package input // Code generated by vugu via vugugen. Please regenerate instead of editing or add additional code in a separate file. DO NOT EDIT. import "fmt" import "reflect" import "github.com/vugu/vjson" import "github.com/vugu/vugu" import js "github.com/vugu/vugu/js" //"git.d3nexus.de/Dadido3/D3vugu-components/icons" //"git.d3nexus.de/Dadido3/D3vugu-components/utils" func (c *Field) Build(vgin *vugu.BuildIn) (vgout *vugu.BuildOut) { vgout = &vugu.BuildOut{} var vgiterkey interface{} _ = vgiterkey var vgn *vugu.VGNode vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Namespace: "", Data: "div", Attr: []vugu.VGAttribute{vugu.VGAttribute{Namespace: "", Key: "class", Val: "d3c-1684925699 d3c-button-borderless"}}} vgout.Out = append(vgout.Out, vgn) // root for output { vgparent := vgn _ = vgparent vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"} vgparent.AppendChild(vgn) vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Namespace: "", Data: "input", Attr: []vugu.VGAttribute(nil)} vgparent.AppendChild(vgn) vgn.AddAttrInterface("type", c.inputType()) vgn.AddAttrInterface("value", c.content()) vgn.AddAttrList(c.AttrMap) vgn.DOMEventHandlerSpecList = append(vgn.DOMEventHandlerSpecList, vugu.DOMEventHandlerSpec{ EventType: "input", Func: func(event vugu.DOMEvent) { c.handleChange(event) }, // TODO: implement capture, etc. mostly need to decide syntax }) vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"} vgparent.AppendChild(vgn) { var vgcomp vugu.Builder = c.DefaultSlot if vgcomp != nil { vgin.BuildEnv.WireComponent(vgcomp) vgout.Components = append(vgout.Components, vgcomp) vgn = &vugu.VGNode{Component: vgcomp} vgparent.AppendChild(vgn) } } vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t"} vgparent.AppendChild(vgn) if c.err != nil { vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Namespace: "", Data: "div", Attr: []vugu.VGAttribute{vugu.VGAttribute{Namespace: "", Key: "class", Val: "d3c-1684925699-error d3c-color-critical"}}} vgparent.AppendChild(vgn) } vgn = &vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n"} vgparent.AppendChild(vgn) } vgn = &vugu.VGNode{Type: vugu.VGNodeType(3), Data: "style", Attr: []vugu.VGAttribute(nil)} { vgn.AppendChild(&vugu.VGNode{Type: vugu.VGNodeType(1), Data: "\n\t.d3c-1684925699 {\n\t\tposition: relative;\n\t\tdisplay: inline-flex;\n\t\toverflow: hidden;\n\t\t/*margin: 0.5em 0;*/\n\t\tpadding-left: 0.25em;\n\t\tborder-radius: 4px;\n\t\theight: 2em;\n\t\tborder: 1px solid var(--d3c-color-border);\n\t\tbackground-color: var(--d3c-color-background);\n\t\tcolor: var(--d3c-color-text);\n\t\t/*gap: 0.5em;*/\n\t}\n\n\t.d3c-1684925699-error {\n\t\tposition: absolute;\n\t\theight: 2px;\n\t\tbottom: 0;\n\t\tleft: 0;\n\t\tright: 0;\n\t\tbackground-color: var(--d3c-color-background);\n\t}\n\n\t.d3c-1684925699 > input {\n\t\tborder: none !important;\n\t\toutline: none;\n\t\tflex-grow: 1;\n\t}\n\n\t.d3c-1684925699:has(> input:focus) {\n\t\toutline: 2px solid var(--d3c-color-accent);\n\t}\n", Attr: []vugu.VGAttribute(nil)}) } vgout.AppendCSS(vgn) return vgout } // 'fix' unused imports var _ fmt.Stringer var _ reflect.Type var _ vjson.RawMessage var _ js.Value