Add loading overlay
- Update overlay example page - Add LLoadingCircle icon - Rename LErrorCircle to LWarningCircle - Change ToastMessageTypeCaution to use LWarningCircle
This commit is contained in:
parent
69160e02c4
commit
34780386f6
@ -30,7 +30,6 @@
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<icons:LDownload></icons:LDownload>
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<icons:LEdit></icons:LEdit>
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<icons:LEllipsis></icons:LEllipsis>
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<icons:LErrorCircle></icons:LErrorCircle>
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<icons:LFilter></icons:LFilter>
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<icons:LFullScreen></icons:LFullScreen>
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<icons:LGlobalNav></icons:LGlobalNav>
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@ -39,6 +38,7 @@
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<icons:LHourglass></icons:LHourglass>
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<icons:LInfoCircle></icons:LInfoCircle>
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<icons:LInputField></icons:LInputField>
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<icons:LLoadingCircle></icons:LLoadingCircle>
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<icons:LLockClosed></icons:LLockClosed>
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<icons:LLockDisabled></icons:LLockDisabled>
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<icons:LLockOpened></icons:LLockOpened>
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@ -66,6 +66,7 @@
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<icons:LUpload></icons:LUpload>
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<icons:LWarehouse></icons:LWarehouse>
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<icons:LWarning></icons:LWarning>
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<icons:LWarningCircle></icons:LWarningCircle>
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<icons:LZoom></icons:LZoom>
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<icons:LZoomIn></icons:LZoomIn>
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<icons:LZoomOut></icons:LZoomOut>
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@ -33,7 +33,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
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vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
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vgparent.AppendChild(vgn)
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{
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vgcompKey := vugu.MakeCompKey(0x95F6715FA8334771^vgin.CurrentPositionHash(), vgiterkey)
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vgcompKey := vugu.MakeCompKey(0xDFDE13A34120739E^vgin.CurrentPositionHash(), vgiterkey)
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// ask BuildEnv for prior instance of this specific component
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vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LAccept)
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if vgcomp == nil {
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@ -49,7 +49,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
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vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
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vgparent.AppendChild(vgn)
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{
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vgcompKey := vugu.MakeCompKey(0x8F98A983828960E8^vgin.CurrentPositionHash(), vgiterkey)
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vgcompKey := vugu.MakeCompKey(0xA4A99DEB8ABC6467^vgin.CurrentPositionHash(), vgiterkey)
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// ask BuildEnv for prior instance of this specific component
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vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LArrowDown)
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if vgcomp == nil {
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@ -65,7 +65,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
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vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
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vgparent.AppendChild(vgn)
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{
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vgcompKey := vugu.MakeCompKey(0xBFF1342F684A76E5^vgin.CurrentPositionHash(), vgiterkey)
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vgcompKey := vugu.MakeCompKey(0x3E98B0432F16B356^vgin.CurrentPositionHash(), vgiterkey)
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// ask BuildEnv for prior instance of this specific component
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vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LArrowLeft)
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if vgcomp == nil {
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@ -81,7 +81,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
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vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
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vgparent.AppendChild(vgn)
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{
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vgcompKey := vugu.MakeCompKey(0x6BB4C546D89B0DD^vgin.CurrentPositionHash(), vgiterkey)
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vgcompKey := vugu.MakeCompKey(0xD330161D7FCFBAEC^vgin.CurrentPositionHash(), vgiterkey)
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// ask BuildEnv for prior instance of this specific component
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vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LArrowRight)
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if vgcomp == nil {
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@ -97,7 +97,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
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vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
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vgparent.AppendChild(vgn)
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{
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vgcompKey := vugu.MakeCompKey(0x6B971FBBCB7576B8^vgin.CurrentPositionHash(), vgiterkey)
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vgcompKey := vugu.MakeCompKey(0x8FD8B69C04771C5E^vgin.CurrentPositionHash(), vgiterkey)
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// ask BuildEnv for prior instance of this specific component
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vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LArrowUp)
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if vgcomp == nil {
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@ -113,7 +113,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
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vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
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vgparent.AppendChild(vgn)
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{
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vgcompKey := vugu.MakeCompKey(0x2371B9C1AB502465^vgin.CurrentPositionHash(), vgiterkey)
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vgcompKey := vugu.MakeCompKey(0xED3F7B9C79EAFCBE^vgin.CurrentPositionHash(), vgiterkey)
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// ask BuildEnv for prior instance of this specific component
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vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LBackToWindow)
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if vgcomp == nil {
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@ -129,7 +129,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
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vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
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vgparent.AppendChild(vgn)
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{
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vgcompKey := vugu.MakeCompKey(0x8A16FD31A79A7D9C^vgin.CurrentPositionHash(), vgiterkey)
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vgcompKey := vugu.MakeCompKey(0x496318AEECC17614^vgin.CurrentPositionHash(), vgiterkey)
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// ask BuildEnv for prior instance of this specific component
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vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LBell)
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if vgcomp == nil {
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@ -145,7 +145,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
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vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
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vgparent.AppendChild(vgn)
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{
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vgcompKey := vugu.MakeCompKey(0x98F529D3A406EEB0^vgin.CurrentPositionHash(), vgiterkey)
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vgcompKey := vugu.MakeCompKey(0xAADCEEE4AA392299^vgin.CurrentPositionHash(), vgiterkey)
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// ask BuildEnv for prior instance of this specific component
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vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LBellDisabled)
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if vgcomp == nil {
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@ -161,7 +161,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
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vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
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vgparent.AppendChild(vgn)
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{
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vgcompKey := vugu.MakeCompKey(0x6167C96337E9443A^vgin.CurrentPositionHash(), vgiterkey)
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vgcompKey := vugu.MakeCompKey(0xC5E74B82974D997A^vgin.CurrentPositionHash(), vgiterkey)
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// ask BuildEnv for prior instance of this specific component
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vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LCancel)
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if vgcomp == nil {
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@ -177,7 +177,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
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vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
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vgparent.AppendChild(vgn)
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{
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vgcompKey := vugu.MakeCompKey(0x6F67AFE3334F9F4C^vgin.CurrentPositionHash(), vgiterkey)
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vgcompKey := vugu.MakeCompKey(0xB01D24FC1AB43566^vgin.CurrentPositionHash(), vgiterkey)
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// ask BuildEnv for prior instance of this specific component
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vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LChevronDown)
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if vgcomp == nil {
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@ -193,7 +193,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
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vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
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vgparent.AppendChild(vgn)
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{
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vgcompKey := vugu.MakeCompKey(0x1ED662C427239432^vgin.CurrentPositionHash(), vgiterkey)
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vgcompKey := vugu.MakeCompKey(0x16BE0776F608B6FC^vgin.CurrentPositionHash(), vgiterkey)
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// ask BuildEnv for prior instance of this specific component
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vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LChevronLeft)
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if vgcomp == nil {
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@ -209,7 +209,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
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vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
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vgparent.AppendChild(vgn)
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{
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vgcompKey := vugu.MakeCompKey(0x3C55118070D6BC8D^vgin.CurrentPositionHash(), vgiterkey)
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vgcompKey := vugu.MakeCompKey(0xFFA4289EE084B4BD^vgin.CurrentPositionHash(), vgiterkey)
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// ask BuildEnv for prior instance of this specific component
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vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LChevronRight)
