Prepare for github & add license
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					# File created using '.gitignore Generator' for Visual Studio Code: https://bit.ly/vscode-gig
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					# Created by https://www.gitignore.io/api/windows,visualstudiocode,lua
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					# Edit at https://www.gitignore.io/?templates=windows,visualstudiocode,lua
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					### Lua ###
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					# Compiled Lua sources
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					luac.out
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					# luarocks build files
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					*.src.rock
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					*.zip
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					*.tar.gz
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					# Object files
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					*.o
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					*.os
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					*.ko
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					*.obj
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					*.elf
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					# Precompiled Headers
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					*.gch
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					*.pch
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					# Libraries
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					*.lib
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					*.a
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					*.la
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					*.lo
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					*.def
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					# Shared objects (inc. Windows DLLs)
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					*.dll
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					*.so
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					*.so.*
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					*.dylib
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					# Executables
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					*.hex
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					### VisualStudioCode ###
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					.vscode/*
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					!.vscode/settings.json
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					!.vscode/extensions.json
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					### VisualStudioCode Patch ###
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					# Ignore all local history of files
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					.history
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					### Windows ###
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					# Windows thumbnail cache files
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					Thumbs.db
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					Thumbs.db:encryptable
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					ehthumbs_vista.db
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					# Dump file
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					*.stackdump
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					# Folder config file
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					[Dd]esktop.ini
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					# Recycle Bin used on file shares
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					$RECYCLE.BIN/
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					# Windows Installer files
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					*.cab
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					*.msi
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					*.msix
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					*.msm
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					*.msp
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					# Windows shortcuts
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					*.lnk
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					# End of https://www.gitignore.io/api/windows,visualstudiocode,lua
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					# Custom rules (everything added below won't be overriden by 'Generate .gitignore File' if you use 'Update' option)
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										7
									
								
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										vendored
									
									
										Normal file
									
								
							@ -0,0 +1,7 @@
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					{
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					    "cSpell.words": [
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					        "Vogel",
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					        "garrysmod",
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					        "pointshop"
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					    ]
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					}
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										21
									
								
								LICENSE
									
									
									
									
									
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										21
									
								
								LICENSE
									
									
									
									
									
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					MIT License
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					Copyright (c) 2020 David Vogel
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					Permission is hereby granted, free of charge, to any person obtaining a copy
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					of this software and associated documentation files (the "Software"), to deal
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					in the Software without restriction, including without limitation the rights
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					to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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					copies of the Software, and to permit persons to whom the Software is
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					furnished to do so, subject to the following conditions:
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					The above copyright notice and this permission notice shall be included in all
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					copies or substantial portions of the Software.
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					THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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					IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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					FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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					AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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					LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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					OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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					SOFTWARE.
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										28
									
								
								README.md
									
									
									
									
									
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										28
									
								
								README.md
									
									
									
									
									
