From b76233caa4ce95a8257ea5efb48a16cece4df462 Mon Sep 17 00:00:00 2001 From: David Vogel Date: Mon, 2 Sep 2024 13:57:29 +0200 Subject: [PATCH] Fix indentation of modifications.lua --- files/modification.lua | 24 ++++++++++++------------ 1 file changed, 12 insertions(+), 12 deletions(-) diff --git a/files/modification.lua b/files/modification.lua index 88923e7..427bdc0 100644 --- a/files/modification.lua +++ b/files/modification.lua @@ -375,19 +375,19 @@ function Modification.SetMemoryOptions(memory) end, }, {_Offset = 0x01001DF4, _BuildString = "Build Apr 8 2024 18:11:27", -- Steam build. - enableModDetection = function(value) - local ptr = ffi.cast("char*", 0x006B3355+6) - Memory.VirtualProtect(ptr, 1, Memory.PAGE_EXECUTE_READWRITE) - ptr[0] = value -- This basically just changes the value that Noita forces to the "mods_have_been_active_during_this_run" member of the WorldStateComponent when any mod is enabled. - end, - }, + enableModDetection = function(value) + local ptr = ffi.cast("char*", 0x006B3355+6) + Memory.VirtualProtect(ptr, 1, Memory.PAGE_EXECUTE_READWRITE) + ptr[0] = value -- This basically just changes the value that Noita forces to the "mods_have_been_active_during_this_run" member of the WorldStateComponent when any mod is enabled. + end, + }, {_Offset = 0x01007CA4, _BuildString = "Build Aug 12 2024 21:14:23", -- Steam build. - enableModDetection = function(value) - local ptr = ffi.cast("char*", 0x006B3925+6) - Memory.VirtualProtect(ptr, 1, Memory.PAGE_EXECUTE_READWRITE) - ptr[0] = value -- This basically just changes the value that Noita forces to the "mods_have_been_active_during_this_run" member of the WorldStateComponent when any mod is enabled. - end, - }, + enableModDetection = function(value) + local ptr = ffi.cast("char*", 0x006B3925+6) + Memory.VirtualProtect(ptr, 1, Memory.PAGE_EXECUTE_READWRITE) + ptr[0] = value -- This basically just changes the value that Noita forces to the "mods_have_been_active_during_this_run" member of the WorldStateComponent when any mod is enabled. + end, + }, }, }, }