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if vgcomp == nil {
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@ -225,7 +225,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
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vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
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vgparent.AppendChild(vgn)
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{
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vgcompKey := vugu.MakeCompKey(0x82DD8E52A909262C^vgin.CurrentPositionHash(), vgiterkey)
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vgcompKey := vugu.MakeCompKey(0xB881C0A224F6C6B2^vgin.CurrentPositionHash(), vgiterkey)
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// ask BuildEnv for prior instance of this specific component
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vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LChevronUp)
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if vgcomp == nil {
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@ -241,7 +241,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
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vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
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vgparent.AppendChild(vgn)
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{
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vgcompKey := vugu.MakeCompKey(0x558B17D8C65312AF^vgin.CurrentPositionHash(), vgiterkey)
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vgcompKey := vugu.MakeCompKey(0xA4DD444EB318D2F6^vgin.CurrentPositionHash(), vgiterkey)
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// ask BuildEnv for prior instance of this specific component
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vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LCircleMinus)
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if vgcomp == nil {
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@ -257,7 +257,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
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vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
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vgparent.AppendChild(vgn)
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{
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vgcompKey := vugu.MakeCompKey(0x13E9B77E1436FD4E^vgin.CurrentPositionHash(), vgiterkey)
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vgcompKey := vugu.MakeCompKey(0x90E48245CDE95F21^vgin.CurrentPositionHash(), vgiterkey)
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// ask BuildEnv for prior instance of this specific component
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vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LCirclePlus)
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if vgcomp == nil {
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@ -273,7 +273,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
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vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
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vgparent.AppendChild(vgn)
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{
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vgcompKey := vugu.MakeCompKey(0x4B8F6EAF9DB0A1F9^vgin.CurrentPositionHash(), vgiterkey)
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vgcompKey := vugu.MakeCompKey(0x964614642D66809F^vgin.CurrentPositionHash(), vgiterkey)
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// ask BuildEnv for prior instance of this specific component
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vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LClock)
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if vgcomp == nil {
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@ -289,7 +289,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
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vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
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vgparent.AppendChild(vgn)
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{
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vgcompKey := vugu.MakeCompKey(0x1F09739880E5907E^vgin.CurrentPositionHash(), vgiterkey)
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vgcompKey := vugu.MakeCompKey(0xD0F256A4423CF43B^vgin.CurrentPositionHash(), vgiterkey)
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// ask BuildEnv for prior instance of this specific component
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vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LCodeTags)
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if vgcomp == nil {
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@ -305,7 +305,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
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vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
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vgparent.AppendChild(vgn)
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{
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vgcompKey := vugu.MakeCompKey(0x320F1B075668C151^vgin.CurrentPositionHash(), vgiterkey)
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vgcompKey := vugu.MakeCompKey(0x35A4B19075865195^vgin.CurrentPositionHash(), vgiterkey)
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// ask BuildEnv for prior instance of this specific component
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vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LCodeTagsClosing)
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if vgcomp == nil {
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@ -321,7 +321,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
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vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
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vgparent.AppendChild(vgn)
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{
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vgcompKey := vugu.MakeCompKey(0xE92BE5F32B54B376^vgin.CurrentPositionHash(), vgiterkey)
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vgcompKey := vugu.MakeCompKey(0x265CAA088AF7ECE2^vgin.CurrentPositionHash(), vgiterkey)
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// ask BuildEnv for prior instance of this specific component
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vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LCopy)
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if vgcomp == nil {
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@ -337,7 +337,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
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vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
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vgparent.AppendChild(vgn)
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{
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vgcompKey := vugu.MakeCompKey(0x2BB153641C32D0B6^vgin.CurrentPositionHash(), vgiterkey)
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vgcompKey := vugu.MakeCompKey(0x84AC700125A9A125^vgin.CurrentPositionHash(), vgiterkey)
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// ask BuildEnv for prior instance of this specific component
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vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LCustomize)
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if vgcomp == nil {
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@ -353,7 +353,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
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vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
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vgparent.AppendChild(vgn)
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{
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vgcompKey := vugu.MakeCompKey(0x724F101C5119DE0E^vgin.CurrentPositionHash(), vgiterkey)
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vgcompKey := vugu.MakeCompKey(0xD020D9D63A4A1D44^vgin.CurrentPositionHash(), vgiterkey)
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// ask BuildEnv for prior instance of this specific component
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vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LCut)
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if vgcomp == nil {
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@ -369,7 +369,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
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vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
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vgparent.AppendChild(vgn)
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{
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vgcompKey := vugu.MakeCompKey(0x841B78086DA75CEF^vgin.CurrentPositionHash(), vgiterkey)
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vgcompKey := vugu.MakeCompKey(0x6FC5BA8D9571E7C1^vgin.CurrentPositionHash(), vgiterkey)
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// ask BuildEnv for prior instance of this specific component
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vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LDelete)
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if vgcomp == nil {
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@ -385,7 +385,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
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vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
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vgparent.AppendChild(vgn)
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{
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vgcompKey := vugu.MakeCompKey(0xC19D15EA0AE2B45E^vgin.CurrentPositionHash(), vgiterkey)
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vgcompKey := vugu.MakeCompKey(0x20CC48C4ADB1FAA0^vgin.CurrentPositionHash(), vgiterkey)
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// ask BuildEnv for prior instance of this specific component
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vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LDeliver)
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if vgcomp == nil {
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@ -401,7 +401,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
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vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
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vgparent.AppendChild(vgn)
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{
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vgcompKey := vugu.MakeCompKey(0x5F96E4FA60A4902A^vgin.CurrentPositionHash(), vgiterkey)
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vgcompKey := vugu.MakeCompKey(0xA1963C12F02CBA73^vgin.CurrentPositionHash(), vgiterkey)
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// ask BuildEnv for prior instance of this specific component
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vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LDocument)
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if vgcomp == nil {
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@ -417,7 +417,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
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vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
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vgparent.AppendChild(vgn)
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{
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vgcompKey := vugu.MakeCompKey(0xA165973D7448C078^vgin.CurrentPositionHash(), vgiterkey)
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vgcompKey := vugu.MakeCompKey(0xDDB463F144A8CFA0^vgin.CurrentPositionHash(), vgiterkey)
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// ask BuildEnv for prior instance of this specific component
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vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LDocumentBulletList)
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if vgcomp == nil {
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@ -433,7 +433,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
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vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
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vgparent.AppendChild(vgn)
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{
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vgcompKey := vugu.MakeCompKey(0xCB66E096C08F0A1^vgin.CurrentPositionHash(), vgiterkey)
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vgcompKey := vugu.MakeCompKey(0x99E081C9F76AC20F^vgin.CurrentPositionHash(), vgiterkey)
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// ask BuildEnv for prior instance of this specific component
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vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LDocumentCheckboxes)
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if vgcomp == nil {
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@ -449,7 +449,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