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							@ -0,0 +1,28 @@
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					# D3stats
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					A simple addon managing map statistics and player levels.
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					- It outputs statistics about the win ratio of a map at the begging of a round
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					- It gives the players a level, XP and permission to use or buy the hammer
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					- XP is earned by gaining pointshop points as human or by killing humans as zombie
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					- Player levels increase after gathering a certain amount of XP
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					- Permissions are given after a specific level is reached
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					- All those things are freely configurable
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					## State
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					It works, but the addon is not finished, and probably will not be finished in the forseeable future.
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					## Usage
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					- Create a folder called `d3stats` inside of your addon folder of your Garry's Mod server
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					- Copy files by either:
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					  - Clone the repository inside the created folder
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					  - If you download the repository as zip, move the **content** of `D3bot-master` inside the created folder
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					- You should get a folder structure like: `.../garrysmod/addons/d3stats/lua`
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					- You can change settings as you wish inside of `.../garrysmod/addons/d3stats/lua/d3stats/sh_settings.lua"`
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					- Done
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					## License
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					[MIT](LICENSE)
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@ -1,3 +1,8 @@
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					-- Copyright (c) 2020 David Vogel
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					-- 
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					-- This software is released under the MIT License.
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					-- https://opensource.org/licenses/MIT
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if SERVER then
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					if SERVER then
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	include("d3stats/init.lua")
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						include("d3stats/init.lua")
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else
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					else
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@ -1,3 +1,8 @@
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					-- Copyright (c) 2020 David Vogel
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					-- 
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					-- This software is released under the MIT License.
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					-- https://opensource.org/licenses/MIT
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-- Delete HUD and redo if already existent. This will reset the displayed values until the next update from the server
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					-- Delete HUD and redo if already existent. This will reset the displayed values until the next update from the server
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if D3stats.D3statsOverlay then
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					if D3stats.D3statsOverlay then
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	D3stats.D3statsOverlay:Remove()
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						D3stats.D3statsOverlay:Remove()
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@ -1,3 +1,8 @@
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					-- Copyright (c) 2020 David Vogel
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					-- 
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					-- This software is released under the MIT License.
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					-- https://opensource.org/licenses/MIT
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D3stats = D3stats or {}
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					D3stats = D3stats or {}
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-- Includes
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					-- Includes
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@ -1,3 +1,8 @@
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					-- Copyright (c) 2020 David Vogel
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					-- 
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					-- This software is released under the MIT License.
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					-- https://opensource.org/licenses/MIT
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net.Receive("D3stats_UpdateXP", function()
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					net.Receive("D3stats_UpdateXP", function()
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	local XP = net.ReadUInt(32)
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						local XP = net.ReadUInt(32)
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					-- Copyright (c) 2020 David Vogel
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					-- 
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					-- This software is released under the MIT License.
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					-- https://opensource.org/licenses/MIT
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--[[
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					--[[
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Any "zombie survival" gamemode specific code goes in here
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					Any "zombie survival" gamemode specific code goes in here
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@ -1,3 +1,8 @@
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					-- Copyright (c) 2020 David Vogel
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					-- 
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					-- This software is released under the MIT License.
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					-- https://opensource.org/licenses/MIT
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--[[
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					--[[
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XP and statistics addon for the "Zombie Survival" gamemode
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					XP and statistics addon for the "Zombie Survival" gamemode
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@ -1,3 +1,8 @@
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					-- Copyright (c) 2020 David Vogel
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					-- 
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					-- This software is released under the MIT License.
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					-- https://opensource.org/licenses/MIT
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if SERVER then
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					if SERVER then
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	concommand.Add("D3stats_clearall", function(ply, cmd, args, argsString)
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						concommand.Add("D3stats_clearall", function(ply, cmd, args, argsString)
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					-- Copyright (c) 2020 David Vogel
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					-- 
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					-- This software is released under the MIT License.
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					-- https://opensource.org/licenses/MIT
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-- Calculate the level from the given XP
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					-- Calculate the level from the given XP
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function D3stats.CalculateLevel(XP)
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					function D3stats.CalculateLevel(XP)
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	local Level = 1
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						local Level = 1
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					-- Copyright (c) 2020 David Vogel
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					-- 
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					-- This software is released under the MIT License.
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					-- https://opensource.org/licenses/MIT
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--[[
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					--[[
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Settings and level definitions are stored in here
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					Settings and level definitions are stored in here
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@ -7,7 +12,7 @@ Settings and level definitions are stored in here
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-- Permissions
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					-- Permissions
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--  - Everything not in this list will be allowed by default
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					--  - Everything not in this list will be allowed by default
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--	- AllowIfLessThan: If the amount of players who have the permission is lower than this number, allow it anyway
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					--	- AllowIfLessThan: If the amount of players who have the permission is lower than this number, allow it anyway
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--  - Team: AllowIfLessThan only counts the specified team. In ZS: TEAM_SURVIVOR = 4,
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					--  - Team: Only counts "AllowIfLessThan" in the specified team. In ZS: TEAM_SURVIVOR = 4,
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D3stats.Permissions = {
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					D3stats.Permissions = {
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	--["Buy_Hammer"] = {AllowIfLessThan = 4, Team = 4},
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						--["Buy_Hammer"] = {AllowIfLessThan = 4, Team = 4},
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	--["Use_Hammer"] = {AllowIfLessThan = 4, Team = 4},
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						--["Use_Hammer"] = {AllowIfLessThan = 4, Team = 4},
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@ -1,3 +1,8 @@
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					-- Copyright (c) 2020 David Vogel
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			||||||
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					-- 
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			||||||
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					-- This software is released under the MIT License.
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			||||||
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					-- https://opensource.org/licenses/MIT
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function D3stats.Map_Message(roundend, ply)
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					function D3stats.Map_Message(roundend, ply)
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	local map = game.GetMap()
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						local map = game.GetMap()
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	local count, wins, avg_players = D3stats.Storage.Map_Get(map)
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						local count, wins, avg_players = D3stats.Storage.Map_Get(map)
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					-- Copyright (c) 2020 David Vogel
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			||||||
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					-- 
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			||||||
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					-- This software is released under the MIT License.
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			||||||
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					-- https://opensource.org/licenses/MIT
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util.AddNetworkString("D3stats_UpdateXP")
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					util.AddNetworkString("D3stats_UpdateXP")
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local meta = FindMetaTable("Player")
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					local meta = FindMetaTable("Player")
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@ -1,3 +1,8 @@
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					-- Copyright (c) 2020 David Vogel
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			||||||
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					-- 
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			||||||
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					-- This software is released under the MIT License.
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			||||||
 | 
					-- https://opensource.org/licenses/MIT
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			||||||
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			||||||
--[[
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					--[[
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Storage stuff
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					Storage stuff
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			||||||
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@ -1,3 +1,8 @@
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			|||||||
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					-- Copyright (c) 2020 David Vogel
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			||||||
 | 
					-- 
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			||||||
 | 
					-- This software is released under the MIT License.
 | 
				
			||||||
 | 
					-- https://opensource.org/licenses/MIT
 | 
				
			||||||
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			||||||
local PANEL = {}
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					local PANEL = {}
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			||||||
function PANEL:Init()
 | 
					function PANEL:Init()
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			||||||
 | 
				
			|||||||
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