{&c.inputField2Int}
vgcomp.AttrMap = make(map[string]interface{}, 8)
vgcomp.AttrMap["id"] = "page-input-2"
vgcomp.ID = "page-input-2"
vgout.Components = append(vgout.Components, vgcomp)
vgn = &vugu.VGNode{Component: vgcomp}
vgparent.AppendChild(vgn)
@ -635,7 +670,7 @@ func (c *PageInput) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0xF92AC9CBF6C0F591^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0x551A134858275AB5^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*input.Field)
if vgcomp == nil {
@ -645,8 +680,7 @@ func (c *PageInput) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
}
vgin.BuildEnv.UseComponent(vgcompKey, vgcomp) // ensure we can use this in the cache next time around
vgcomp.Bind = input.FieldBindAny{&c.inputField3Float}
vgcomp.AttrMap = make(map[string]interface{}, 8)
vgcomp.AttrMap["id"] = "page-input-3"
vgcomp.ID = "page-input-3"
vgout.Components = append(vgout.Components, vgcomp)
vgn = &vugu.VGNode{Component: vgcomp}
vgparent.AppendChild(vgn)
@ -666,7 +700,7 @@ func (c *PageInput) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "For passwords you have to use the "}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0xD147584B819A6C0E^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0x7D75A607D172A648^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*view.CodeInline)
if vgcomp == nil {
@ -701,7 +735,7 @@ func (c *PageInput) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0x99A4B5C7546E1588^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0x60E1D908E511559^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*input.Field)
if vgcomp == nil {
@ -711,8 +745,7 @@ func (c *PageInput) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
}
vgin.BuildEnv.UseComponent(vgcompKey, vgcomp) // ensure we can use this in the cache next time around
vgcomp.Bind = input.FieldBindPassword{&c.inputField4String}
vgcomp.AttrMap = make(map[string]interface{}, 8)
vgcomp.AttrMap["id"] = "page-input-4"
vgcomp.ID = "page-input-4"
vgout.Components = append(vgout.Components, vgcomp)
vgn = &vugu.VGNode{Component: vgcomp}
vgparent.AppendChild(vgn)
@ -735,7 +768,7 @@ func (c *PageInput) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0xD7881C719A131300^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0x9CE0F544EC27FBEB^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*input.Field)
if vgcomp == nil {
@ -745,8 +778,7 @@ func (c *PageInput) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
}
vgin.BuildEnv.UseComponent(vgcompKey, vgcomp) // ensure we can use this in the cache next time around
vgcomp.Bind = input.FieldBindAny{&c.inputField5String}
vgcomp.AttrMap = make(map[string]interface{}, 8)
vgcomp.AttrMap["id"] = "page-input-5"
vgcomp.ID = "page-input-5"
vgcomp.DefaultSlot = vugu.NewBuilderFunc(func(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn := &vugu.VGNode{Type: vugu.VGNodeType(3)}
vgout = &vugu.BuildOut{}
@ -757,7 +789,7 @@ func (c *PageInput) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0x8A0444B34DF33F9B^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0xE80EA74D367F5D16^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*input.Button)
if vgcomp == nil {
@ -778,7 +810,7 @@ func (c *PageInput) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgparent.AppendChild(vgn)
if !c.inputField5Bool {
{
vgcompKey := vugu.MakeCompKey(0x8DA586C1EA6AC2F^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0xA5DA8A9DBDB90700^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LLockOpened)
if vgcomp == nil {
@ -798,7 +830,7 @@ func (c *PageInput) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgparent.AppendChild(vgn)
if c.inputField5Bool {
{
vgcompKey := vugu.MakeCompKey(0xC024DEF46FCAC5C^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0xDD2A63E717759625^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LLockClosed)
if vgcomp == nil {
@ -825,7 +857,7 @@ func (c *PageInput) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0x1BC4315231335E47^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0x1F20F757A0BF686B^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*input.Button)
if vgcomp == nil {
@ -844,7 +876,7 @@ func (c *PageInput) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t\t\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0x4144F85FC2E531FE^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0x70D6A89A66CE9BBA^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LGlobe)
if vgcomp == nil {
@ -886,7 +918,7 @@ func (c *PageInput) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0x32C555F078A970D4^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0x454363DE2B487242^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*input.Dropdown)
if vgcomp == nil {
@ -921,7 +953,7 @@ func (c *PageInput) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"}
vgparent.AppendChild(vgn)
{
vgcompKey := vugu.MakeCompKey(0xD57B23C7C9B6D8F8^vgin.CurrentPositionHash(), vgiterkey)
vgcompKey := vugu.MakeCompKey(0xD0C3C4E61B43E42F^vgin.CurrentPositionHash(), vgiterkey)
// ask BuildEnv for prior instance of this specific component
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*input.Tags)
if vgcomp == nil {

Loading…
Cancel
Save