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vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
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vgparent.AppendChild(vgn)
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{
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vgcompKey := vugu.MakeCompKey(0x996E9753A2265CE8^vgin.CurrentPositionHash(), vgiterkey)
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vgcompKey := vugu.MakeCompKey(0x3B0C424AD733AB5^vgin.CurrentPositionHash(), vgiterkey)
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// ask BuildEnv for prior instance of this specific component
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vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LDocumentRichText)
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if vgcomp == nil {
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@ -465,7 +465,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
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vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
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vgparent.AppendChild(vgn)
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{
|
||||
vgcompKey := vugu.MakeCompKey(0x18BFFD4E97FCC2A8^vgin.CurrentPositionHash(), vgiterkey)
|
||||
vgcompKey := vugu.MakeCompKey(0x412CA57BAB7FDDF3^vgin.CurrentPositionHash(), vgiterkey)
|
||||
// ask BuildEnv for prior instance of this specific component
|
||||
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LDocumentText)
|
||||
if vgcomp == nil {
|
||||
@ -481,7 +481,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
|
||||
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
|
||||
vgparent.AppendChild(vgn)
|
||||
{
|
||||
vgcompKey := vugu.MakeCompKey(0x5BFDD138C7559C4E^vgin.CurrentPositionHash(), vgiterkey)
|
||||
vgcompKey := vugu.MakeCompKey(0x5F0E78C71661D985^vgin.CurrentPositionHash(), vgiterkey)
|
||||
// ask BuildEnv for prior instance of this specific component
|
||||
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LDownload)
|
||||
if vgcomp == nil {
|
||||
@ -497,7 +497,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
|
||||
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
|
||||
vgparent.AppendChild(vgn)
|
||||
{
|
||||
vgcompKey := vugu.MakeCompKey(0x3F071A11ACF6D117^vgin.CurrentPositionHash(), vgiterkey)
|
||||
vgcompKey := vugu.MakeCompKey(0xF0EA6E227C4ABBBF^vgin.CurrentPositionHash(), vgiterkey)
|
||||
// ask BuildEnv for prior instance of this specific component
|
||||
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LEdit)
|
||||
if vgcomp == nil {
|
||||
@ -513,7 +513,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
|
||||
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
|
||||
vgparent.AppendChild(vgn)
|
||||
{
|
||||
vgcompKey := vugu.MakeCompKey(0x894922ADA2FA769B^vgin.CurrentPositionHash(), vgiterkey)
|
||||
vgcompKey := vugu.MakeCompKey(0xA507D44718A5DD5F^vgin.CurrentPositionHash(), vgiterkey)
|
||||
// ask BuildEnv for prior instance of this specific component
|
||||
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LEllipsis)
|
||||
if vgcomp == nil {
|
||||
@ -529,23 +529,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
|
||||
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
|
||||
vgparent.AppendChild(vgn)
|
||||
{
|
||||
vgcompKey := vugu.MakeCompKey(0xBFBE1740D463A01E^vgin.CurrentPositionHash(), vgiterkey)
|
||||
// ask BuildEnv for prior instance of this specific component
|
||||
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LErrorCircle)
|
||||
if vgcomp == nil {
|
||||
// create new one if needed
|
||||
vgcomp = new(icons.LErrorCircle)
|
||||
vgin.BuildEnv.WireComponent(vgcomp)
|
||||
}
|
||||
vgin.BuildEnv.UseComponent(vgcompKey, vgcomp) // ensure we can use this in the cache next time around
|
||||
vgout.Components = append(vgout.Components, vgcomp)
|
||||
vgn = &vugu.VGNode{Component: vgcomp}
|
||||
vgparent.AppendChild(vgn)
|
||||
}
|
||||
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
|
||||
vgparent.AppendChild(vgn)
|
||||
{
|
||||
vgcompKey := vugu.MakeCompKey(0xFBC1D05439D80D09^vgin.CurrentPositionHash(), vgiterkey)
|
||||
vgcompKey := vugu.MakeCompKey(0x2C7326B378100002^vgin.CurrentPositionHash(), vgiterkey)
|
||||
// ask BuildEnv for prior instance of this specific component
|
||||
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LFilter)
|
||||
if vgcomp == nil {
|
||||
@ -561,7 +545,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
|
||||
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
|
||||
vgparent.AppendChild(vgn)
|
||||
{
|
||||
vgcompKey := vugu.MakeCompKey(0xF6A570BDCFAE22E3^vgin.CurrentPositionHash(), vgiterkey)
|
||||
vgcompKey := vugu.MakeCompKey(0xACC51CF188BD4E8B^vgin.CurrentPositionHash(), vgiterkey)
|
||||
// ask BuildEnv for prior instance of this specific component
|
||||
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LFullScreen)
|
||||
if vgcomp == nil {
|
||||
@ -577,7 +561,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
|
||||
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
|
||||
vgparent.AppendChild(vgn)
|
||||
{
|
||||
vgcompKey := vugu.MakeCompKey(0x120419A6EA2709CB^vgin.CurrentPositionHash(), vgiterkey)
|
||||
vgcompKey := vugu.MakeCompKey(0x9DCF1D62D9CE7862^vgin.CurrentPositionHash(), vgiterkey)
|
||||
// ask BuildEnv for prior instance of this specific component
|
||||
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LGlobalNav)
|
||||
if vgcomp == nil {
|
||||
@ -593,7 +577,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
|
||||
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
|
||||
vgparent.AppendChild(vgn)
|
||||
{
|
||||
vgcompKey := vugu.MakeCompKey(0xC1918C95EFF3271F^vgin.CurrentPositionHash(), vgiterkey)
|
||||
vgcompKey := vugu.MakeCompKey(0x26FE5BEF48EE857B^vgin.CurrentPositionHash(), vgiterkey)
|
||||
// ask BuildEnv for prior instance of this specific component
|
||||
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LGlobe)
|
||||
if vgcomp == nil {
|
||||
@ -609,7 +593,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
|
||||
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
|
||||
vgparent.AppendChild(vgn)
|
||||
{
|
||||
vgcompKey := vugu.MakeCompKey(0x20857ADDCA63EC13^vgin.CurrentPositionHash(), vgiterkey)
|
||||
vgcompKey := vugu.MakeCompKey(0xE00757F8121F0B9D^vgin.CurrentPositionHash(), vgiterkey)
|
||||
// ask BuildEnv for prior instance of this specific component
|
||||
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LHome)
|
||||
if vgcomp == nil {
|
||||
@ -625,7 +609,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
|
||||
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
|
||||
vgparent.AppendChild(vgn)
|
||||
{
|
||||
vgcompKey := vugu.MakeCompKey(0x7F91580101E260D6^vgin.CurrentPositionHash(), vgiterkey)
|
||||
vgcompKey := vugu.MakeCompKey(0x3348C39F38C0DD00^vgin.CurrentPositionHash(), vgiterkey)
|
||||
// ask BuildEnv for prior instance of this specific component
|
||||
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LHourglass)
|
||||
if vgcomp == nil {
|
||||
@ -641,7 +625,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
|
||||
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
|
||||
vgparent.AppendChild(vgn)
|
||||
{
|
||||
vgcompKey := vugu.MakeCompKey(0x822F3BA5431775B1^vgin.CurrentPositionHash(), vgiterkey)
|
||||
vgcompKey := vugu.MakeCompKey(0x9BF468CDD4C0EE57^vgin.CurrentPositionHash(), vgiterkey)
|
||||
// ask BuildEnv for prior instance of this specific component
|
||||
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LInfoCircle)
|
||||
if vgcomp == nil {
|
||||
@ -657,7 +641,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
|
||||
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
|
||||
vgparent.AppendChild(vgn)
|
||||
{
|
||||
vgcompKey := vugu.MakeCompKey(0xE7DA76178599078A^vgin.CurrentPositionHash(), vgiterkey)
|
||||
vgcompKey := vugu.MakeCompKey(0x20D7E129C01BEC84^vgin.CurrentPositionHash(), vgiterkey)
|
||||
// ask BuildEnv for prior instance of this specific component
|
||||
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LInputField)
|
||||
if vgcomp == nil {
|
||||
@ -673,7 +657,23 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
|
||||
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
|
||||
vgparent.AppendChild(vgn)
|
||||
{
|
||||
vgcompKey := vugu.MakeCompKey(0xDD9959BEC9A1BF35^vgin.CurrentPositionHash(), vgiterkey)
|
||||
vgcompKey := vugu.MakeCompKey(0xBF4AA0CD564D5A14^vgin.CurrentPositionHash(), vgiterkey)
|
||||
// ask BuildEnv for prior instance of this specific component
|
||||
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LLoadingCircle)
|
||||
if vgcomp == nil {
|
||||
// create new one if needed
|
||||
vgcomp = new(icons.LLoadingCircle)
|
||||
vgin.BuildEnv.WireComponent(vgcomp)
|
||||
}
|
||||
vgin.BuildEnv.UseComponent(vgcompKey, vgcomp) // ensure we can use this in the cache next time around
|
||||
vgout.Components = append(vgout.Components, vgcomp)
|
||||
vgn = &vugu.VGNode{Component: vgcomp}
|
||||
vgparent.AppendChild(vgn)
|
||||
}
|
||||
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
|
||||
vgparent.AppendChild(vgn)
|
||||
{
|
||||
vgcompKey := vugu.MakeCompKey(0xA0A0C35F560CA5B8^vgin.CurrentPositionHash(), vgiterkey)
|
||||
// ask BuildEnv for prior instance of this specific component
|
||||
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LLockClosed)
|
||||
if vgcomp == nil {
|
||||
@ -689,7 +689,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
|
||||
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
|
||||
vgparent.AppendChild(vgn)
|
||||
{
|
||||
vgcompKey := vugu.MakeCompKey(0xE1F0922E17A2DFB8^vgin.CurrentPositionHash(), vgiterkey)
|
||||
vgcompKey := vugu.MakeCompKey(0x4D1DEDEE72261588^vgin.CurrentPositionHash(), vgiterkey)
|
||||
// ask BuildEnv for prior instance of this specific component
|
||||
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LLockDisabled)
|
||||
if vgcomp == nil {
|
||||
@ -705,7 +705,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
|
||||
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
|
||||
vgparent.AppendChild(vgn)
|
||||
{
|
||||
vgcompKey := vugu.MakeCompKey(0x927AD75D5EEF022^vgin.CurrentPositionHash(), vgiterkey)
|
||||
vgcompKey := vugu.MakeCompKey(0x69D94D03D081079C^vgin.CurrentPositionHash(), vgiterkey)
|
||||
// ask BuildEnv for prior instance of this specific component
|
||||
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LLockOpened)
|
||||
if vgcomp == nil {
|
||||
@ -721,7 +721,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
|
||||
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
|
||||
vgparent.AppendChild(vgn)
|
||||
{
|
||||
vgcompKey := vugu.MakeCompKey(0xDED91230E5BE0601^vgin.CurrentPositionHash(), vgiterkey)
|
||||
vgcompKey := vugu.MakeCompKey(0xEE57B69201DDB75F^vgin.CurrentPositionHash(), vgiterkey)
|
||||
// ask BuildEnv for prior instance of this specific component
|
||||
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LMail)
|
||||
if vgcomp == nil {
|
||||
@ -737,7 +737,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
|
||||
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
|
||||
vgparent.AppendChild(vgn)
|
||||
{
|
||||
vgcompKey := vugu.MakeCompKey(0x29A151C262556137^vgin.CurrentPositionHash(), vgiterkey)
|
||||
vgcompKey := vugu.MakeCompKey(0xF34049E40EE6A9F6^vgin.CurrentPositionHash(), vgiterkey)
|
||||
// ask BuildEnv for prior instance of this specific component
|
||||
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LMailOpened)
|
||||
if vgcomp == nil {
|
||||
@ -753,7 +753,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
|
||||
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
|
||||
vgparent.AppendChild(vgn)
|
||||
{
|
||||
vgcompKey := vugu.MakeCompKey(0x44D0A8DA9769D5B^vgin.CurrentPositionHash(), vgiterkey)
|
||||
vgcompKey := vugu.MakeCompKey(0x92C14EA8EECF16A6^vgin.CurrentPositionHash(), vgiterkey)
|
||||
// ask BuildEnv for prior instance of this specific component
|
||||
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LMinus)
|
||||
if vgcomp == nil {
|
||||
@ -769,7 +769,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
|
||||
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
|
||||
vgparent.AppendChild(vgn)
|
||||
{
|
||||
vgcompKey := vugu.MakeCompKey(0x198A83D9EDA1CB8B^vgin.CurrentPositionHash(), vgiterkey)
|
||||
vgcompKey := vugu.MakeCompKey(0xC4F3641D7C418B51^vgin.CurrentPositionHash(), vgiterkey)
|
||||
// ask BuildEnv for prior instance of this specific component
|
||||
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LMore)
|
||||
if vgcomp == nil {
|
||||
@ -785,7 +785,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
|
||||
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
|
||||
vgparent.AppendChild(vgn)
|
||||
{
|
||||
vgcompKey := vugu.MakeCompKey(0xA0F5F1E589794DD^vgin.CurrentPositionHash(), vgiterkey)
|
||||
vgcompKey := vugu.MakeCompKey(0xE6F9DFFD10B1DDF6^vgin.CurrentPositionHash(), vgiterkey)
|
||||
// ask BuildEnv for prior instance of this specific component
|
||||
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LPaste)
|
||||
if vgcomp == nil {
|
||||
@ -801,7 +801,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
|
||||
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
|
||||
vgparent.AppendChild(vgn)
|
||||
{
|
||||
vgcompKey := vugu.MakeCompKey(0xA0CF0E73905F0B04^vgin.CurrentPositionHash(), vgiterkey)
|
||||
vgcompKey := vugu.MakeCompKey(0xE56B59CF51A1C77B^vgin.CurrentPositionHash(), vgiterkey)
|
||||
