-- Copyright (c) 2019-2022 David Vogel -- -- This software is released under the MIT License. -- https://opensource.org/licenses/MIT -- Check if everything is alright. -- This does mainly trigger user messages and suggest actions. ----------------------- -- Load global stuff -- ----------------------- -------------------------- -- Load library modules -- -------------------------- local Coords = require("coordinates") local ScreenCap = require("screen-capture") local Vec2 = require("noita-api.vec2") local Utils = require("noita-api.utils") ---------- -- Code -- ---------- ---Runs a list of checks at addon startup. function Check:Startup() if Utils.FileExists("mods/noita-mapcap/output/nonempty") then Message:ShowOutputNonEmpty() end if not Utils.FileExists("mods/noita-mapcap/bin/capture-b/capture.dll") then Message:ShowGeneralInstallationProblem("`capture.dll` is missing.", "Make sure you have installed the mod correctly.") end if not Utils.FileExists("mods/noita-mapcap/bin/stitch/stitch.exe") then Message:ShowGeneralInstallationProblem("`stitch.exe` is missing.", "Make sure you have installed the mod correctly.", " ", "You can still use the mod to capture, though.") end end ---Regularly runs a list of checks. ---@param interval integer -- Check interval in frames. function Check:Regular(interval) interval = interval or 60 self.Counter = (self.Counter or 0) - 1 if self.Counter > 0 then return end self.Counter = interval -- Compare Noita config and actual window resolution. local topLeft, bottomRight = ScreenCap.GetRect() -- Actual window client area. if topLeft and bottomRight then local actual = bottomRight - topLeft if actual ~= Coords.WindowResolution then Message:ShowWrongResolution(Modification.AutoSet, string.format("Old window resolution is %s. Current resolution is %s.", Coords.WindowResolution, actual)) end else Message:ShowRuntimeError("GetRect", "Couldn't determine window resolution.") end -- Check if we have the required settings. local config, magic, patches = Modification.RequiredChanges() if config["fullscreen"] then local expected = tonumber(config["fullscreen"]) if expected ~= Coords.FullscreenMode then Message:ShowSetNoitaSettings(Modification.AutoSet, string.format("Fullscreen mode %s. Expected %s.", Coords.FullscreenMode, expected)) end end if config["window_w"] and config["window_h"] then local expected = Vec2(tonumber(config["window_w"]), tonumber(config["window_h"])) if expected ~= Coords.WindowResolution then Message:ShowSetNoitaSettings(Modification.AutoSet, string.format("Window resolution is %s. Expected %s.", Coords.WindowResolution, expected)) end end if config["internal_size_w"] and config["internal_size_h"] then local expected = Vec2(tonumber(config["internal_size_w"]), tonumber(config["internal_size_h"])) if expected ~= Coords.InternalResolution then Message:ShowSetNoitaSettings(Modification.AutoSet, string.format("Internal resolution is %s. Expected %s.", Coords.InternalResolution, expected)) end end if config["screenshake_intensity"] then local expected = config.screenshake_intensity if expected ~= self.StartupConfig.screenshake_intensity then Message:ShowSetNoitaSettings(Modification.AutoSet, string.format("Screenshake intensity is %s, expected %s.", self.StartupConfig.screenshake_intensity, expected)) end end -- Magic numbers stuff doesn't need a forced restart, just a normal restart by the user. if magic["VIRTUAL_RESOLUTION_X"] and magic["VIRTUAL_RESOLUTION_Y"] then local expected = Vec2(tonumber(magic["VIRTUAL_RESOLUTION_X"]), tonumber(magic["VIRTUAL_RESOLUTION_Y"])) if expected ~= Coords.VirtualResolution then Message:ShowRequestRestart(string.format("Virtual resolution is %s. Expected %s.", Coords.VirtualResolution, expected)) end end if magic["VIRTUAL_RESOLUTION_OFFSET_X"] and magic["VIRTUAL_RESOLUTION_OFFSET_Y"] then local expected = Vec2(tonumber(magic["VIRTUAL_RESOLUTION_OFFSET_X"]), tonumber(magic["VIRTUAL_RESOLUTION_OFFSET_Y"])) if expected ~= Coords.VirtualOffset then Message:ShowRequestRestart(string.format("Virtual offset is %s. Expected %s.", Coords.VirtualOffset, expected)) end end -- Request a restart if the user has changed specific mod settings. local restartModSettings = {"disable-background", "disable-ui", "disable-physics", "disable-postfx"} for i, v in ipairs(restartModSettings) do local settingID = "noita-mapcap." .. v if ModSettingGetNextValue(settingID) ~= ModSettingGet(settingID) then Message:ShowRequestRestart(string.format("Setting %s got changed from %s to %s.", v, tostring(ModSettingGet(settingID)), tostring(ModSettingGetNextValue(settingID)))) end end end