D3stats/lua/d3stats/sv_storage.lua

53 lines
1.4 KiB
Lua

--[[
Storage stuff
]]
D3stats.Storage = {}
function D3stats.Storage.Initialize()
-- Storage for map data
if not sql.TableExists("D3stats_maps") then
local result = sql.Query("CREATE TABLE D3stats_maps (name varchar(255) PRIMARY KEY, count INT, wins INT, avg_players REAL)")
end
end
function D3stats.Storage.Map_AddOutcome(name, won, players)
local count = 1
local wins = 0
local avg_players = players
if won == true then wins = 1 end
local result = sql.QueryRow("SELECT count, wins, avg_players FROM D3stats_maps WHERE name = '" .. name .. "'")
if result then
if result ~= false then
count = count + tonumber(result.count)
wins = tonumber(result.wins) + 1 * (won and 1 or 0)
avg_players = (players + tonumber(result.avg_players)) / 2
else
Print(sql.LastError())
end
end
local result = sql.Query("INSERT OR REPLACE INTO D3stats_maps (name, count, wins, avg_players) VALUES ('" .. name .. "', " .. tostring(count) .. ", " .. tostring(wins) .. ", " .. tostring(avg_players) .. ");")
end
function D3stats.Storage.Map_Get(name)
local count = 0
local wins = 0
local avg_players = 0
local result = sql.QueryRow("SELECT count, wins, avg_players FROM D3stats_maps WHERE name = '" .. name .. "'")
if result then
if result ~= false then
count = tonumber(result.count)
wins = tonumber(result.wins)
avg_players = tonumber(result.avg_players)
else
Print(sql.LastError())
end
end
return count, wins, avg_players
end