// ask BuildEnv for prior instance of this specific component
|
||||
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LPause)
|
||||
if vgcomp == nil {
|
||||
@ -817,7 +817,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
|
||||
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
|
||||
vgparent.AppendChild(vgn)
|
||||
{
|
||||
vgcompKey := vugu.MakeCompKey(0x229F79AF64929DD^vgin.CurrentPositionHash(), vgiterkey)
|
||||
vgcompKey := vugu.MakeCompKey(0x5B4AE06896563BFB^vgin.CurrentPositionHash(), vgiterkey)
|
||||
// ask BuildEnv for prior instance of this specific component
|
||||
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LPlus)
|
||||
if vgcomp == nil {
|
||||
@ -833,7 +833,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
|
||||
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
|
||||
vgparent.AppendChild(vgn)
|
||||
{
|
||||
vgcompKey := vugu.MakeCompKey(0x4A8DF9A36FF8946^vgin.CurrentPositionHash(), vgiterkey)
|
||||
vgcompKey := vugu.MakeCompKey(0x88EA916C13E361AA^vgin.CurrentPositionHash(), vgiterkey)
|
||||
// ask BuildEnv for prior instance of this specific component
|
||||
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LPowerButton)
|
||||
if vgcomp == nil {
|
||||
@ -849,7 +849,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
|
||||
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
|
||||
vgparent.AppendChild(vgn)
|
||||
{
|
||||
vgcompKey := vugu.MakeCompKey(0xF32301B037B43529^vgin.CurrentPositionHash(), vgiterkey)
|
||||
vgcompKey := vugu.MakeCompKey(0xA1B1E11147FE3C43^vgin.CurrentPositionHash(), vgiterkey)
|
||||
// ask BuildEnv for prior instance of this specific component
|
||||
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LQuestionMark)
|
||||
if vgcomp == nil {
|
||||
@ -865,7 +865,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
|
||||
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
|
||||
vgparent.AppendChild(vgn)
|
||||
{
|
||||
vgcompKey := vugu.MakeCompKey(0x99A6662BB652C8CE^vgin.CurrentPositionHash(), vgiterkey)
|
||||
vgcompKey := vugu.MakeCompKey(0x2B8CFD406F91944C^vgin.CurrentPositionHash(), vgiterkey)
|
||||
// ask BuildEnv for prior instance of this specific component
|
||||
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LRedo)
|
||||
if vgcomp == nil {
|
||||
@ -881,7 +881,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
|
||||
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
|
||||
vgparent.AppendChild(vgn)
|
||||
{
|
||||
vgcompKey := vugu.MakeCompKey(0x306DFC1AA5773C1^vgin.CurrentPositionHash(), vgiterkey)
|
||||
vgcompKey := vugu.MakeCompKey(0x560AC5FCAB4ACB70^vgin.CurrentPositionHash(), vgiterkey)
|
||||
// ask BuildEnv for prior instance of this specific component
|
||||
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LReload)
|
||||
if vgcomp == nil {
|
||||
@ -897,7 +897,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
|
||||
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
|
||||
vgparent.AppendChild(vgn)
|
||||
{
|
||||
vgcompKey := vugu.MakeCompKey(0xCBAD268E08594825^vgin.CurrentPositionHash(), vgiterkey)
|
||||
vgcompKey := vugu.MakeCompKey(0x566C64872BC080B9^vgin.CurrentPositionHash(), vgiterkey)
|
||||
// ask BuildEnv for prior instance of this specific component
|
||||
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LSave)
|
||||
if vgcomp == nil {
|
||||
@ -913,7 +913,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
|
||||
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
|
||||
vgparent.AppendChild(vgn)
|
||||
{
|
||||
vgcompKey := vugu.MakeCompKey(0x2E3EAB0A0FE0118^vgin.CurrentPositionHash(), vgiterkey)
|
||||
vgcompKey := vugu.MakeCompKey(0x12C0A5D580DF7B29^vgin.CurrentPositionHash(), vgiterkey)
|
||||
// ask BuildEnv for prior instance of this specific component
|
||||
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LSearch)
|
||||
if vgcomp == nil {
|
||||
@ -929,7 +929,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
|
||||
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
|
||||
vgparent.AppendChild(vgn)
|
||||
{
|
||||
vgcompKey := vugu.MakeCompKey(0x7470F324308619BE^vgin.CurrentPositionHash(), vgiterkey)
|
||||
vgcompKey := vugu.MakeCompKey(0xC6986698E5082964^vgin.CurrentPositionHash(), vgiterkey)
|
||||
// ask BuildEnv for prior instance of this specific component
|
||||
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LSettings)
|
||||
if vgcomp == nil {
|
||||
@ -945,7 +945,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
|
||||
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
|
||||
vgparent.AppendChild(vgn)
|
||||
{
|
||||
vgcompKey := vugu.MakeCompKey(0x24FE5D41143D4A02^vgin.CurrentPositionHash(), vgiterkey)
|
||||
vgcompKey := vugu.MakeCompKey(0x27DD2531D73BC51^vgin.CurrentPositionHash(), vgiterkey)
|
||||
// ask BuildEnv for prior instance of this specific component
|
||||
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LSort)
|
||||
if vgcomp == nil {
|
||||
@ -961,7 +961,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
|
||||
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
|
||||
vgparent.AppendChild(vgn)
|
||||
{
|
||||
vgcompKey := vugu.MakeCompKey(0x524E4520F12D637F^vgin.CurrentPositionHash(), vgiterkey)
|
||||
vgcompKey := vugu.MakeCompKey(0xBB3723095FCCAC34^vgin.CurrentPositionHash(), vgiterkey)
|
||||
// ask BuildEnv for prior instance of this specific component
|
||||
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LStar)
|
||||
if vgcomp == nil {
|
||||
@ -977,7 +977,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
|
||||
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
|
||||
vgparent.AppendChild(vgn)
|
||||
{
|
||||
vgcompKey := vugu.MakeCompKey(0x72DC8782861A2857^vgin.CurrentPositionHash(), vgiterkey)
|
||||
vgcompKey := vugu.MakeCompKey(0x54CA39A2AF8684AD^vgin.CurrentPositionHash(), vgiterkey)
|
||||
// ask BuildEnv for prior instance of this specific component
|
||||
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LStart)
|
||||
if vgcomp == nil {
|
||||
@ -993,7 +993,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
|
||||
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
|
||||
vgparent.AppendChild(vgn)
|
||||
{
|
||||
vgcompKey := vugu.MakeCompKey(0x3209B38E799A578^vgin.CurrentPositionHash(), vgiterkey)
|
||||
vgcompKey := vugu.MakeCompKey(0x2AEC982C5FA13775^vgin.CurrentPositionHash(), vgiterkey)
|
||||
// ask BuildEnv for prior instance of this specific component
|
||||
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LStop)
|
||||
if vgcomp == nil {
|
||||
@ -1009,7 +1009,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
|
||||
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
|
||||
vgparent.AppendChild(vgn)
|
||||
{
|
||||
vgcompKey := vugu.MakeCompKey(0x972BBF1D60A4FB62^vgin.CurrentPositionHash(), vgiterkey)
|
||||
vgcompKey := vugu.MakeCompKey(0x68D6FE586FEA1150^vgin.CurrentPositionHash(), vgiterkey)
|
||||
// ask BuildEnv for prior instance of this specific component
|
||||
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LStopWatch)
|
||||
if vgcomp == nil {
|
||||
@ -1025,7 +1025,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
|
||||
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
|
||||
vgparent.AppendChild(vgn)
|
||||
{
|
||||
vgcompKey := vugu.MakeCompKey(0xF706125900B5A6E2^vgin.CurrentPositionHash(), vgiterkey)
|
||||
vgcompKey := vugu.MakeCompKey(0xAAFD5C58AC2CFB71^vgin.CurrentPositionHash(), vgiterkey)
|
||||
// ask BuildEnv for prior instance of this specific component
|
||||
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LTodoList)
|
||||
if vgcomp == nil {
|
||||
@ -1041,7 +1041,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
|
||||
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
|
||||
vgparent.AppendChild(vgn)
|
||||
{
|
||||
vgcompKey := vugu.MakeCompKey(0x17C92C294CE43D41^vgin.CurrentPositionHash(), vgiterkey)
|
||||
vgcompKey := vugu.MakeCompKey(0x1DED8FE0AAA1C92F^vgin.CurrentPositionHash(), vgiterkey)
|
||||
// ask BuildEnv for prior instance of this specific component
|
||||
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LUndo)
|
||||
if vgcomp == nil {
|
||||
@ -1057,7 +1057,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
|
||||
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
|
||||
vgparent.AppendChild(vgn)
|
||||
{
|
||||
vgcompKey := vugu.MakeCompKey(0x6063D4CDF30E91C8^vgin.CurrentPositionHash(), vgiterkey)
|
||||
vgcompKey := vugu.MakeCompKey(0x15D6596E05B4671A^vgin.CurrentPositionHash(), vgiterkey)
|
||||
// ask BuildEnv for prior instance of this specific component
|
||||
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LUpload)
|
||||
if vgcomp == nil {
|
||||
@ -1073,7 +1073,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
|
||||
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
|
||||
vgparent.AppendChild(vgn)
|
||||
{
|
||||
vgcompKey := vugu.MakeCompKey(0x23C1BF1D79F84202^vgin.CurrentPositionHash(), vgiterkey)
|
||||
vgcompKey := vugu.MakeCompKey(0x7BB834E1D2946D07^vgin.CurrentPositionHash(), vgiterkey)
|
||||
// ask BuildEnv for prior instance of this specific component
|
||||
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LWarehouse)
|
||||
if vgcomp == nil {
|
||||
@ -1089,7 +1089,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
|
||||
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
|
||||
vgparent.AppendChild(vgn)
|
||||
{
|
||||
vgcompKey := vugu.MakeCompKey(0x10A39BADC857BF7A^vgin.CurrentPositionHash(), vgiterkey)
|
||||
vgcompKey := vugu.MakeCompKey(0xBF5DD2C4AC53C0B3^vgin.CurrentPositionHash(), vgiterkey)
|
||||
// ask BuildEnv for prior instance of this specific component
|
||||
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LWarning)
|
||||
if vgcomp == nil {
|
||||
@ -1105,7 +1105,23 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
|
||||
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
|
||||
vgparent.AppendChild(vgn)
|
||||
{
|
||||
vgcompKey := vugu.MakeCompKey(0xF82A98FCC91FB45A^vgin.CurrentPositionHash(), vgiterkey)
|
||||
vgcompKey := vugu.MakeCompKey(0x46BF577C4FD050EA^vgin.CurrentPositionHash(), vgiterkey)
|
||||
// ask BuildEnv for prior instance of this specific component
|
||||
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LWarningCircle)
|
||||
if vgcomp == nil {
|
||||
// create new one if needed
|
||||
vgcomp = new(icons.LWarningCircle)
|
||||
vgin.BuildEnv.WireComponent(vgcomp)
|
||||
}
|
||||
vgin.BuildEnv.UseComponent(vgcompKey, vgcomp) // ensure we can use this in the cache next time around
|
||||
vgout.Components = append(vgout.Components, vgcomp)
|
||||
vgn = &vugu.VGNode{Component: vgcomp}
|
||||
vgparent.AppendChild(vgn)
|
||||
}
|
||||
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
|
||||
vgparent.AppendChild(vgn)
|
||||
{
|
||||
vgcompKey := vugu.MakeCompKey(0x99CEB6B59A82F699^vgin.CurrentPositionHash(), vgiterkey)
|
||||
// ask BuildEnv for prior instance of this specific component
|
||||
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LZoom)
|
||||
if vgcomp == nil {
|
||||
@ -1121,7 +1137,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
|
||||
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
|
||||
vgparent.AppendChild(vgn)
|
||||
{
|
||||
vgcompKey := vugu.MakeCompKey(0x1698690F1C0D96^vgin.CurrentPositionHash(), vgiterkey)
|
||||
vgcompKey := vugu.MakeCompKey(0x4F648DAD858C0E8A^vgin.CurrentPositionHash(), vgiterkey)
|
||||
// ask BuildEnv for prior instance of this specific component
|
||||
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LZoomIn)
|
||||
if vgcomp == nil {
|
||||
@ -1137,7 +1153,7 @@ func (c *ComponentIcons) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
|
||||
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
|
||||
vgparent.AppendChild(vgn)
|
||||
{
|
||||
vgcompKey := vugu.MakeCompKey(0xE1A8373B4510AB44^vgin.CurrentPositionHash(), vgiterkey)
|
||||
vgcompKey := vugu.MakeCompKey(0xD93ACD076218E08^vgin.CurrentPositionHash(), vgiterkey)
|
||||
// ask BuildEnv for prior instance of this specific component
|
||||
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LZoomOut)
|
||||
if vgcomp == nil {
|
||||
|
@ -1,6 +1,7 @@
|
||||
package overlay
|
||||
|
||||
import (
|
||||
"sync/atomic"
|
||||
"time"
|
||||
|
||||
"git.d3nexus.de/Dadido3/D3vugu-components/components/navigation"
|
||||
@ -16,6 +17,8 @@ type Container struct {
|
||||
modalContainerClasses string // Additional classes that are applied to the whole modal body.
|
||||
|
||||
toasts []ContainerToast `vugu:"data"`
|
||||
|
||||
waitOverlayCounter atomic.Int32 // Counter for the wait/loading overlay. If > 0, the overlay will be shown.
|
||||
}
|
||||
|
||||
type ContainerToast struct {
|
||||
@ -82,6 +85,25 @@ func (c *Container) CloseToast(component vugu.Builder) {
|
||||
}
|
||||
}
|
||||
|
||||
// WaitOverlayOpen returns true if the wait overlay is currently opened.
|
||||
func (c *Container) WaitOverlayActive() bool {
|
||||
return c.waitOverlayCounter.Load() != 0
|
||||
}
|
||||
|
||||
// WaitOverlayOpen shows the wait overlay.
|
||||
// Internally this is implemented as counter, so you have to ensure that there are as many WaitOverlayOpen as WaitOverlayDone calls.
|
||||
//
|
||||
// Always ensure that there is the complementary WaitOverlayDone() call, ideally with a defer.
|
||||
func (c *Container) WaitOverlayOpen() {
|
||||
c.waitOverlayCounter.Add(1)
|
||||
}
|
||||
|
||||
// WaitOverlayDone will mark the current wait overlay as done.
|
||||
// Internally this is implemented as counter, so you have to ensure that there are as many WaitOverlayOpen as WaitOverlayDone calls.
