diff --git a/files/modification.lua b/files/modification.lua index 4461bcf..75ed9e0 100644 --- a/files/modification.lua +++ b/files/modification.lua @@ -228,6 +228,16 @@ function Modification.SetMemoryOptions(memory) mPlayerNeverDies = function(value) ffi.cast("char*", 0x013198AC+6)[0] = value end, mFreezeAI = function(value) ffi.cast("char*", 0x013198AC+7)[0] = value end, }, + {_Offset = 0x011871FC, _BuildString = "Build Apr 6 2024 20:50:04", -- Steam dev build. + mPostFxDisabled = function(value) ffi.cast("char*", 0x0131D89C+0)[0] = value end, + mGuiDisabled = function(value) ffi.cast("char*", 0x0131D89C+1)[0] = value end, + mGuiHalfSize = function(value) ffi.cast("char*", 0x0131D89C+2)[0] = value end, + mFogOfWarOpenEverywhere = function(value) ffi.cast("char*", 0x0131D89C+3)[0] = value end, + mTrailerMode = function(value) ffi.cast("char*", 0x0131D89C+4)[0] = value end, + mDayTimeRotationPause = function(value) ffi.cast("char*", 0x0131D89C+5)[0] = value end, + mPlayerNeverDies = function(value) ffi.cast("char*", 0x0131D89C+6)[0] = value end, + mFreezeAI = function(value) ffi.cast("char*", 0x0131D89C+7)[0] = value end, + }, }, }, [false] = { @@ -337,6 +347,13 @@ function Modification.SetMemoryOptions(memory) ptr[0] = value -- This basically just changes the value that Noita forces to the "mods_have_been_active_during_this_run" member of the WorldStateComponent when any mod is enabled. end, }, + {_Offset = 0x01001DDC, _BuildString = "Build Apr 6 2024 20:54:23", -- Steam build. + enableModDetection = function(value) + local ptr = ffi.cast("char*", 0x006B35B5+6) + Memory.VirtualProtect(ptr, 1, Memory.PAGE_EXECUTE_READWRITE) + ptr[0] = value -- This basically just changes the value that Noita forces to the "mods_have_been_active_during_this_run" member of the WorldStateComponent when any mod is enabled. + end, + }, }, }, }