<Entity tags="card_action"> <ItemComponent _tags="enabled_in_world" play_spinning_animation="0" preferred_inventory="FULL" ></ItemComponent> <HitboxComponent _tags="enabled_in_world" aabb_min_x="-4" aabb_max_x="4" aabb_min_y="-3" aabb_max_y="3" ></HitboxComponent> <SimplePhysicsComponent _tags="enabled_in_world" ></SimplePhysicsComponent> <VelocityComponent _tags="enabled_in_world" ></VelocityComponent> <!-- <SpriteComponent _tags="enabled_in_world,item_unlocked" image_file="data/ui_gfx/gun_actions/unidentified.png" offset_x="8" offset_y="8" ></SpriteComponent> <SpriteComponent _tags="enabled_in_world,item_locked" image_file="data/ui_gfx/gun_actions/unidentified.png" offset_x="8" offset_y="8" ></SpriteComponent> --> <SpriteComponent _tags="enabled_in_world,item_identified" image_file="data/ui_gfx/gun_actions/empty.png" offset_x="8" offset_y="17" z_index="-1.51" ></SpriteComponent> <SpriteComponent _enabled="0" _tags="enabled_in_world,item_unidentified" image_file="data/ui_gfx/gun_actions/unidentified.png" offset_x="8" offset_y="17" z_index="-1.51" ></SpriteComponent> <SpriteComponent _enabled="0" _tags="enabled_in_world,item_bg" image_file="data/ui_gfx/inventory/item_bg_projectile.png" offset_x="10" offset_y="19" z_index="-1.5" ></SpriteComponent> <ItemActionComponent _tags="enabled_in_world" action_id="" ></ItemActionComponent> </Entity>