|
||||
func (c *Container) WaitOverlayDone() {
|
||||
c.waitOverlayCounter.Add(-1)
|
||||
}
|
||||
|
||||
type OverlayContainerRef struct {
|
||||
*Container
|
||||
}
|
||||
|
@ -17,6 +17,9 @@
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<div vg-if="c.WaitOverlayActive()" class="d3c-1684423938-wait-overlay">
|
||||
<icons:LLoadingCircle style="font-size: 4em;"></icons:LLoadingCircle>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<style>
|
||||
@ -95,6 +98,24 @@
|
||||
.d3c-1684423938-toast-menu {
|
||||
padding: 0.5em 0.5em 0 0;
|
||||
}
|
||||
|
||||
.d3c-1684423938-wait-overlay {
|
||||
pointer-events: none;
|
||||
position: fixed;
|
||||
box-sizing: border-box;
|
||||
width: 100vw;
|
||||
height: 100vh;
|
||||
z-index: 3;
|
||||
display: flex;
|
||||
justify-content: center;
|
||||
align-items: center;
|
||||
animation: d3c-1684423938-blur-in 2s forwards;
|
||||
}
|
||||
|
||||
@keyframes d3c-1684423938-blur-in {
|
||||
from {backdrop-filter: blur(0px) brightness(100%);}
|
||||
to {backdrop-filter: blur(1px) brightness(80%);}
|
||||
}
|
||||
</style>
|
||||
|
||||
<script type="application/x-go">
|
||||
|
@ -218,12 +218,42 @@ func (c *Container) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
|
||||
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
|
||||
vgparent.AppendChild(vgn)
|
||||
}
|
||||
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
|
||||
vgparent.AppendChild(vgn)
|
||||
if c.WaitOverlayActive() {
|
||||
vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Namespace: "", Data: "div", Attr: []vugu.VGAttribute{vugu.VGAttribute{Namespace: "", Key: "class", Val: "d3c-1684423938-wait-overlay"}}}
|
||||
vgparent.AppendChild(vgn)
|
||||
{
|
||||
vgparent := vgn
|
||||
_ = vgparent
|
||||
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"}
|
||||
vgparent.AppendChild(vgn)
|
||||
{
|
||||
vgcompKey := vugu.MakeCompKey(0x700D2E58F0637825^vgin.CurrentPositionHash(), vgiterkey)
|
||||
// ask BuildEnv for prior instance of this specific component
|
||||
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LLoadingCircle)
|
||||
if vgcomp == nil {
|
||||
// create new one if needed
|
||||
vgcomp = new(icons.LLoadingCircle)
|
||||
vgin.BuildEnv.WireComponent(vgcomp)
|
||||
}
|
||||
vgin.BuildEnv.UseComponent(vgcompKey, vgcomp) // ensure we can use this in the cache next time around
|
||||
vgcomp.AttrMap = make(map[string]interface{}, 8)
|
||||
vgcomp.AttrMap["style"] = "font-size: 4em;"
|
||||
vgout.Components = append(vgout.Components, vgcomp)
|
||||
vgn = &vugu.VGNode{Component: vgcomp}
|
||||
vgparent.AppendChild(vgn)
|
||||
}
|
||||
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
|
||||
vgparent.AppendChild(vgn)
|
||||
}
|
||||
}
|
||||
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n"}
|
||||
vgparent.AppendChild(vgn)
|
||||
}
|
||||
vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Data: "style", Attr: []vugu.VGAttribute(nil)}
|
||||
{
|
||||
vgn.AppendChild(&vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t.d3c-1684423938 {\n\t\tposition: fixed;\n\t\tz-index: 2;\n\t}\n\n\t.d3c-1684423938-modal-container {\n\t\twidth: 100vw;\n\t\theight: 100vh;\n\t\tposition: fixed;\n\t\tbackdrop-filter: blur(1px) brightness(80%);\n\t\tdisplay: flex;\n\t\tjustify-content: center;\n\t\talign-items: center;\n\t\tz-index: 1;\n\t}\n\n\t.d3c-1684423938-modal-container > div {\n\t\tbackground-color: var(--d3c-color-background);\n\t\tcolor: var(--d3c-color-text);\n\t\tborder-radius: 4px;\n\t\tmax-width: 100%;\n\t\tmax-height: 100%;\n\t\toverflow: auto;\n\t\tbox-shadow: 0 1em 3em var(--d3c-color-shadow);\n\t}\n\n\t.d3c-1684423938-modal-menu {\n\t\tpadding: 0.5em;\n\t\tdisplay: flex;\n\t\tgap: 0.5em;\n\t\tjustify-content: flex-end;\n\t\talign-items: baseline;\n\t\tbackground-color: var(--d3c-color-background);\n\t\tcolor: var(--d3c-color-text);\n\t}\n\n\t.d3c-1684423938-modal-title {\n\t\ttext-align: center;\n\t}\n\n\t.d3c-1684423938-toast-container {\n\t\tpadding: 1em;\n\t\tpointer-events: none;\n\t\twidth: 100vw;\n\t\theight: 100vh;\n\t\tposition: fixed;\n\t\tz-index: 2;\n\t\tdisplay: flex;\n\t\tflex-direction: column;\n\t\tjustify-content: flex-end;\n\t\talign-items: center;\n\t\tgap: 1em;\n\t\tbox-sizing: border-box;\n\t}\n\n\t.d3c-1684423938-toast {\n\t\tpointer-events: auto;\n\t\tdisplay: flex;\n\t\tbackground-color: var(--d3c-color-background);\n\t\tborder-radius: 4px;\n\t\toverflow: hidden;\n\t\tcolor: var(--d3c-color-text);\n\t\tbox-shadow: 0 1em 2em var(--d3c-color-shadow);\n\t}\n\n\t.d3c-1684423938-toast-signal {\n\t\twidth: 0.5em;\n\t\theight: 100%;\n\t\tbackground-color: var(--d3c-color-background);\n\t\tcolor: var(--d3c-color-text);\n\t}\n\n\t.d3c-1684423938-toast-menu {\n\t\tpadding: 0.5em 0.5em 0 0;\n\t}\n", Attr: []vugu.VGAttribute(nil)})
|
||||
vgn.AppendChild(&vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t.d3c-1684423938 {\n\t\tposition: fixed;\n\t\tz-index: 2;\n\t}\n\n\t.d3c-1684423938-modal-container {\n\t\twidth: 100vw;\n\t\theight: 100vh;\n\t\tposition: fixed;\n\t\tbackdrop-filter: blur(1px) brightness(80%);\n\t\tdisplay: flex;\n\t\tjustify-content: center;\n\t\talign-items: center;\n\t\tz-index: 1;\n\t}\n\n\t.d3c-1684423938-modal-container > div {\n\t\tbackground-color: var(--d3c-color-background);\n\t\tcolor: var(--d3c-color-text);\n\t\tborder-radius: 4px;\n\t\tmax-width: 100%;\n\t\tmax-height: 100%;\n\t\toverflow: auto;\n\t\tbox-shadow: 0 1em 3em var(--d3c-color-shadow);\n\t}\n\n\t.d3c-1684423938-modal-menu {\n\t\tpadding: 0.5em;\n\t\tdisplay: flex;\n\t\tgap: 0.5em;\n\t\tjustify-content: flex-end;\n\t\talign-items: baseline;\n\t\tbackground-color: var(--d3c-color-background);\n\t\tcolor: var(--d3c-color-text);\n\t}\n\n\t.d3c-1684423938-modal-title {\n\t\ttext-align: center;\n\t}\n\n\t.d3c-1684423938-toast-container {\n\t\tpadding: 1em;\n\t\tpointer-events: none;\n\t\twidth: 100vw;\n\t\theight: 100vh;\n\t\tposition: fixed;\n\t\tz-index: 2;\n\t\tdisplay: flex;\n\t\tflex-direction: column;\n\t\tjustify-content: flex-end;\n\t\talign-items: center;\n\t\tgap: 1em;\n\t\tbox-sizing: border-box;\n\t}\n\n\t.d3c-1684423938-toast {\n\t\tpointer-events: auto;\n\t\tdisplay: flex;\n\t\tbackground-color: var(--d3c-color-background);\n\t\tborder-radius: 4px;\n\t\toverflow: hidden;\n\t\tcolor: var(--d3c-color-text);\n\t\tbox-shadow: 0 1em 2em var(--d3c-color-shadow);\n\t}\n\n\t.d3c-1684423938-toast-signal {\n\t\twidth: 0.5em;\n\t\theight: 100%;\n\t\tbackground-color: var(--d3c-color-background);\n\t\tcolor: var(--d3c-color-text);\n\t}\n\n\t.d3c-1684423938-toast-menu {\n\t\tpadding: 0.5em 0.5em 0 0;\n\t}\n\n\t.d3c-1684423938-wait-overlay {\n\t\tpointer-events: none;\n\t\tposition: fixed;\n\t\tbox-sizing: border-box;\n\t\twidth: 100vw;\n\t\theight: 100vh;\n\t\tz-index: 3;\n\t\tdisplay: flex;\n\t\tjustify-content: center;\n\t\talign-items: center;\n\t\tanimation: d3c-1684423938-blur-in 2s forwards;\n\t}\n\n\t@keyframes d3c-1684423938-blur-in {\n\t\tfrom {backdrop-filter: blur(0px) brightness(100%);}\n\t\tto {backdrop-filter: blur(1px) brightness(80%);}\n\t}\n", Attr: []vugu.VGAttribute(nil)})
|
||||
}
|
||||
vgout.AppendCSS(vgn)
|
||||
return vgout
|
||||
|
@ -2,7 +2,7 @@
|
||||
<layout:Container>
|
||||
<div class="d3c-1685271365-flex">
|
||||
<icons:LInfoCircle vg-if="c.MessageType == ToastMessageTypeAttention" style="font-size: 2em;"></icons:LInfoCircle>
|
||||
<icons:LWarning vg-if="c.MessageType == ToastMessageTypeCaution" style="font-size: 2em;"></icons:LWarning>
|
||||
<icons:LWarningCircle vg-if="c.MessageType == ToastMessageTypeCaution" style="font-size: 2em;"></icons:LWarningCircle>
|
||||
<icons:LWarning vg-if="c.MessageType == ToastMessageTypeCritical" style="font-size: 2em;"></icons:LWarning>
|
||||
<span vg-content="c.Message" style="white-space: pre-wrap;"></span>
|
||||
</div>
|
||||
|
@ -75,12 +75,12 @@ func (c *ToastMessage) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
|
||||
vgparent.AppendChild(vgn)
|
||||
if c.MessageType == ToastMessageTypeCaution {
|
||||
{
|
||||
vgcompKey := vugu.MakeCompKey(0xA70DD6C2A5BD0087^vgin.CurrentPositionHash(), vgiterkey)
|
||||
