From d0a0f452c67deb61395d68ddb2eaf335a5c808c0 Mon Sep 17 00:00:00 2001 From: David Vogel Date: Mon, 16 Jul 2018 16:58:18 +0200 Subject: [PATCH] Limit points to minimum --- lua/autorun/server/sv_pointsaving.lua | 2 ++ 1 file changed, 2 insertions(+) diff --git a/lua/autorun/server/sv_pointsaving.lua b/lua/autorun/server/sv_pointsaving.lua index 636bf79..7ca93d6 100644 --- a/lua/autorun/server/sv_pointsaving.lua +++ b/lua/autorun/server/sv_pointsaving.lua @@ -3,6 +3,7 @@ if engine.ActiveGamemode() ~= "zombiesurvival" then return end local settings = { StartingSavedPoints = 100, + MinimumPoints = 0, IgnoredMaps = { -- Use $ at the end if you want to define exact map names with versions. (Otherwise it will match with all maps beginning with the given name) "zs_obj_gauntlet", "zs_gauntlet_reborn" @@ -70,6 +71,7 @@ if not SERVER then return end -- Server side methods function meta:SetSavedPoints(amount) + if amount < settings.MinimumPoints then amount = settings.MinimumPoints end self:SetNWInt("zs_savedpoints", amount) self:SetPData("zs_savedpoints", amount) end