package input import ( "github.com/vugu/vugu" ) // CheckBox is a boolean type input component. // Similar to a button that can be toggled. type CheckBox struct { AttrMap vugu.AttrMap Bind *bool } func (c *CheckBox) isChecked() bool { if c.Bind != nil { return *c.Bind } return false } func (c *CheckBox) handleChange(event vugu.DOMEvent) { if c.Bind != nil { *c.Bind = event.PropBool("target", "checked") } }