vgcompKey := vugu.MakeCompKey(0x4C9AB62B3E5D8C8E^vgin.CurrentPositionHash(), vgiterkey)
|
||||
// ask BuildEnv for prior instance of this specific component
|
||||
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LWarning)
|
||||
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LWarningCircle)
|
||||
if vgcomp == nil {
|
||||
// create new one if needed
|
||||
vgcomp = new(icons.LWarning)
|
||||
vgcomp = new(icons.LWarningCircle)
|
||||
vgin.BuildEnv.WireComponent(vgcomp)
|
||||
}
|
||||
vgin.BuildEnv.UseComponent(vgcompKey, vgcomp) // ensure we can use this in the cache next time around
|
||||
@ -95,7 +95,7 @@ func (c *ToastMessage) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
|
||||
vgparent.AppendChild(vgn)
|
||||
if c.MessageType == ToastMessageTypeCritical {
|
||||
{
|
||||
vgcompKey := vugu.MakeCompKey(0xA3F6AC7E68746E21^vgin.CurrentPositionHash(), vgiterkey)
|
||||
vgcompKey := vugu.MakeCompKey(0xA70DD6C2A5BD0087^vgin.CurrentPositionHash(), vgiterkey)
|
||||
// ask BuildEnv for prior instance of this specific component
|
||||
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*icons.LWarning)
|
||||
if vgcomp == nil {
|
||||
|
53
icons/l-loading-circle.vugu
Normal file
53
icons/l-loading-circle.vugu
Normal file
@ -0,0 +1,53 @@
|
||||
<svg viewBox="0 0 16 16" vg-attr='utils.AttributesAppend{AttrMap: c.AttrMap, Classes: "d3c-icon d3-lineicon"}'>
|
||||
<circle class="d3c-1685282596-path d3c-icon-stroke" cx="8" cy="8" r="7.5" stroke-width="1" stroke-linejoin="round" stroke-linecap="round" fill="none"/>
|
||||
</svg>
|
||||
|
||||
<style>
|
||||
.d3c-icon {
|
||||
height: 1em;
|
||||
}
|
||||
|
||||
.d3c-icon-stroke {
|
||||
stroke: var(--d3c-color-text);
|
||||
}
|
||||
|
||||
.d3c-icon-fill {
|
||||
fill: var(--d3c-color-text);
|
||||
}
|
||||
|
||||
.d3c-icon-use-color .d3c-icon-stroke {
|
||||
stroke: var(--d3c-color-background);
|
||||
}
|
||||
|
||||
.d3c-icon-use-color .d3c-icon-fill {
|
||||
fill: var(--d3c-color-background);
|
||||
}
|
||||
|
||||
/*Custom stuff for the animation.*/
|
||||
|
||||
.d3c-1685282596-path {
|
||||
stroke-dasharray: 150, 200;
|
||||
stroke-dashoffset: -10;
|
||||
animation: d3c-1685282596-rotate 2s linear infinite, d3c-1685282596-dash 1.5s ease-in-out infinite, color 6s ease-in-out infinite;
|
||||
transform-origin: center;
|
||||
}
|
||||
|
||||
@keyframes d3c-1685282596-rotate {
|
||||
100% {transform: rotate(360deg);}
|
||||
}
|
||||
@keyframes d3c-1685282596-dash {
|
||||
0% {stroke-dasharray: 1, 75; stroke-dashoffset: 0;}
|
||||
50% {stroke-dasharray: 33, 75; stroke-dashoffset: -13;}
|
||||
100% {stroke-dasharray: 33, 75; stroke-dashoffset: -46;}
|
||||
}
|
||||
</style>
|
||||
|
||||
<script type="application/x-go">
|
||||
import (
|
||||
"git.d3nexus.de/Dadido3/D3vugu-components/utils"
|
||||
)
|
||||
|
||||
type LLoadingCircle struct{
|
||||
AttrMap vugu.AttrMap
|
||||
}
|
||||
</script>
|
After Width: | Height: | Size: 1.3 KiB |
51
icons/l-loading-circle_vgen.go
Normal file
51
icons/l-loading-circle_vgen.go
Normal file
@ -0,0 +1,51 @@
|
||||
package icons
|
||||
|
||||
// Code generated by vugu via vugugen. Please regenerate instead of editing or add additional code in a separate file. DO NOT EDIT.
|
||||
|
||||
import "fmt"
|
||||
import "reflect"
|
||||
import "github.com/vugu/vjson"
|
||||
import "github.com/vugu/vugu"
|
||||
import js "github.com/vugu/vugu/js"
|
||||
|
||||
import (
|
||||
"git.d3nexus.de/Dadido3/D3vugu-components/utils"
|
||||
)
|
||||
|
||||
type LLoadingCircle struct {
|
||||
AttrMap vugu.AttrMap
|
||||
}
|
||||
|
||||
func (c *LLoadingCircle) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
|
||||
|
||||
vgout = &vugu.BuildOut{}
|
||||
|
||||
var vgiterkey interface{}
|
||||
_ = vgiterkey
|
||||
var vgn *vugu.VGNode
|
||||
vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Namespace: "svg", Data: "svg", Attr: []vugu.VGAttribute{vugu.VGAttribute{Namespace: "", Key: "viewBox", Val: "0 0 16 16"}}}
|
||||
vgout.Out = append(vgout.Out, vgn) // root for output
|
||||
vgn.AddAttrList(utils.AttributesAppend{AttrMap: c.AttrMap, Classes: "d3c-icon d3-lineicon"})
|
||||
{
|
||||
vgparent := vgn
|
||||
_ = vgparent
|
||||
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
|
||||
vgparent.AppendChild(vgn)
|
||||
vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Namespace: "svg", Data: "circle", Attr: []vugu.VGAttribute{vugu.VGAttribute{Namespace: "", Key: "class", Val: "d3c-1685282596-path d3c-icon-stroke"}, vugu.VGAttribute{Namespace: "", Key: "cx", Val: "8"}, vugu.VGAttribute{Namespace: "", Key: "cy", Val: "8"}, vugu.VGAttribute{Namespace: "", Key: "r", Val: "7.5"}, vugu.VGAttribute{Namespace: "", Key: "stroke-width", Val: "1"}, vugu.VGAttribute{Namespace: "", Key: "stroke-linejoin", Val: "round"}, vugu.VGAttribute{Namespace: "", Key: "stroke-linecap", Val: "round"}, vugu.VGAttribute{Namespace: "", Key: "fill", Val: "none"}}}
|
||||
vgparent.AppendChild(vgn)
|
||||
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n"}
|
||||
vgparent.AppendChild(vgn)
|
||||
}
|
||||
vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Data: "style", Attr: []vugu.VGAttribute(nil)}
|
||||
{
|
||||
vgn.AppendChild(&vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t.d3c-icon {\n\t\theight: 1em;\n\t}\n\n\t.d3c-icon-stroke {\n\t\tstroke: var(--d3c-color-text);\n\t}\n\n\t.d3c-icon-fill {\n\t\tfill: var(--d3c-color-text);\n\t}\n\n\t.d3c-icon-use-color .d3c-icon-stroke {\n\t\tstroke: var(--d3c-color-background);\n\t}\n\n\t.d3c-icon-use-color .d3c-icon-fill {\n\t\tfill: var(--d3c-color-background);\n\t}\n\n\t/*Custom stuff for the animation.*/\n\n\t.d3c-1685282596-path {\n\t\tstroke-dasharray: 150, 200;\n\t\tstroke-dashoffset: -10;\n\t\tanimation: d3c-1685282596-rotate 2s linear infinite, d3c-1685282596-dash 1.5s ease-in-out infinite, color 6s ease-in-out infinite;\n\t\ttransform-origin: center;\n\t}\n\n\t@keyframes d3c-1685282596-rotate {\n\t\t100% {transform: rotate(360deg);}\n\t}\n\t@keyframes d3c-1685282596-dash {\n\t\t0% {stroke-dasharray: 1, 75; stroke-dashoffset: 0;}\n\t\t50% {stroke-dasharray: 33, 75; stroke-dashoffset: -13;}\n\t\t100% {stroke-dasharray: 33, 75; stroke-dashoffset: -46;}\n\t}\n", Attr: []vugu.VGAttribute(nil)})
|
||||
}
|
||||
vgout.AppendCSS(vgn)
|
||||
return vgout
|
||||
}
|
||||
|
||||
// 'fix' unused imports
|
||||
var _ fmt.Stringer
|
||||
var _ reflect.Type
|
||||
var _ vjson.RawMessage
|
||||
var _ js.Value
|
@ -31,7 +31,7 @@
|
||||
"git.d3nexus.de/Dadido3/D3vugu-components/utils"
|
||||
)
|
||||
|
||||
type LErrorCircle struct{
|
||||
type LWarningCircle struct{
|
||||
AttrMap vugu.AttrMap
|
||||
}
|
||||
</script>
|
Before Width: | Height: | Size: 960 B After Width: | Height: | Size: 962 B |
@ -12,11 +12,11 @@ import (
|
||||
"git.d3nexus.de/Dadido3/D3vugu-components/utils"
|
||||
)
|
||||
|
||||
type LErrorCircle struct {
|
||||
type LWarningCircle struct {
|
||||
AttrMap vugu.AttrMap
|
||||
}
|
||||
|
||||
func (c *LErrorCircle) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
|
||||
func (c *LWarningCircle) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
|
||||
|
||||
vgout = &vugu.BuildOut{}
|
||||
|
@ -47,3 +47,16 @@ func (c *PageOverlays) handleToastMessageButton(event vugu.DOMEvent) {
|
||||
func (c *PageOverlays) handleToastMessageTimeoutButton(event vugu.DOMEvent) {
|
||||
c.AddToast(event, &overlay.ToastMessage{MessageType: overlay.ToastMessageTypeSuccess, Message: "That worked!", Duration: 5 * time.Second})
|
||||
}
|
||||
|
||||
func (c *PageOverlays) handleWaitOverlayButton(event vugu.DOMEvent) {
|
||||
c.WaitOverlayOpen()
|
||||
go func() {
|
||||
// Simulate some request or some other action.
|
||||
time.Sleep(5 * time.Second)
|
||||
// We need to lock and unlock the event environment in order for the DOM to re-render and the overlay to disappear correctly.
|
||||
event.EventEnv().Lock()
|
||||
defer event.EventEnv().UnlockRender()
|
||||
defer c.WaitOverlayDone() // WaitOverlayDone has to be called before UnlockRender, so we need to put it afterwards (defer ordering).
|
||||
// Update other UI stuff here.
