<Entity tags="card_action">

    <ItemComponent
        _tags="enabled_in_world"
        play_spinning_animation="0"
        preferred_inventory="FULL"
    ></ItemComponent>

    <HitboxComponent 
        _tags="enabled_in_world"
        aabb_min_x="-4" 
        aabb_max_x="4" 
        aabb_min_y="-3" 
        aabb_max_y="3" 
    ></HitboxComponent>

    <SimplePhysicsComponent
        _tags="enabled_in_world" 
    ></SimplePhysicsComponent>

    <VelocityComponent
        _tags="enabled_in_world" 
    ></VelocityComponent>

    <!-- <SpriteComponent 
        _tags="enabled_in_world,item_unlocked"
        image_file="data/ui_gfx/gun_actions/unidentified.png" 
        offset_x="8"
        offset_y="8" 
    ></SpriteComponent>

    <SpriteComponent 
        _tags="enabled_in_world,item_locked"
        image_file="data/ui_gfx/gun_actions/unidentified.png" 
        offset_x="8"
        offset_y="8" 
    ></SpriteComponent> -->

    <SpriteComponent 
        _tags="enabled_in_world,item_identified"
        image_file="data/ui_gfx/gun_actions/empty.png" 
        offset_x="8"
        offset_y="17"
        z_index="-1.51"
    ></SpriteComponent>

    <SpriteComponent 
        _enabled="0"
        _tags="enabled_in_world,item_unidentified"
        image_file="data/ui_gfx/gun_actions/unidentified.png" 
        offset_x="8"
        offset_y="17"
        z_index="-1.51"
    ></SpriteComponent>

    <SpriteComponent 
        _enabled="0"
        _tags="enabled_in_world,item_bg"
        image_file="data/ui_gfx/inventory/item_bg_projectile.png" 
        offset_x="10"
        offset_y="19"
        z_index="-1.5"
    ></SpriteComponent>

    <ItemActionComponent 
        _tags="enabled_in_world"
        action_id="" 
    ></ItemActionComponent>

</Entity>