|
||||
}()
|
||||
}
|
||||
|
@ -48,13 +48,33 @@
|
||||
"}"' style="margin: 0;"></pre>
|
||||
</view:Code>
|
||||
<input:Button @Click="c.handleToastMessageButton(event)">Open message toast</input:Button>
|
||||
<p>To let the toast close itself after some time, you can use the <view:CodeInline>duration</view:CodeInline> field:</p>
|
||||
<p>To let the toast close itself after some time, you can use the <view:CodeInline>Duration</view:CodeInline> option:</p>
|
||||
<view:Code>
|
||||
<pre vg-content='"func (c *PageOverlays) handleButton(event vugu.DOMEvent) {\n" +
|
||||
" c.AddToast(event, &overlay.ToastMessage{MessageType: overlay.ToastMessageTypeSuccess, Message: \"That worked!\", Duration: 5 * time.Second})\n" +
|
||||
"}"' style="margin: 0;"></pre>
|
||||
</view:Code>
|
||||
<input:Button @Click="c.handleToastMessageTimeoutButton(event)">Open self closing message toast</input:Button>
|
||||
|
||||
<h2>Wait/Load overlay</h2>
|
||||
<p>For actions that take a bit longer you can show the wait overlay:</p>
|
||||
<view:Code>
|
||||
<pre vg-content='"func (c *PageOverlays) handleWaitOverlayButton(event vugu.DOMEvent) {\n" +
|
||||
" c.WaitOverlayOpen()\n" +
|
||||
" go func() {\n" +
|
||||
" // Simulate some request or some other action.\n" +
|
||||
" time.Sleep(5 * time.Second)\n" +
|
||||
" // We need to lock and unlock the event environment in order for the DOM to re-render and the overlay to disappear correctly.\n" +
|
||||
" event.EventEnv().Lock()\n" +
|
||||
" defer event.EventEnv().UnlockRender()\n" +
|
||||
" defer c.WaitOverlayDone() // WaitOverlayDone has to be called before UnlockRender, so we need to put it afterwards (defer ordering).\n" +
|
||||
" // Update other UI stuff here.\n" +
|
||||
" }()\n" +
|
||||
"}"' style="margin: 0;"></pre>
|
||||
</view:Code>
|
||||
<layout:ContainerHorizontal>
|
||||
<input:Button @Click="c.handleWaitOverlayButton(event)">Do some action that takes time</input:Button>
|
||||
</layout:ContainerHorizontal>
|
||||
</layout:Container>
|
||||
</div>
|
||||
|
||||
|
@ -29,7 +29,7 @@ func (c *PageOverlays) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
|
||||
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
|
||||
vgparent.AppendChild(vgn)
|
||||
{
|
||||
vgcompKey := vugu.MakeCompKey(0x39023F0CDBACD966^vgin.CurrentPositionHash(), vgiterkey)
|
||||
vgcompKey := vugu.MakeCompKey(0x6122140AA7970454^vgin.CurrentPositionHash(), vgiterkey)
|
||||
// ask BuildEnv for prior instance of this specific component
|
||||
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*layout.Container)
|
||||
if vgcomp == nil {
|
||||
@ -60,7 +60,7 @@ func (c *PageOverlays) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
|
||||
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "Overlays are handled by the "}
|
||||
vgparent.AppendChild(vgn)
|
||||
{
|
||||
vgcompKey := vugu.MakeCompKey(0xB9DE577442910F7F^vgin.CurrentPositionHash(), vgiterkey)
|
||||
vgcompKey := vugu.MakeCompKey(0x1B9CC39770823BF5^vgin.CurrentPositionHash(), vgiterkey)
|
||||
// ask BuildEnv for prior instance of this specific component
|
||||
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*view.CodeInline)
|
||||
if vgcomp == nil {
|
||||
@ -97,7 +97,7 @@ func (c *PageOverlays) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
|
||||
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "Every page or component that creates overlays has to embed the "}
|
||||
vgparent.AppendChild(vgn)
|
||||
{
|
||||
vgcompKey := vugu.MakeCompKey(0xBE6722F0749B5217^vgin.CurrentPositionHash(), vgiterkey)
|
||||
vgcompKey := vugu.MakeCompKey(0x5A00C43B8907AA2A^vgin.CurrentPositionHash(), vgiterkey)
|
||||
// ask BuildEnv for prior instance of this specific component
|
||||
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*view.CodeInline)
|
||||
if vgcomp == nil {
|
||||
@ -124,7 +124,7 @@ func (c *PageOverlays) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
|
||||
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: " structure. Your wiring function also needs to set the reference to your "}
|
||||
vgparent.AppendChild(vgn)
|
||||
{
|
||||
vgcompKey := vugu.MakeCompKey(0xCAD94AC17E6E5B74^vgin.CurrentPositionHash(), vgiterkey)
|
||||
vgcompKey := vugu.MakeCompKey(0xFBC0CBC5ECD097E3^vgin.CurrentPositionHash(), vgiterkey)
|
||||
// ask BuildEnv for prior instance of this specific component
|
||||
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*view.CodeInline)
|
||||
if vgcomp == nil {
|
||||
@ -164,7 +164,7 @@ func (c *PageOverlays) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
|
||||
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"}
|
||||
vgparent.AppendChild(vgn)
|
||||
{
|
||||
vgcompKey := vugu.MakeCompKey(0x2E967CD9233EB11B^vgin.CurrentPositionHash(), vgiterkey)
|
||||
vgcompKey := vugu.MakeCompKey(0xB6D21A4B8525BB8B^vgin.CurrentPositionHash(), vgiterkey)
|
||||
// ask BuildEnv for prior instance of this specific component
|
||||
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*view.Code)
|
||||
if vgcomp == nil {
|
||||
@ -205,7 +205,7 @@ func (c *PageOverlays) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
|
||||
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"}
|
||||
vgparent.AppendChild(vgn)
|
||||
{
|
||||
vgcompKey := vugu.MakeCompKey(0xD16C8563CD69BC62^vgin.CurrentPositionHash(), vgiterkey)
|
||||
vgcompKey := vugu.MakeCompKey(0xDBC72B8B2CD6DEC6^vgin.CurrentPositionHash(), vgiterkey)
|
||||
// ask BuildEnv for prior instance of this specific component
|
||||
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*input.Button)
|
||||
if vgcomp == nil {
|
||||
@ -243,7 +243,7 @@ func (c *PageOverlays) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
|
||||
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"}
|
||||
vgparent.AppendChild(vgn)
|
||||
{
|
||||
vgcompKey := vugu.MakeCompKey(0xC09B140F2D9BB51D^vgin.CurrentPositionHash(), vgiterkey)
|
||||
vgcompKey := vugu.MakeCompKey(0x63C4F75486DED1E9^vgin.CurrentPositionHash(), vgiterkey)
|
||||
// ask BuildEnv for prior instance of this specific component
|
||||
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*view.Code)
|
||||
if vgcomp == nil {
|
||||
@ -281,7 +281,7 @@ func (c *PageOverlays) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
|
||||
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"}
|
||||
vgparent.AppendChild(vgn)
|
||||
{
|
||||
vgcompKey := vugu.MakeCompKey(0xCDDB62C2B0EDDA4D^vgin.CurrentPositionHash(), vgiterkey)
|
||||
vgcompKey := vugu.MakeCompKey(0xF0ED0ED27EF42994^vgin.CurrentPositionHash(), vgiterkey)
|
||||
// ask BuildEnv for prior instance of this specific component
|
||||
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*layout.ContainerHorizontal)
|
||||
if vgcomp == nil {
|
||||
@ -300,7 +300,7 @@ func (c *PageOverlays) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
|
||||
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t\t"}
|
||||
vgparent.AppendChild(vgn)
|
||||
{
|
||||
vgcompKey := vugu.MakeCompKey(0x2AD22AAFDE078627^vgin.CurrentPositionHash(), vgiterkey)
|
||||
vgcompKey := vugu.MakeCompKey(0xA4081932846E05D1^vgin.CurrentPositionHash(), vgiterkey)
|
||||
// ask BuildEnv for prior instance of this specific component
|
||||
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*input.Button)
|
||||
if vgcomp == nil {
|
||||
@ -328,7 +328,7 @@ func (c *PageOverlays) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
|
||||
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t\t"}
|
||||
vgparent.AppendChild(vgn)
|
||||
{
|
||||
vgcompKey := vugu.MakeCompKey(0xAF384B6BFDDE9052^vgin.CurrentPositionHash(), vgiterkey)
|
||||
vgcompKey := vugu.MakeCompKey(0xF867B04EF9CAB93D^vgin.CurrentPositionHash(), vgiterkey)
|
||||
// ask BuildEnv for prior instance of this specific component
|
||||
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*input.Button)
|
||||
if vgcomp == nil {
|
||||
@ -371,7 +371,7 @@ func (c *PageOverlays) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
|
||||
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "A shorter version of this is "}
|
||||
vgparent.AppendChild(vgn)
|
||||
{
|
||||
vgcompKey := vugu.MakeCompKey(0x2E896CD80369149D^vgin.CurrentPositionHash(), vgiterkey)
|
||||
vgcompKey := vugu.MakeCompKey(0x18470969C6AFC448^vgin.CurrentPositionHash(), vgiterkey)
|
||||
// ask BuildEnv for prior instance of this specific component
|
||||
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*view.CodeInline)
|
||||
if vgcomp == nil {
|
||||
@ -413,7 +413,7 @@ func (c *PageOverlays) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
|
||||
vgparent := vgn
|
||||
_ = vgparent
|
||||
{
|
||||
vgcompKey := vugu.MakeCompKey(0x65CF0DB4D3D649DD^vgin.CurrentPositionHash(), vgiterkey)
|
||||
vgcompKey := vugu.MakeCompKey(0x2D884CCCED60ED30^vgin.CurrentPositionHash(), vgiterkey)
|
||||
// ask BuildEnv for prior instance of this specific component
|
||||
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*view.CodeInline)
|
||||
if vgcomp == nil {
|
||||
@ -446,7 +446,7 @@ func (c *PageOverlays) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
|
||||
vgparent := vgn
|
||||
_ = vgparent
|
||||
{
|
||||
vgcompKey := vugu.MakeCompKey(0x448A597BAE8DDE71^vgin.CurrentPositionHash(), vgiterkey)
|
||||
vgcompKey := vugu.MakeCompKey(0xCA36BD2A0004F7B1^vgin.CurrentPositionHash(), vgiterkey)
|
||||
// ask BuildEnv for prior instance of this specific component
|
||||
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*view.CodeInline)
|
||||
if vgcomp == nil {
|
||||
@ -479,7 +479,7 @@ func (c *PageOverlays) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
|
||||
vgparent := vgn
|
||||
_ = vgparent
|
||||
{
|
||||
vgcompKey := vugu.MakeCompKey(0x9827A06ADED88FEF^vgin.CurrentPositionHash(), vgiterkey)
|
||||
vgcompKey := vugu.MakeCompKey(0x86FB3ECC963617F^vgin.CurrentPositionHash(), vgiterkey)
|
||||
// ask BuildEnv for prior instance of this specific component
|
||||
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*view.CodeInline)
|
||||
if vgcomp == nil {
|
||||
@ -512,7 +512,7 @@ func (c *PageOverlays) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
|
||||
vgparent := vgn
|
||||
_ = vgparent
|
||||
{
|
||||
vgcompKey := vugu.MakeCompKey(0xACC46AE85C7B6DA7^vgin.CurrentPositionHash(), vgiterkey)
|
||||
vgcompKey := vugu.MakeCompKey(0x75545EEE368E88F1^vgin.CurrentPositionHash(), vgiterkey)
|
||||
// ask BuildEnv for prior instance of this specific component
|
||||
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*view.CodeInline)
|
||||
if vgcomp == nil {
|
||||
@ -543,7 +543,7 @@ func (c *PageOverlays) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
|
||||
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"}
|
||||
vgparent.AppendChild(vgn)
|
||||
{
|
||||
vgcompKey := vugu.MakeCompKey(0x1B1D06940120CF81^vgin.CurrentPositionHash(), vgiterkey)
|
||||
vgcompKey := vugu.MakeCompKey(0xD4553E3A6B4CDAC5^vgin.CurrentPositionHash(), vgiterkey)
|
||||
// ask BuildEnv for prior instance of this specific component
|
||||
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*view.Code)
|
||||
if vgcomp == nil {
|
||||
@ -577,7 +577,7 @@ func (c *PageOverlays) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
|
||||
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"}
|
||||
vgparent.AppendChild(vgn)
|
||||
{
|
||||
vgcompKey := vugu.MakeCompKey(0x71D988D384981F90^vgin.CurrentPositionHash(), vgiterkey)
|
||||
vgcompKey := vugu.MakeCompKey(0x8893AD0E010D9420^vgin.CurrentPositionHash(), vgiterkey)
|
||||
// ask BuildEnv for prior instance of this specific component
|
||||
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*input.Button)
|
||||
if vgcomp == nil {
|
||||
@ -612,7 +612,7 @@ func (c *PageOverlays) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
|
||||
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "To let the toast close itself after some time, you can use the "}
|
||||
vgparent.AppendChild(vgn)
|
||||
{
|
||||
vgcompKey := vugu.MakeCompKey(0xF5B1D1CAC9C72095^vgin.CurrentPositionHash(), vgiterkey)
|
||||
vgcompKey := vugu.MakeCompKey(0x984905AE566E7226^vgin.CurrentPositionHash(), vgiterkey)
|
||||
// ask BuildEnv for prior instance of this specific component
|
||||
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*view.CodeInline)
|
||||
if vgcomp == nil {
|
||||
@ -628,7 +628,7 @@ func (c *PageOverlays) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
|
||||
vgparent := vgn
|
||||
_ = vgparent
|
||||
|
||||
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "duration"}
|
||||
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "Duration"}
|
||||
vgparent.AppendChild(vgn)
|
||||
return
|
||||
})
|
||||
@ -636,13 +636,13 @@ func (c *PageOverlays) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
|
||||
vgn = &vugu.VGNode{Component: vgcomp}
|
||||
vgparent.AppendChild(vgn)
|
||||
}
|
||||
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: " field:"}
|
||||
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: " option:"}
|
||||
vgparent.AppendChild(vgn)
|
||||
}
|
||||
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"}
|
||||
vgparent.AppendChild(vgn)
|
||||
{
|
||||
vgcompKey := vugu.MakeCompKey(0x77D7C4A8AA214DCF^vgin.CurrentPositionHash(), vgiterkey)
|
||||
vgcompKey := vugu.MakeCompKey(0x170E6B6004248D96^vgin.CurrentPositionHash(), vgiterkey)
|
||||
// ask BuildEnv for prior instance of this specific component
|
||||
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*view.Code)
|
||||
if vgcomp == nil {
|
||||
@ -676,7 +676,7 @@ func (c *PageOverlays) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
|
||||
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"}
|
||||
vgparent.AppendChild(vgn)
|
||||
{
|
||||
vgcompKey := vugu.MakeCompKey(0xD9ECCD7398AA380A^vgin.CurrentPositionHash(), vgiterkey)
|
||||
vgcompKey := vugu.MakeCompKey(0x14E84F6F0F2D45AC^vgin.CurrentPositionHash(), vgiterkey)
|
||||
// ask BuildEnv for prior instance of this specific component
|
||||
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*input.Button)
|
||||
if vgcomp == nil {
|
||||
@ -701,6 +701,114 @@ func (c *PageOverlays) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
|
||||
vgn = &vugu.VGNode{Component: vgcomp}
|
||||
vgparent.AppendChild(vgn)
|
||||
}
|
||||
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\n\t\t"}
|
||||
vgparent.AppendChild(vgn)
|
||||
vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Namespace: "", Data: "h2", Attr: []vugu.VGAttribute(nil)}
|
||||
vgparent.AppendChild(vgn)
|
||||
vgn.SetInnerHTML(vugu.HTML("Wait/Load overlay"))
|
||||
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"}
|
||||
vgparent.AppendChild(vgn)
|
||||
vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Namespace: "", Data: "p", Attr: []vugu.VGAttribute(nil)}
|
||||
vgparent.AppendChild(vgn)
|
||||
vgn.SetInnerHTML(vugu.HTML("For actions that take a bit longer you can show the wait overlay:"))
|
||||
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"}
|
||||
vgparent.AppendChild(vgn)
|
||||
{
|
||||
vgcompKey := vugu.MakeCompKey(0x9C5F61CA0305F660^vgin.CurrentPositionHash(), vgiterkey)
|
||||
// ask BuildEnv for prior instance of this specific component
|
||||
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*view.Code)
|
||||
if vgcomp == nil {
|
||||
// create new one if needed
|
||||
vgcomp = new(view.Code)
|
||||
vgin.BuildEnv.WireComponent(vgcomp)
|
||||
}
|
||||
vgin.BuildEnv.UseComponent(vgcompKey, vgcomp) // ensure we can use this in the cache next time around
|
||||
vgcomp.DefaultSlot = vugu.NewBuilderFunc(func(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
|
||||
vgn := &vugu.VGNode{Type: vugu.VGNodeType(3)}
|
||||
vgout = &vugu.BuildOut{}
|
||||
vgout.Out = append(vgout.Out, vgn)
|
||||
vgparent := vgn
|
||||
_ = vgparent
|
||||
|
||||
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t\t"}
|
||||
vgparent.AppendChild(vgn)
|
||||
vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Namespace: "", Data: "pre", Attr: []vugu.VGAttribute{vugu.VGAttribute{Namespace: "", Key: "style", Val: "margin: 0;"}}}
|
||||
vgparent.AppendChild(vgn)
|
||||
vgn.SetInnerHTML("func (c *PageOverlays) handleWaitOverlayButton(event vugu.DOMEvent) {\n" +
|
||||
" c.WaitOverlayOpen()\n" +
|
||||
" go func() {\n" +
|
||||
" // Simulate some request or some other action.\n" +
|
||||
" time.Sleep(5 * time.Second)\n" +
|
||||
" // We need to lock and unlock the event environment in order for the DOM to re-render and the overlay to disappear correctly.\n" +
|
||||
" event.EventEnv().Lock()\n" +
|
||||
" defer event.EventEnv().UnlockRender()\n" +
|
||||
" defer c.WaitOverlayDone() // WaitOverlayDone has to be called before UnlockRender, so we need to put it afterwards (defer ordering).\n" +
|
||||
" // Update other UI stuff here.\n" +
|
||||
" }()\n" +
|
||||
"}")
|
||||
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"}
|
||||
vgparent.AppendChild(vgn)
|
||||
return
|
||||
})
|
||||
vgout.Components = append(vgout.Components, vgcomp)
|
||||
vgn = &vugu.VGNode{Component: vgcomp}
|
||||
vgparent.AppendChild(vgn)
|
||||
}
|
||||
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"}
|
||||
vgparent.AppendChild(vgn)
|
||||
{
|
||||
vgcompKey := vugu.MakeCompKey(0x2E51C28B04B3A7CF^vgin.CurrentPositionHash(), vgiterkey)
|
||||
// ask BuildEnv for prior instance of this specific component
|
||||
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*layout.ContainerHorizontal)
|
||||
if vgcomp == nil {
|
||||
// create new one if needed
|
||||
vgcomp = new(layout.ContainerHorizontal)
|
||||
vgin.BuildEnv.WireComponent(vgcomp)
|
||||
}
|
||||
vgin.BuildEnv.UseComponent(vgcompKey, vgcomp) // ensure we can use this in the cache next time around
|
||||
vgcomp.DefaultSlot = vugu.NewBuilderFunc(func(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
|
||||
vgn := &vugu.VGNode{Type: vugu.VGNodeType(3)}
|
||||
vgout = &vugu.BuildOut{}
|
||||
vgout.Out = append(vgout.Out, vgn)
|
||||
vgparent := vgn
|
||||
_ = vgparent
|
||||
|
||||
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t\t"}
|
||||
vgparent.AppendChild(vgn)
|
||||
{
|
||||
vgcompKey := vugu.MakeCompKey(0xC9431316B96BAF61^vgin.CurrentPositionHash(), vgiterkey)
|
||||
// ask BuildEnv for prior instance of this specific component
|
||||
vgcomp, _ := vgin.BuildEnv.CachedComponent(vgcompKey).(*input.Button)
|
||||
if vgcomp == nil {
|
||||
// create new one if needed
|
||||
vgcomp = new(input.Button)
|
||||
vgin.BuildEnv.WireComponent(vgcomp)
|
||||
}
|
||||
vgin.BuildEnv.UseComponent(vgcompKey, vgcomp) // ensure we can use this in the cache next time around
|
||||
vgcomp.Click = input.ClickFunc(func(event input.ClickEvent) { c.handleWaitOverlayButton(event) })
|
||||
vgcomp.DefaultSlot = vugu.NewBuilderFunc(func(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) {
|
||||
vgn := &vugu.VGNode{Type: vugu.VGNodeType(3)}
|
||||
vgout = &vugu.BuildOut{}
|
||||
vgout.Out = append(vgout.Out, vgn)
|
||||
vgparent := vgn
|
||||
_ = vgparent
|
||||
|
||||
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "Do some action that takes time"}
|
||||
vgparent.AppendChild(vgn)
|
||||
return
|
||||
})
|
||||
vgout.Components = append(vgout.Components, vgcomp)
|
||||
vgn = &vugu.VGNode{Component: vgcomp}
|
||||
vgparent.AppendChild(vgn)
|
||||
}
|
||||
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t\t"}
|
||||
vgparent.AppendChild(vgn)
|
||||
return
|
||||
})
|
||||
vgout.Components = append(vgout.Components, vgcomp)
|
||||
vgn = &vugu.VGNode{Component: vgcomp}
|
||||
vgparent.AppendChild(vgn)
|
||||
}
|
||||
vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"}
|
||||
vgparent.AppendChild(vgn)
|
||||
return
|
||||
|
Loading…
Reference in New Issue
Block a user